alexyer Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -15, D:1) a +0 dagger (9, -16, D:1) 14 stones (18, 0, D:1) a +0 leather armour (37, 12, D:1) a +0 dagger (38, -8, D:1) a +0 ring mail (38, 12, D:1) a +0 short sword (48, 7, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 scale mail Level 3 of the Dungeon [Shop] Temur's Weapon Emporium 19 arrows (49 gold) a +0 short sword (39 gold) a +0 hunting sling (19 gold) a +0 dagger (26 gold) a +2 great sword of freezing (308 gold) a +2 scythe of distortion (253 gold) (0, 0, D:3) a +0 dagger a +0 long sword a staff of poison (1, 7, D:3) a +0 ring mail (3, -2, D:3) a +0 flail (7, -9, D:3) a +0 dagger (8, -28, D:3) a +0 dagger (11, 10, D:3) Sif Muna's Papyrus of Shape Shifting Spells Type Level Known a - Beastly Appendage Transmutation 1 no (11, 11, D:3) Sif Muna's Almanac of Malediction Spells Type Level Known a - Slow Hexes 1 no (11, 12, D:3) Sif Muna's Papyrus of Necromancy Spells Type Level Known a - Animate Skeleton Necromancy 1 yes (14, -27, D:3) a +0 ring mail (16, 7, D:3) a +0 ring mail (31, 4, D:3) a +0 short sword of venom 5 stones (31, 6, D:3) a +0 club (32, 7, D:3) a +0 spear (33, 7, D:3) a +0 spear (36, 4, D:3) a +0 battleaxe (38, -25, D:3) a +0 short sword (50, -18, D:3) a +0 ring mail Level 4 of the Dungeon (2, 5, D:4) a +0 dagger (2, 14, D:4) a +0 club (15, 39, D:4) a +0 spear a +0 flail (16, 39, D:4) a +0 club (17, 39, D:4) a +0 dagger a +0 spear (32, 43, D:4) a +0 pair of gloves (33, 4, D:4) a +0 club (41, 21, D:4) a +0 falchion (43, 17, D:4) a +0 chain mail (48, 9, D:4) a +0 scale mail (50, 45, D:4) a +0 mace a +2 robe of fire resistance (57, 14, D:4) a +0 club a +0 flail (58, 14, D:4) a +0 flail (59, 14, D:4) 4 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 club (7, -23, D:5) a +0 short sword (8, -28, D:5) a potion of degeneration (8, 20, D:5) a +0 hunting sling (9, 16, D:5) a +0 mace (16, 14, D:5) a +0 trident (22, -27, D:5) 11 stones (22, 13, D:5) a +2 vampiric dagger a +0 robe (23, 13, D:5) a +0 flail (23, 14, D:5) a +0 whip (23, 15, D:5) a +0 whip 23 poisoned darts a +0 ring mail (29, 12, D:5) a +0 hand axe (33, 8, D:5) a +0 dagger (36, -2, D:5) a +0 club (44, -1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (19, -43, D:6) 2 potions of attraction (32, -3, D:6) a +0 leather armour (53, -44, D:6) a +0 whip (53, -40, D:6) a +0 cloak (57, -49, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (1, -17, D:7) a +0 ring mail (4, -34, D:7) a +0 shortbow 22 arrows (22, -22, D:7) a +0 kite shield (22, -9, D:7) a +0 shortbow 24 arrows (23, -29, D:7) a +2 antimagic demon trident (23, -10, D:7) a +0 falchion (36, -9, D:7) a +0 flail (still there?) a +0 chain mail (still there?) (37, 4, D:7) a +0 war axe a +0 robe a +2 flail a +0 robe (40, 5, D:7) a +4 dagger quicksilver dragon scales (45, 12, D:7) a +0 club (57, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 15, D:8) a +0 trident (4, -16, D:8) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (4, 15, D:8) a +0 flail (5, -16, D:8) a +0 dagger a +0 robe a +0 dagger (7, -19, D:8) a +2 shortbow of freezing 31 arrows a +0 dagger of protection a +0 robe (8, -19, D:8) a +0 dagger a +0 dagger a +0 robe (9, -20, D:8) a +0 short sword a +0 ring mail (9, 0, D:8) a +0 dagger a +0 robe (21, -33, D:8) a +0 flail (24, -29, D:8) a +0 dagger a stone (25, -29, D:8) a +0 dagger 3 poisoned darts (26, -29, D:8) a +0 whip a +2 dagger of venom (26, -27, D:8) a +0 scale mail (26, -15, D:8) a potion of attraction (30, -12, D:8) a +0 dagger a +0 leather armour (39, -12, D:8) 15 sling bullets (51, -38, D:8) a +0 dagger a +0 robe (56, -13, D:8) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +2 longbow of freezing (1, -1, D:9) the +1 hand axe "Ciddoal" {flame, rElec rC+ rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (15, -11, D:9) a +0 short sword 5 poisoned darts (16, -11, D:9) a +0 short sword 4 stones (16, -10, D:9) a +0 short sword 6 poisoned darts (16, -7, D:9) a +0 short sword 19 stones (16, -5, D:9) a +0 dagger (17, -11, D:9) a +0 club 4 stones (19, 6, D:9) 23 bolts (29, -3, D:9) a +0 dagger (34, 11, D:9) 10 stones (41, -21, D:9) +0 acid dragon scales (48, -24, D:9) a +0 war axe (still there?) a +0 plate armour (still there?) (49, -16, D:9) a +0 dagger (51, -2, D:9) a +0 halberd a +0 plate armour (51, -1, D:9) a +0 club a +0 hand axe (52, -9, D:9) 4 boomerangs (53, -14, D:9) a +0 robe (56, -25, D:9) a +0 scale mail (56, 16, D:9) 19 sling bullets (59, -2, D:9) 11 stones Level 10 of the Dungeon [Shop] Vaehix's Weapon Shop the +12 morningstar "Fenla" {vorpal, MP+9 Str+4} (1102 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). MP: It affects your magic capacity (+9). 29 stones (31 gold) 19 arrows (41 gold) a +0 whip (27 gold) a +2 vampiric trident (247 gold) a +0 dagger (22 gold) a +0 trident (38 gold) 10 stones (11 gold) 6 stones (6 gold) (0, 0, D:10) 2 boomerangs of dispersal a +1 short sword of distortion (3, 19, D:10) a wand of iceblast (6) (5, 12, D:10) 25 bolts (7, -4, D:10) a +0 falchion (12, 6, D:10) a +0 giant spiked club a +0 ring mail a +0 mace (15, 5, D:10) a +0 club (15, 10, D:10) a +0 leather armour (still there?) a +0 club (still there?) a +0 chain mail (still there?) a +0 mace (still there?) (15, 11, D:10) a +0 leather armour (still there?) a +0 dagger (still there?) (16, 2, D:10) a +0 club a +0 whip (16, 11, D:10) a +0 whip (17, 9, D:10) a +0 club (unseen) (17, 32, D:10) a +0 dagger (22, 2, D:10) a +0 robe a +0 dagger (23, 2, D:10) a +0 club (23, 29, D:10) a +0 hand axe (24, -1, D:10) a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +0 whip (24, 0, D:10) a +0 robe a +0 dagger (27, 31, D:10) a +0 club a +0 whip a +0 robe a +0 dagger (29, 15, D:10) a +0 quarterstaff (34, 31, D:10) 17 stones a +0 dagger (39, 40, D:10) 17 stones (42, 29, D:10) a +0 giant club (still there?) a +0 dire flail of holy wrath (still there?) Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, -5, D:11) a +0 mace (9, -20, D:11) a +0 trident (9, -16, D:11) a +0 club (11, 13, D:11) a +0 chain mail (14, -13, D:11) 16 stones (14, 4, D:11) 27 arrows (15, -16, D:11) 16 stones (17, -20, D:11) 16 arrows (19, -23, D:11) a +0 robe a +0 dagger a potion of degeneration (19, -22, D:11) a +0 giant club a +0 giant club (22, -23, D:11) a potion of degeneration (22, 4, D:11) a +0 long sword (24, 11, D:11) 23 arrows (26, -16, D:11) a +0 giant club a +0 giant club (26, 0, D:11) a +0 hunting sling (27, -15, D:11) a +1 mace of