Zolda Level 1 of the Dungeon (0, 0, D:1) a scroll of amnesia (5, 0, D:1) a +0 robe (6, 21, D:1) a +0 whip (23, -1, D:1) a book of Blood (29, 13, D:1) a staff of poison (31, 27, D:1) a +0 dagger (36, 0, D:1) a +0 dagger (42, -1, D:1) a +0 dagger (44, -15, D:1) a +0 club (49, 24, D:1) a +0 short sword (50, -13, D:1) a +0 club (51, -6, D:1) a +0 leather armour (54, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Frost (0, 4, D:2) 2 potions of brilliance (8, -10, D:2) a +0 ring mail (8, 7, D:2) a scroll of amnesia (10, 29, D:2) a +0 club (16, -19, D:2) a +0 robe (20, 1, D:2) a +0 whip (21, -13, D:2) a +0 short sword (23, -1, D:2) a +0 club (28, -2, D:2) a +0 leather armour a +0 animal skin a +0 whip (31, -15, D:2) a +0 dagger Level 3 of the Dungeon (2, 18, D:3) a +0 club a +0 dagger a +0 robe a +0 flail a +0 chain mail (6, 19, D:3) a +0 short sword a +0 leather armour (8, -33, D:3) a +0 club (35, -16, D:3) a +0 sling a +0 club (37, -35, D:3) a +4 hand axe of pain (39, -33, D:3) a +0 whip (45, -7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (16, 6, D:4) a staff of poison (21, -2, D:4) a +0 hand axe (25, 8, D:4) a +0 spear (40, 12, D:4) a +0 flail (41, 8, D:4) a +0 hand axe (42, 7, D:4) a +0 club (42, 8, D:4) a +0 dagger a +0 robe a +0 dagger (48, 2, D:4) a +0 club (53, 8, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 robe (1, 0, D:5) a +0 robe (3, 7, D:5) a +0 morningstar a +0 war axe a +0 hand axe (4, -14, D:5) a +0 mace (4, -12, D:5) a +0 spear (6, -14, D:5) a +0 falchion (6, -12, D:5) a +0 hand axe (7, 36, D:5) a +0 whip a +3 leather armour (8, 35, D:5) a +0 short sword (9, 36, D:5) a +0 ring mail a +0 whip (12, 8, D:5) a +0 chain mail Level 6 of the Dungeon (9, -28, D:6) a +0 robe (12, -18, D:6) a staff of cold (14, -8, D:6) a +0 sling a +0 shortbow (15, 3, D:6) a +0 scale mail (15, 11, D:6) a +0 chain mail (18, -27, D:6) a +0 ring mail (24, -1, D:6) a +0 dagger a +0 robe (24, 0, D:6) a +0 club (25, -4, D:6) a +0 dagger (27, 5, D:6) a +0 hand axe a +0 chain mail (32, -10, D:6) a +0 dagger (33, -24, D:6) a +0 whip a +0 leather armour a +0 hand axe (33, 7, D:6) a potion of brilliance (34, -24, D:6) a +0 falchion (36, -31, D:6) a +0 robe (36, 0, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear a +0 robe (6, -6, D:7) a +0 robe a +0 dagger (6, -4, D:7) a +0 flail (7, 0, D:7) a +0 kite shield a +0 broad axe (8, -9, D:7) a +0 leather armour (11, -2, D:7) a +0 robe (11, 0, D:7) a +0 robe a +0 dagger (11, 2, D:7) a +0 short sword (11, 18, D:7) a +0 dagger a +0 robe a +0 hand axe a scroll of amnesia a +0 club (13, -4, D:7) a +0 dagger (13, 4, D:7) a +0 dagger of speed (14, 12, D:7) a +0 robe a +0 hand axe (15, 3, D:7) a +0 robe a +2 dagger of venom (16, -2, D:7) the +3 leather armour of Loss {Drain rF+ Regen+} rF: It protects you from fire. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. a +4 heavy scimitar (17, -4, D:7) Icsief's Teachings on Snow and Conjuration Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Sticky Flame Conjuration/Fire 4 c - Lightning Bolt Conjuration/Air 5 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (17, 4, D:7) a ring of wizardry (19, -2, D:7) a staff of conjuration (19, 2, D:7) a +2 long sword of protection (24, -29, D:7) a +0 dagger a +0 falchion (25, -26, D:7) a +0 dagger a +0 ring mail a +0 mace a +0 flail (30, -8, D:7) an amulet of regeneration (37, -2, D:7) a +0 morningstar (40, -4, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Nypneju's Island Escapes 3 scrolls of fog (180 gold) a potion of invisibility (120 gold) a potion of flight (45 gold) a potion of flight (45 gold) (0, 0, D:8) the +2 quarterstaff of the Witching Gods {pain, Fly rCorr Str+3 Dex-2} Str: It affects your strength (+3). Dex: It affects your dexterity (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. (15, -5, D:8) 5 large rocks a +0 short sword (16, -10, D:8) a +0 whip a +0 short sword (16, -9, D:8) a +0 dagger (27, -24, D:8) a +0 bardiche (33, -27, D:8) a +0 dagger (33, 22, D:8) a scroll of torment (33, 23, D:8) 3 potions of attraction (36, 11, D:8) a +0 giant spiked club a +0 giant club (38, -3, D:8) a +0 rapier (48, -1, D:8) a +0 scimitar a +0 plate armour (49, 0, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 short sword a +0 leather armour Level 9 of the Dungeon [Shop] Esaunt's Jewellery Shoppe an amulet of the acrobat (390 gold) a +4 ring of protection (468 gold) a ring of fire (325 gold) a ring of fire (325 gold) a +5 ring of evasion (468 gold) an amulet of faith (520 gold) a ring of fire (325 gold) the ring "Hesiedgh" {rF+ rC++ rN+++ Slay-4 Stlth+} (734 gold) [ring of protection from fire] Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. rC: It greatly protects you from cold. