Zigma Level 1 of the Dungeon (10, 18, D:1) a +0 dagger (19, 13, D:1) a +0 leather armour (35, -12, D:1) a +0 dagger (42, -12, D:1) a +0 spear (47, -13, D:1) 2 poisoned darts (48, -27, D:1) a +0 dagger (48, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (10, 20, D:2) a +0 long sword (23, 1, D:2) a +0 ring mail (28, 25, D:2) a +0 leather armour (30, -11, D:2) a +0 dagger (32, 20, D:2) a +0 spear (33, -13, D:2) a +0 club (42, -6, D:2) a +0 ring mail (51, 9, D:2) a potion of degeneration (53, 9, D:2) a +4 quarterstaff of chaos (55, 10, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Lets's Jewellery Shop an amulet of magic regeneration (390 gold) an amulet of reflection (390 gold) a ring of protection from cold (325 gold) a +4 ring of protection (468 gold) a ring of fire (325 gold) the ring "Cyqose" {rPois Will+ rCorr Str-5 Int+4} (516 gold) [ring of willpower] Str: It affects your strength (-5). Int: It affects your intelligence (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring of Hookhlithro {Fly Will- rCorr Str-2 Int+8} (500 gold) [ring of flight] Str: It affects your strength (-2). Int: It affects your intelligence (+8). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a ring of ice (325 gold) an amulet of regeneration (390 gold) (0, 0, D:3) 5 poisoned darts (2, 24, D:3) a +0 whip 2 stones (5, -2, D:3) a +0 dagger (5, -1, D:3) a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 mace a +0 dagger (5, 0, D:3) a +0 spear a +0 animal skin a +0 helmet (6, 2, D:3) a +2 dagger of venom a +0 dagger (7, -17, D:3) a +0 ring mail (9, 4, D:3) a +0 leather armour (11, 4, D:3) a scroll of noise (11, 20, D:3) a +0 dagger (20, -16, D:3) a +0 battleaxe (23, 13, D:3) a +0 robe (28, 16, D:3) a +0 spear (31, -4, D:3) a +0 club (32, -4, D:3) a +0 dagger (36, -18, D:3) a +0 whip a +0 club a +0 leather armour a +0 club a +0 leather armour (37, -19, D:3) a +0 falchion (37, -18, D:3) a +0 whip Level 4 of the Dungeon [Shop] Wiammig's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:4) a +0 dagger (4, 5, D:4) 2 poisoned darts (18, 2, D:4) a +0 giant spiked club a +0 club (21, 2, D:4) a +0 club a +0 sling a +0 short sword a +0 leather armour (21, 4, D:4) a +0 club a +0 leather armour (22, 2, D:4) a +0 hand axe a +0 robe (23, 14, D:4) a +0 dagger (42, -2, D:4) a +0 leather armour (46, -14, D:4) a +0 club (46, -12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -16, D:5) a +0 helmet (25, 1, D:5) a +0 war axe (26, 0, D:5) a +0 leather armour a +0 club (26, 19, D:5) 9 stones (27, 0, D:5) a +0 leather armour a +0 club (31, 12, D:5) 6 stones (33, -22, D:5) a +0 rapier (41, 8, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 4 stones (6, -26, D:6) 5 large rocks (9, 4, D:6) the +1 robe of Daffodils {-Tele Harm Fly rC+} rC: It protects you from cold. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (12, -33, D:6) 6 boomerangs (22, -25, D:6) a +0 spear a +0 scale mail a +0 buckler (23, -25, D:6) a +0 giant club (23, -24, D:6) a +0 club a +0 spear (23, -23, D:6) a +0 spear a +0 spear a +3 long sword a +0 robe a +3 battleaxe a +0 robe (23, 4, D:6) 5 stones (28, -19, D:6) a +0 spear (29, -20, D:6) a +0 whip (29, -19, D:6) a +0 flail (30, -17, D:6) a +0 whip (31, -17, D:6) a +0 whip a +0 robe (31, -8, D:6) a +0 scale mail (34, -16, D:6) a +0 great sword a +0 robe (34, -15, D:6) a +0 morningstar a +0 robe a +0 long sword a +0 robe (35, -6, D:6) a +4 spear a +0 robe a +1 halberd of freezing a +0 robe (37, 4, D:6) a +0 whip a +0 leather armour (38, -6, D:6) a +0 falchion a +0 robe (38, -5, D:6) a +0 mace a +0 robe (43, 9, D:6) a +0 flail a +0 halberd (44, 8, D:6) a +0 club (60, 3, D:6) a +0 flail a +0 chain mail (61, 5, D:6) a +0 dagger a +0 robe a +0 hand axe (61, 6, D:6) a +0 club a +0 leather armour (61, 7, D:6) a +0 dagger a +0 robe (63, 6, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon [Shop] Jepopn's Assorted Antiques a +2 heavy quarterstaff (480 gold) a +0 pair of boots (112 gold) the +8 arc blade {discharge, rElec} (1500 gold) rElec: It insulates you from electricity. [Shop] Tishrys's Antique Armour Emporium a +0 scale mail (112 gold) a +0 scale mail (112 gold) a +0 helmet (126 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) the +3 leather armour of Death's Door {Drain rCorr Dex+3} (848 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. [Shop] Waar Rythra's General Store (Shop contents are unknown) [Shop] Ysepul's Weapon Shop a +0 sling (22 gold) a +0 war axe (52 gold) a +0 rapier (60 gold) a +0 war axe (52 gold) a +0 lajatang (225 gold) a +0 long sword (52 gold) a +0 hand axe (45 gold) 6 stones (9 gold) [Shop] Fyllunos's Antique Weapon Emporium a +0 falchion (84 gold) a +0 trident (98 gold) a +2 heavy long sword (512 gold) a +1 heavy shortbow (347 gold) a +0 long sword (98 gold) a +0 quarterstaff (112 gold) a +0 battleaxe (182 gold) a +0 great sword (182 gold) the +4 spear of the Pyrrhic Victory {vamp, rCorr MP+9 Stlth+} (1772 gold) MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (0, 0, D:7) the +7 sling of the Briny Deep {drain, Stlth+} Stlth: It makes you more stealthy. (23, 8, D:7) a +0 shortbow (25, -14, D:7) 5 stones (30, -9, D:7) a +0 giant club (35, -16, D:7) a +0 spear (39, -17, D:7) a +0 whip (39, -6, D:7) a +0 giant club (47, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 leather armour of fire resistance (10, 8, D:8) a potion of degeneration (14, 18, D:8) a +0 whip (15, 17, D:8) a +0 club (17, 16, D:8) a +0 ring mail a +0 hand axe a +0 whip (17, 17, D:8) a +0 dagger (18, 16, D:8) a +0 flail a +0 mace a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 club (19, 14, D:8) a +0 flail (20, 28, D:8) a +0 whip (30, 13, D:8) a +0 scimitar a +0 robe (36, 37, D:8) a +2 falchion of electrocution (37, 42, D:8) a +0 scale mail (38, 32, D:8) a +0 giant club a +0 giant club (43, 10, D:8) a +0 dagger 6 poisoned darts (45, 10, D:8) a +0 short sword 4 stones (45, 13, D:8) a +0 club (46, 10, D:8) a +0 short sword a +0 club 10 stones a +0 dagger a +0 club a +0 club (46, 36, D:8) a +3 battleaxe a +0 robe (46, 37, D:8) a +0 mace a +0 robe a +4 spear a +0 robe (46, 42, D:8) a +2 scimitar a +0 robe (48, 6, D:8) a +0 leather armour Level 9 of the Dungeon (0, 10, D:9) a +0 ring mail (2, -24, D:9) a +0 leather armour (3, -10, D:9) 6 stones (4, 0, D:9) a +0 ring mail (5, -20, D:9) a +0 giant spiked club a +0 giant club (23, 16, D:9) a scroll of noise (27, -25, D:9) a +0 war axe (35, -3, D:9) a +0 hand axe (36, -4, D:9) a +0 dagger a +0 robe (36, -3, D:9) a +0 halberd a +0 chain mail (37, -3, D:9) a +0 dagger a +0 robe (52, -11, D:9) a +0 leather armour (53, 9, D:9) a +0 ring mail a +0 trident (56, 11, D:9) a +0 dagger a +0 robe (56, 12, D:9) a +0 dagger of speed a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of magic mapping (7, 14, D:10) the +2 leather armour of Fuiret {+Blink rElec Regen+} rElec: It insulates you from electricity. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. (29, -3, D:10) a +0 halberd (31, 1, D:10) a +0 leather armour (32, -7, D:10) a +0 falchion (38, 34, D:10) a scroll of noise (41, 13, D:10) a +0 leather armour (42, 14, D:10) a +0 dagger a +0 robe a +0 hand axe (42, 15, D:10) a +0 dagger a +0 leather armour (44, -22, D:10) a +0 giant club (45, -22, D:10) a +0 giant club (47, -22, D:10) a +0 giant club