Zigma Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 14, D:1) a +0 buckler (2, 5, D:1) a +0 dagger (4, -22, D:1) a +0 dagger (4, -19, D:1) a +0 dagger a goblin skeleton (4, -14, D:1) a +0 club (4, -11, D:1) a frilled lizard skeleton (5, -31, D:1) a ball python corpse (skeletalised by now) (5, -26, D:1) a +0 pair of boots (6, -7, D:1) a +0 club (6, 4, D:1) a +0 chain mail (8, 4, D:1) a hobgoblin corpse (skeletalised by now) (18, 18, D:1) a ball python corpse (skeletalised by now) (23, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, 1, D:1) a +0 dagger (28, -13, D:1) a ball python skeleton (29, -13, D:1) a rat skeleton (34, -16, D:1) a +0 club (35, -8, D:1) a bat skeleton (39, -7, D:1) 3 stones (55, -31, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (2, -18, D:2) a +0 robe (7, -14, D:2) a +0 club 3 stones (13, -16, D:2) a +0 hand axe (14, -7, D:2) a +0 short sword 2 stones (17, -21, D:2) a quokka skeleton (41, -20, D:2) a ribbon worm corpse (47, -14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +3 hand axe a +0 scale mail an orc corpse (1, -1, D:3) a +0 flail of protection an orc corpse (2, -1, D:3) a +0 mace a +0 leather armour (2, 0, D:3) a +0 short sword