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. (6, 1, D:9) a +0 halberd (8, -4, D:9) a +3 leather armour (8, 1, D:9) a +0 dagger a +0 robe (10, 13, D:9) a +0 leather armour (15, 23, D:9) a +0 ring mail of cold resistance (19, 21, D:9) a +0 hand axe (22, -6, D:9) a +0 short sword a +0 leather armour a +1 dagger of venom a +0 short sword a +0 club a +0 hand axe (23, -7, D:9) a +0 ring mail a +4 hand axe (23, -5, D:9) a +0 leather armour a +0 dagger (24, 12, D:9) a book of Chaos (24, 32, D:9) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail (29, -6, D:9) a +0 hand axe (36, 21, D:9) a +0 hand axe a +0 scimitar a +0 plate armour (36, 23, D:9) a +0 trident (37, 22, D:9) a +0 club (40, 33, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 great sword (3, 22, D:10) a +0 sling (5, -13, D:10) a +0 dagger (5, -5, D:10) a +2 heavy scimitar a +0 chain mail (5, -4, D:10) a +0 dagger a +0 robe a +1 hand axe of flaming a +0 scale mail (15, 20, D:10) a +0 robe (29, -3, D:10) a +0 chain mail (35, -5, D:10) a +2 morningstar of protection (41, -1, D:10) a +1 broad axe of distortion +0 steam dragon scales (41, 1, D:10) a +0 giant club a +0 giant club (51, 29, D:10) a +0 club (57, 36, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (19, -5, Lair:1) a +0 pair of gloves (32, 6, Lair:1) Great Wizards, Vol. II (33, 6, Lair:1) an amulet of guardian spirit (34, 7, Lair:1) a ring of magical power (58, 20, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (13, -26, Lair:2) a book of the Tundra (13, 3, Lair:2) a +0 ring mail (31, -11, Lair:2) a +0 mace (34, -28, Lair:2) the +1 leather armour of the Valley of Death {Harm Fly rC+ rCorr} rC: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (37, -26, Lair:2) a +0 scale mail (38, -7, Lair:2) a +0 war axe (49, -11, Lair:2) a +0 robe (50, -40, Lair:2) the +1 ring mail of Gozag's Condemnation {rElec rF+ Will- Stlth+} rF: It protects you from fire. rElec: It insulates you from electricity. Will: It decreases your willpower. Stlth: It makes you more stealthy. (59, -17, Lair:2) a scroll of amnesia Level 1 of the Spider Nest (3, 4, Spider:1) a +0 quarterstaff (12, -3, Spider:1) a potion of attraction (14, -21, Spider:1) a +0 helmet (23, -6, Spider:1) 2 scrolls of noise (24, -18, Spider:1) a scroll of noise (30, -17, Spider:1) a +0 sling (34, -38, Spider:1) a +0 leather armour (36, -24, Spider:1) the +1 flail "Piedoic" {elec, rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. (38, -33, Spider:1) a +0 dagger (42, -32, Spider:1) a book of the Earth Level 2 of the Spider Nest (3, 0, Spider:2) a +0 rapier (4, 0, Spider:2) a +0 cloak (4, 11, Spider:2) the +1 chain mail "Huce" {Dex+3 Slay+3} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (11, 9, Spider:2) a +0 war axe (13, 1, Spider:2) a scroll of noise (14, 8, Spider:2) a +0 scale mail (16, -9, Spider:2) a +0 quarterstaff (16, 8, Spider:2) an amulet of guardian spirit (17, -2, Spider:2) a +0 scale mail (18, 7, Spider:2) a +0 scale mail (33, -22, Spider:2) a +0 club (45, -12, Spider:2) a +0 quarterstaff Level 3 of the Spider Nest (0, 0, Spider:3) the +6 quick blade "Meir Tidgh" {flame, rF++ rN+} rF: It greatly protects you from fire. rN: It protects you from negative energy. (0, 1, Spider:3) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (17, -10, Spider:3) a potion of degeneration (38, 5, Spider:3) a potion of brilliance (41, -5, Spider:3) a +0 hand axe a +0 leather armour (42, -5, Spider:3) a +0 war axe of distortion a +0 leather armour (42, -4, Spider:3) a +0 hand axe a +0 leather armour (42, 27, Spider:3) a +0 short sword (47, -6, Spider:3) a +0 robe (66, -3, Spider:3) a book of Transfigurations (66, 13, Spider:3) a +0 lajatang Level 4 of the Spider Nest (0, 0, Spider:4) 12 gold pieces (2, 1, Spider:4) a poisoned dart (3, 1, Spider:4) a redback corpse a culicivora corpse a culicivora corpse a radroach corpse (4, 6, Spider:4) a redback corpse