Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -16, D:1) a +0 club (12, -12, D:1) a +0 dagger (14, -11, D:1) a +0 dagger (27, 17, D:1) 7 stones a +0 sling (32, 32, D:1) 4 stones (37, 6, D:1) a +0 leather armour (42, -3, D:1) a +0 leather armour (42, 22, D:1) a +0 mace (44, 16, D:1) a +0 dagger a stone (45, -17, D:1) a +0 leather armour (50, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, -3, D:2) 6 stones (11, 8, D:2) 3 boomerangs (14, -7, D:2) a +0 chain mail (20, -10, D:2) 4 stones (33, 8, D:2) the +0 robe of Zaxis {-Tele rC+ Str+6 Archmagi} Str: It affects your strength (+6). rC: It protects you from cold. -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. (33, 10, D:2) a staff of poison (38, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (18, 1, D:3) a +0 dagger (18, 23, D:3) a +0 scythe a +0 robe (20, 19, D:3) a +0 spear (29, -4, D:3) 3 stones (34, -4, D:3) a +0 ring mail (34, 10, D:3) a +0 sling a +0 sling 6 stones a +0 leather armour (36, -6, D:3) a +0 club (37, -9, D:3) a +0 short sword (39, -7, D:3) a +0 leather armour (45, -13, D:3) a +0 long sword (54, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 10, D:4) 4 stones (2, 17, D:4) 8 stones (4, 15, D:4) a +0 giant club (4, 18, D:4) a +0 scale mail (5, 13, D:4) a +0 giant club (6, 28, D:4) a +0 trident (8, 20, D:4) a +0 falchion (8, 21, D:4) a +2 dagger of electrocution (9, 21, D:4) a +0 whip (12, 2, D:4) a +0 leather armour (13, 26, D:4) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (18, 7, D:4) 5 javelins (22, 31, D:4) a +0 short sword (33, -2, D:4) a +0 spear (34, -3, D:4) a +0 flail a +0 spear (37, 19, D:4) a +1 helmet (40, 15, D:4) a +0 dagger (51, -3, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +1 whip of freezing a +0 robe (1, -37, D:5) a +0 dagger a +0 robe (2, -36, D:5) a +0 mace a +0 dagger a +0 robe (17, -15, D:5) 3 boomerangs (19, -16, D:5) a +0 ring mail (20, -38, D:5) a +0 robe (20, -3, D:5) 6 stones (23, 2, D:5) a +0 ring mail (45, -24, D:5) a +0 giant club (47, -39, D:5) a +0 club Level 6 of the Dungeon [Shop] Deqeaf's Distillery a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of flight (36 gold) (0, 0, D:6) a +0 club a +0 leather armour a +0 spear (1, 0, D:6) a +0 spear a +0 spear (1, 3, D:6) a +0 chain mail (2, 15, D:6) a +0 short sword (3, 0, D:6) a +0 whip (4, 26, D:6) a +1 vorpal long sword (9, 23, D:6) a +0 shortbow (9, 44, D:6) a +0 battleaxe (35, 4, D:6) a +0 leather armour (35, 19, D:6) 4 stones (40, 17, D:6) a +0 whip (42, 16, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) 5 stones (12, -9, D:7) a +0 whip (15, -16, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 flail 3 boomerangs a +0 leather armour (16, -17, D:7) a +0 dagger a +0 robe (16, -16, D:7) a +0 mace a +0 chain mail a +0 morningstar a +0 scale mail (18, -16, D:7) a +0 flail