Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 dagger (5, 9, D:1) a +1 dagger of speed 3 stones (6, 7, D:1) a +0 club (6, 9, D:1) a +0 dagger of draining (7, 24, D:1) 5 stones (8, 8, D:1) a +0 short sword (31, -1, D:1) a +1 dagger of speed Level 2 of the Dungeon (5, -11, D:2) a +0 mace (17, 2, D:2) a +0 ring mail (21, 18, D:2) 6 stones (23, -19, D:2) a +0 dagger (24, -1, D:2) a +0 club (24, 0, D:2) a +0 leather armour (27, -26, D:2) a +0 ring mail (29, -4, D:2) 5 stones (33, -9, D:2) a +0 buckler (36, -23, D:2) a +0 sling Level 3 of the Dungeon [Shop] Xeaddeom's General Store a +0 mace (33 gold) a book of Callings (220 gold) a lightning rod (4/4) (330 gold) 5 stones (5 gold) a +2 triple sword of electrocution (407 gold) (0, 0, D:3) a +0 robe (7, 19, D:3) the +1 leather armour of the Spheres {Str+3} Str: It affects your strength (+3). (11, 14, D:3) a +0 whip a +0 leather armour (12, 17, D:3) a staff of cold (13, -14, D:3) a +0 chain mail (31, -14, D:3) a +0 short sword (32, 34, D:3) a +0 dagger (34, 22, D:3) a +0 leather armour (37, -23, D:3) a +0 mace (37, 22, D:3) the +3 dagger of Conflict {flame, rCorr Int+6 Dex+5} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (40, -28, D:3) an orb of energy (47, -5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe 14 gold pieces