Zigma Level 1 of the Dungeon (2, 4, D:1) a +0 dagger (18, 2, D:1) a +0 dagger (41, 18, D:1) 4 stones (47, -10, D:1) a +0 club (51, -4, D:1) 5 poisoned darts (55, 0, D:1) 6 stones (56, -6, D:1) a +0 mace (57, -13, D:1) a +0 whip Level 2 of the Dungeon [Shop] Ankas's General Store a wand of charming (3) (100 gold) a ring of protection from cold (350 gold) a +1 troll leather armour (308 gold) a potion of heal wounds (70 gold) the +1 ring mail of the Salamander {rC++ rN+} (527 gold) rC: It greatly protects you from cold. rN: It protects you from negative energy. a potion of berserk rage (70 gold) a +0 hand axe (42 gold) a potion of ambrosia (112 gold) (0, 0, D:2) 6 stones (43, 0, D:2) a +0 mace (46, 10, D:2) a +0 dagger (47, 10, D:2) a +0 dagger (52, 19, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 dagger (1, -2, D:3) a +0 helmet (11, 13, D:3) a +0 club (11, 14, D:3) a +0 short sword (11, 15, D:3) a +0 dagger 5 poisoned darts (12, 14, D:3) a +0 short sword (12, 15, D:3) a +0 dagger 5 stones (15, 14, D:3) a +0 dagger (23, -9, D:3) a +0 flail (24, -10, D:3) a +0 ring mail a +0 dagger a +0 club (24, -9, D:3) a +0 club (24, -8, D:3) a +0 leather armour a +0 hand axe (26, 2, D:3) a +0 morningstar (26, 3, D:3) a +0 short sword a +0 short sword a +0 chain mail (33, 5, D:3) a +0 quarterstaff (36, -4, D:3) a +0 whip (38, 15, D:3) a +0 scythe a +0 robe (38, 28, D:3) a +0 flail a +0 leather armour (38, 35, D:3) a +0 chain mail a +0 flail (39, 33, D:3) a +2 whip of distortion a +0 leather armour a +4 mace of protection a +0 club Level 4 of the Dungeon (5, 9, D:4) a +0 scale mail (6, -13, D:4) 5 stones (7, 39, D:4) a +0 robe (9, 16, D:4) 2 stones (18, 35, D:4) a +0 dagger a +0 robe (29, 31, D:4) a +0 whip (37, 23, D:4) a +0 antimagic hand axe (38, 24, D:4) a +4 antimagic dagger (38, 28, D:4) a +0 short sword (39, -12, D:4) a +0 dagger (39, -11, D:4) a +0 hand axe (39, 10, D:4) a +0 falchion a +0 leather armour (39, 24, D:4) a +3 antimagic spear (39, 28, D:4) a +0 whip (48, 17, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 4 stones (3, 11, D:5) a +0 flail (11, -4, D:5) a +0 whip a +0 giant club (19, 1, D:5) a +0 club (19, 3, D:5) a +0 short sword a +0 scale mail a +0 club a +3 leather armour a +0 dagger a +0 robe (23, -21, D:5) 4 boomerangs (28, -5, D:5) a +0 long sword (29, -3, D:5) 6 stones (42, 16, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon (5, -19, D:6) the +4 flail of Fate {freeze, Will++ Dex+7} Dex: It affects your dexterity (+7). Will: It greatly increases your willpower. (12, 4, D:6) a +0 mace a +0 chain mail (14, 3, D:6) a +2 heavy flail (15, 2, D:6) a +0 dagger (20, -40, D:6) a +0 ring mail (25, -6, D:6) a +2 heavy spear (28, -26, D:6) a +0 hand axe (29, -31, D:6) a +0 club (30, -27, D:6) 6 stones (34, -15, D:6) 6 stones (35, -16, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (1, -3, D:7) a +0 cloak a +2 quarterstaff of chaos (9, -20, D:7) 4 stones (18, -21, D:7) 5 poisoned darts (18, -1, D:7) a +0 ring mail (20, 31, D:7) a +0 short sword (24, 18, D:7) a +0 club a +0 scale mail (25, 18, D:7) a +0 flail a +0 scale mail a +0 hand axe a +0 chain mail a +0 whip (26, 12, D:7) a +0 