Dungeon Crawl Stone Soup version 0.28-a0-1128-gb845255321 (webtiles) character file. Game seed: 5534626669806453047 4 afd the Magician (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on Dec 12, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (91 turns). afd the Magician (Deep Elf Air Elementalist) Turns: 91, Time: 00:00:18 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 1/6 EV: 12 Int: 19 God: Gold: 23 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.3 Conjurations + Level 3.1 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Swiftness Air 14% N/A 13% 3 Airstrike Air 7% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are very lightly contaminated with residual magic. Nothing appears to happen. A rat comes into view. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A frilled lizard comes into view. The frilled lizard hisses angrily. Your magical contamination has completely faded away. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap misses the jackal. The jackal closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the frilled lizard. The jackal bites you. The frilled lizard closely misses you. The jackal bites you. You barely miss the frilled lizard. The frilled lizard barely misses you. The jackal bites you. You hit the frilled lizard but do no damage. The jackal closely misses you. The frilled lizard closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the frilled lizard. The frilled lizard completely misses you. The jackal barely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You hit the frilled lizard but do no damage. The frilled lizard is heavily wounded. The jackal closely misses you. The frilled lizard barely misses you. The jackal bites you. You die... #.# #.# #.# ##########.# .r.†.h...#.## ########....####.# #..#......# #.#########...###### #.....l@h..[.## ############## You could see a jackal and a frilled lizard. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | afd the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring, basic_ecumenical_altar, minmay_door_square, chequers_arboretum Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Shock || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 66 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 66 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts