Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 7702685895811903606 51 Zkahoot the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Oct 16, 2021. Slain by Terence (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1900 turns). Zkahoot the Conjurer (Deep Elf Conjurer) Turns: 1900, Time: 00:03:44 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 57% Magic: 10/10 EV: 13 Int: 23 God: Gold: 42 SH: 0 Dex: 19 Spells: 8/9 levels left rFire . . . SeeInvis . k - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . h - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn f - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons k - a +0 whip (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) Jewellery f - a +6 ring of dexterity (left hand) Scrolls b - 2 scrolls of amnesia {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} i - a scroll of noise {unknown} j - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} g - 2 potions of invisibility {unknown} Skills: + Level 3.1 Dodging + Level 3.3 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 3d5 2% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Your +6 ring of dexterity melds into your body. You feel clumsy. There is an open door here. Your transformation is almost over. There is an open door here. Your transformation has ended. Your +0 whip unmelds from your body. Your +0 helmet unmelds from your body. Your +0 robe unmelds from your body. Your +6 ring of dexterity unmelds from your body. You feel agile. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of polymorph (4) (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence misses you. Terence hits you with a +0 trident. You hit Terence. Terence is heavily wounded. Terence zaps a wand. You resist with some effort. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident. You die... .....# #........... .....#######'###...#### .....##........##..# .....##........##..# '#'####........'...# .#.# #.......@##.## .#.# #........##..# .#.# #........###.####.# .#.# ###......@@.......# .#.# #.........#.##### ##.# #.........#..# #.# #.........##.# #.# #.........# .. ##.######.........# #.# ...#....'.........+ .. .......##.........# #.# .......##.........# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 bats 3 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 ball pythons 2 kobolds 2 rats 27 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zkahoot the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1299 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1568 | D:2 | Noticed Terence 1900 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, fountainhead, minmay_misc_feat_chi, grunt_decor_mini_mirrors D:2: layout_basic, basic_altar, grunt_ministairs_15, serial_bayou_pond_c, minmay_misc_feat_ornament, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Whip || 6 Cast: Magic Dart || 59 Armor: Skin || 3 Robe || 2 Dodge: Dodged || 17