Dungeon Crawl Stone Soup version 0.26-a0-1205-g4083c211ab (webtiles) character file. Game seed: 16587901877992766071 4 Zing the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Dec 29, 2020. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (83 turns). Zing the Vexing (Vampire Enchanter) Turns: 83, Time: 00:00:26 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.1 Short Blades * Level 2.4 Dodging + Level 4.4 Stealth * Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 18% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 17% 9% 3 Tukima's Dance Hex 17% 9% 3 Ensorcelled Hibernation Hex/Ice 18% 12% 2 Dazzling Flash Conj/Hex 18% 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the bat. You kill the bat! You hit the kobold. You bite the kobold. You kill the kobold! Items here: ( )) †. A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! A hobgoblin is nearby! A rat comes into view. You see here a stone. You see here a stone. Items here: ( )) †. The hobgoblin shouts! You hear a shout! Okay, then. You hit the hobgoblin but do no damage. You bite the hobgoblin. You draw the hobgoblin's blood! You feel better. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 club. Ouch! That really hurt! You die... #.# #.# #.# ##### #.# ####..<#####.# #.≈##.##♣.##.# ..#≈≈≈#'#≈≈≈##.# #.≈≈≈≈≈≈≈≈≈≈.#.# #..≈≈♣#.#♣≈≈.@.# #... ##.##♣.##g# ... #...#####.# ##.######### #r# .........###)# #.....r(...# #................... #............####### #............# You could see a hobgoblin and a rat. Vanquished Creatures A goblin (D:1) 2 kobolds (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zing the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 83 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, doesnt_xom_only_xom Action || total -------------------------++------- Melee: Dagger || 14 Bite || 3 Abil: Exsanguinate || 1 Armor: Robe || 5 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 32 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 32 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts