Zigma Level 1 of the Dungeon (0, 0, D:1) a +2 plate armour of poison resistance (6, -52, D:1) a +0 short sword (8, 3, D:1) a +0 club (11, -18, D:1) a +0 dagger (11, -5, D:1) 6 stones (14, -32, D:1) a +0 ring mail (17, -44, D:1) a +0 club (43, -25, D:1) 3 stones (44, -2, D:1) a +0 dagger (49, -19, D:1) a +0 ring mail (51, -31, D:1) a stone (52, -11, D:1) a +0 dagger (52, -9, D:1) a +0 short sword (55, -45, D:1) a +0 dagger 5 stones (61, -27, D:1) a +0 ring mail (62, -45, D:1) a +0 dagger a +0 dagger (64, 4, D:1) a -3 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 19, D:2) a +0 dagger 8 stones a kobold corpse (skeletalised by now) (3, -4, D:2) a +0 club (14, 30, D:2) a +0 short sword 3 stones (16, 28, D:2) a +0 dagger 3 stones (17, 21, D:2) a +0 rapier (20, 10, D:2) a +0 short sword (25, -6, D:2) a +0 dagger (26, 5, D:2) the +8 mace "Idyliv Sixo" {flame, Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). (37, 11, D:2) a +0 dagger (42, 25, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (4, -36, D:3) 4 stones (4, -21, D:3) a bat corpse a hobgoblin corpse (4, -5, D:3) a +0 whip a +0 halberd