leather armour (26, 18, D:7) a +0 mace (33, 24, D:7) a +4 long sword a +0 robe a +0 flail a +0 chain mail (33, 25, D:7) a +0 hand axe a +0 shortbow a +0 club (34, 26, D:7) a +0 dagger a +0 robe (35, 25, D:7) a +0 falchion a +0 chain mail (36, 0, D:7) a +0 leather armour (44, 30, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -21, D:8) a +0 war axe (5, -17, D:8) a +0 shortbow (7, -23, D:8) a +0 sling (9, 16, D:8) a +0 flail (9, 17, D:8) a +2 flail of venom a +0 club a +0 robe (9, 18, D:8) a +0 whip a +0 heavy spear (10, 16, D:8) a +0 flail (15, 7, D:8) a +0 chain mail (24, 1, D:8) a +0 whip a +0 dagger (25, -1, D:8) a +0 shortbow (25, 1, D:8) a +0 hand axe a +0 scale mail a +0 short sword (34, 8, D:8) an amulet of regeneration (37, -17, D:8) 3 stones (38, 11, D:8) a +0 flail (39, 11, D:8) a +1 shortbow of flaming (40, 17, D:8) 7 stones (41, 10, D:8) a +0 flail a +0 chain mail (42, 11, D:8) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (43, 11, D:8) a +0 dagger a +0 robe (49, -1, D:8) a +0 robe (51, 6, D:8) a +0 chain mail (56, 11, D:8) a scroll of noise (57, 11, D:8) 19 gold pieces (58, 11, D:8) 19 gold pieces (65, 1, D:8) 8 stones Level 9 of the Dungeon [Shop] Zaiq's Jewellery Boutique a ring of protection from cold (400 gold) a ring of resist corrosion (320 gold) a ring of ice (400 gold) an amulet of the acrobat (480 gold) a ring of protection from cold (400 gold) the ring of Plog {rF- rN+ Will+ Int+3} (510 gold) [ring of positive energy] Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Will: It increases your willpower. a ring of poison resistance (320 gold) a ring of ice (400 gold) a ring of protection from cold (400 gold) a +4 ring of protection (576 gold) (4, 9, D:9) a +0 club (5, 15, D:9) a +0 spear (6, 26, D:9) a +0 short sword (8, 18, D:9) a +0 ring mail a +0 spear (9, 19, D:9) 4 poisoned darts (10, 19, D:9) a +0 trident (12, 19, D:9) a +0 flail a +0 flail (12, 20, D:9) a +0 whip (21, 13, D:9) a +0 flail a +0 chain mail a +0 broad axe (22, 13, D:9) a +0 leather armour a +0 short sword (22, 25, D:9) a +0 buckler (26, 13, D:9) a +0 war axe a +0 shortbow (31, 37, D:9) 2 stones (42, 8, D:9) a +0 short sword a +0 robe a +4 war axe of freezing (42, 10, D:9) a +0 short sword (43, 7, D:9) a +0 falchion a +0 robe a +0 dagger a stone a +0 short sword 8 poisoned darts a +0 dagger a curare-tipped dart a +1 whip of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 halberd a +0 robe a +5 flail (43, 8, D:9) 8 poisoned darts a +0 dagger (44, 8, D:9) a +0 scale mail a +0 whip a +0 flail (44, 9, D:9) a +0 dagger a +0 dagger (44, 10, D:9) a +0 hand axe (44, 18, D:9) a +0 dagger Level 10 of the Dungeon (10, 8, D:10) a +0 chain mail (11, -28, D:10) a +3 great sword a +0 robe (12, -28, D:10) a +2 halberd of protection a +0 robe (12, -27, D:10) a +4 mace of freezing a +0 robe a +2 mace a +0 robe (13, -26, D:10) a +4 war axe a +0 robe (23, -7, D:10) 6 stones (29, 12, D:10) a +0 ring mail a +0 quarterstaff a +0 sling (31, -20, D:10) a +0 club (31, -19, D:10) a +0 spear a +1 robe of the Archmagi a +0 flail (31, -15, D:10) a +0 shortbow (32, -22, D:10) a +0 ring mail a +0 trident of venom (32, -20, D:10) a +3 dagger a +0 robe a +1 dagger a +0 robe a +0 great sword a +0 robe a +0 club (32, -19, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a ring of poison resistance (0, 21, D:11) a +0 war axe (6, -18, D:11) a +0 dagger (6, 16, D:11) a +0 hand axe (9, 0, D:11) an amulet of regeneration an orb of light (9, 2, D:11) a +0 chain mail a +0 dire flail (15, 10, D:11) a +0 cloak (16, -21, D:11) a +0 club (18, 6, D:11) a +4 scimitar of flaming (19, 17, D:11) 2 large rocks (24, 6, D:11) a +0 robe the staff of air "Kucseope" {rElec rC+ Str+3 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (25, 28, D:11) a +0 falchion (26, 5, D:11) a +0 robe a +0 dagger (27, -4, D:11) 5 stones (27, 20, D:11) a +0 scale mail a +0 whip a +0 club a +0 club (28, 21, D:11) a +0 plate armour a +0 vampiric trident a +0 arbalest (29, 1, D:11) a +0 robe a +0 spear (30, -11, D:11) a +0 dagger (31, 1, D:11) 4 large rocks (31, 3, D:11) a +0 chain mail a +0 chain mail 5 stones a +0 short sword 9 poisoned darts a +0 dagger a +0 shortbow a +0 giant spiked club a +0 giant club a staff of air (31, 5, D:11) a +0 robe a +0 dagger a +0 plate armour a +2 glaive of protection (31, 6, D:11) a +3 war axe a +0 giant spiked club a +0 giant club (32, 4, D:11) a +0 shortbow a +0 longbow a staff of death a +0 halberd 20 stones (33, 3, D:11) a +0 broad axe a +0 dagger a +0 robe 5 large rocks (33, 5, D:11) a +0 giant club a +0 giant club 4 large rocks (34, 2, D:11) a +0 giant club a +0 giant club 3 large rocks (34, 17, D:11) 2 stones (35, 6, D:11) a +0 flail (35, 7, D:11) a +0 leather armour a +0 hand axe a +0 flail (36, 9, D:11) 2 large rocks (37, -4, D:11) a +0 dagger a +2 hat (38, -8, D:11) a +0 dagger (38, -7, D:11) a +0 hand axe 2 boomerangs a +0 ring mail (39, -8, D:11) a +0 long sword (39, -7, D:11) a +3 vampiric hand axe (40, -8, D:11) a +0 whip a +0 scale mail (46, 6, D:11) 4 stones Level 12 of the Dungeon (6, -29, D:12) a +3 quarterstaff (6, 10, D:12) a +0 helmet (7, 5, D:12) a ring of magical power a ring of magical power a ring of ice a ring of fire (10, -9, D:12) a +0 short sword (22, 0, D:12) a stone (33, 7, D:12) a +0 flail (34, 4, D:12) a +0 dire flail (34, 5, D:12) a +0 hand axe (35, 1, D:12) a +0 war axe (35, 4, D:12) a +0 trident (36, 4, D:12) a +0 hand axe (41, -12, D:12) 4 large rocks Level 13 of the Dungeon (3, 6, D:13) a +1 vampiric dagger a +0 robe (15, 41, D:13) a book of Blood (18, 42, D:13) 8 stones (24, 0, D:13) a +0 dire flail a +0 short sword a +0 short sword (24, 22, D:13) a +0 longbow (35, 38, D:13) a +0 war axe a +0 robe (36, 36, D:13) a +0 war axe a +0 leather armour (36, 38, D:13) a +0 hand axe a +0 robe (37, -2, D:13) a +0 giant club (38, -2, D:13) a +0 giant spiked club a +0 giant club (38, -1, D:13) a +0 giant club a +0 giant club a +0 giant spiked club (39, -2, D:13) a +0 giant spiked club (41, -5, D:13) a +0 shortbow (42, 38, D:13) a +0 helmet (43, -4, D:13) a +2 shortbow of flaming (43, 30, D:13) a +0 club (44, -4, D:13) a +0 shortbow (45, -4, D:13) a +0 shortbow (46, -4, D:13) a +0 shortbow (50, 5, D:13) 3 large rocks (50, 19, D:13) a +0 kite shield (51, 5, D:13) a +0 mace (51, 27, D:13) a +0 short sword a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (13, -23, Orc:1) a +0 trident (13, -22, Orc:1) a +0 dire flail a +0 plate armour (13, -21, Orc:1) a +0 glaive a +0 leather armour (13, -20, Orc:1) a +0 glaive a +0 chain mail (14, -22, Orc:1) a +0 flail (14, -12, Orc:1) a +0 short sword a +0 ring mail (15, -20, Orc:1) a +2 halberd of flaming a +0 chain mail (15, -19, Orc:1) a +0 flail a +0 chain mail (15, -13, Orc:1) a +0 scimitar a +0 arbalest a +0 plate armour (15, -12, Orc:1) a +2 dagger of holy wrath a +0 leather armour a +0 dagger a +0 robe (16, -11, Orc:1) a +0 dagger a +0 robe (36, 11, Orc:1) a +0 hand axe a +2 scale mail of poison resistance (37, 11, Orc:1) a +0 dagger a +0 robe (40, 12, Orc:1) a +0 club a +0 leather armour a +0 dagger Level 2 of the Orcish Mines (6, -8, Orc:2) a +0 club a +0 dagger a +0 leather armour (6, -7, Orc:2) a +0 hand axe (7, -9, Orc:2) a +0 dagger (still there?) a +0 mace of protection (still there?) 3 boomerangs (still there?) (7, -7, Orc:2) a +0 short sword a +0 scimitar a +0 plate armour a +0 giant club (7, -6, Orc:2) a +0 mace (8, -9, Orc:2) a +0 trident 3 boomerangs a +0 chain mail (8, -8, Orc:2) a +0 dagger a +0 robe (8, -4, Orc:2) 25 gold pieces (10, -9, Orc:2) 27 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, 4, Lair:1) a +0 helmet (15, -21, Lair:1) a +0 scale mail (17, 2, Lair:1) a +4 antimagic long sword 4 javelins a +3 chain mail of positive energy (20, -18, Lair:1) 8 stones (21, -32, Lair:1) a book of Weapons (21, -1, Lair:1) 6 stones (22, -2, Lair:1) 4 stones (22, 0, Lair:1) 4 stones (23, 0, Lair:1) 9 stones (24, -1, Lair:1) 6 stones (24, 0, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (9, 5, Lair:2) 4 atropa-tipped darts (12, -8, Lair:2) a +0 great mace (15, -20, Lair:2) a +0 war axe (16, 19, Lair:2) +0 pearl dragon scales (17, 27, Lair:2) the +6 hand axe "Byuss" {elec, rPois rCorr Str-3} Str: It affects your strength (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (21, 1, Lair:2) 8 stones (26, 3, Lair:2) a staff of earth (41, 22, Lair:2) 2 stones (47, 16, Lair:2) 4 poisoned darts (55, -3, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (10, -37, Lair:3) a +0 falchion of freezing (12, -43, Lair:3) a +0 spear (22, -50, Lair:3) 3 stones (43, 4, Lair:3) a stone (56, -7, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 stones (1, -41, Lair:4) a +0 trident (6, -4, Lair:4) a +0 chain mail (11, -10, Lair:4) a ring of resist corrosion (33, -46, Lair:4) a stone (42, -24, Lair:4) a +0 cloak (43, -2, Lair:4) a +0 quarterstaff (45, -25, Lair:4) 4 stones (45, -20, Lair:4) a +0 chain mail (45, -12, Lair:4) a +0 long sword (46, -20, Lair:4) a +2 great mace of draining a +0 ring mail (48, -24, Lair:4) a +0 great mace Level 5 of the Lair of Beasts (15, -49, Lair:5) a +0 whip (15, -47, Lair:5) a +0 long sword (16, -43, Lair:5) a +0 falchion (21, -12, Lair:5) 7 stones (35, -45, Lair:5) a +0 leather armour (38, -30, Lair:5) 6 curare-tipped darts (40, -14, Lair:5) a +0 morningstar of holy wrath (41, -15, Lair:5) a +0 quarterstaff (41, -14, Lair:5) 3 potions of degeneration a staff of conjuration (42, -15, Lair:5) a +0 leather armour Level 2 of the Abyss