protection (29, -23, D:11) 15 stones (45, -11, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (2, 21, D:12) 4 large rocks (10, -5, D:12) a +0 shortbow 23 arrows (10, -4, D:12) 3 large rocks a +0 shortbow 11 arrows (10, -3, D:12) a +0 shortbow 8 arrows (11, -3, D:12) a +0 shortbow a +0 shortbow 42 arrows (25, 44, D:12) 26 stones (27, -8, D:12) a +3 antimagic battleaxe (28, 7, D:12) a +0 hand axe (30, -5, D:12) a +0 scimitar (30, 36, D:12) a +0 long sword a +0 chain mail (32, 28, D:12) a +0 scimitar (34, -1, D:12) a +0 leather armour (still there?) a +0 hand axe (still there?) (34, 0, D:12) a +0 robe (still there?) a +0 war axe (still there?) (34, 1, D:12) a +2 robe of the Archmagi a +2 dagger of speed (35, -1, D:12) a +0 leather armour (still there?) a +0 broad axe (still there?) (35, 1, D:12) a +0 club (35, 43, D:12) a +0 giant club a +0 giant spiked club (40, 9, D:12) 22 bolts (44, -4, D:12) a +0 dagger (47, 39, D:12) a +0 robe (48, 13, D:12) 12 bolts (51, 21, D:12) a +0 troll leather armour (59, 10, D:12) a +3 falchion Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 15 arrows (3, 29, D:13) a +0 plate armour a +0 great mace a +0 plate armour a +2 vorpal war axe (3, 30, D:13) a +0 chain mail a +2 dire flail of draining (6, 28, D:13) a +0 broad axe (8, -11, D:13) a +0 plate armour (8, -10, D:13) 16 stones (8, 28, D:13) a +0 chain mail a +0 war axe (11, 30, D:13) a +1 ring mail of willpower a +4 short sword of electrocution a +0 kite shield a +0 plate armour (12, 30, D:13) a +0 kite shield (21, 0, D:13) a bolt (21, 23, D:13) 25 stones (23, 13, D:13) a +0 chain mail 5 javelins a +4 glaive of protection (24, 36, D:13) a +0 tower shield (26, 36, D:13) a +0 plate armour (30, -11, D:13) a condenser vane (30, 17, D:13) a +0 trident (30, 42, D:13) a +0 great mace a +0 chain mail (34, 30, D:13) a potion of degeneration (41, 15, D:13) a +1 hand axe of distortion (41, 41, D:13) 11 stones (42, 16, D:13) a +0 hand axe (45, 13, D:13) a +0 short sword (46, 31, D:13) a +0 mace (52, -12, D:13) 23 arrows (53, -13, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) 22 stones (1, 13, D:14) the +3 hand axe of Bankruptcy {protect, Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). (2, -6, D:14) a +0 leather armour (2, -3, D:14) +0 steam dragon scales (8, -5, D:14) a +0 leather armour a +0 dagger (10, -3, D:14) a +0 dagger (11, -2, D:14) 24 arrows a +4 longbow (16, -13, D:14) a +0 helmet (17, -17, D:14) a +0 leather armour (22, 30, D:14) a +0 troll leather armour (43, -8, D:14) a +0 war axe (59, 7, D:14) a +0 helmet (60, 7, D:14) a +4 chain mail of willpower (61, 7, D:14) 9 stones (62, -7, D:14) a +0 dagger (63, 7, D:14) a +1 ring mail of poison resistance (64, 7, D:14) a staff of fire (64, 28, D:14) a +0 shortbow 20 arrows (65, 25, D:14) a +0 shortbow 8 arrows (65, 26, D:14) a +0 shortbow 16 arrows (65, 27, D:14) a +0 shortbow 10 arrows (65, 28, D:14) a +0 shortbow 33 arrows (66, 0, D:14) 5 large rocks a +0 shortbow 14 arrows (67, -1, D:14) the +10 quarterstaff "Koblank" {venom, rElec Will- Int+5} It poisons the flesh of those it strikes. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Will: It decreases your willpower. (67, 4, D:14) a +2 dagger of venom a +0 ring mail (71, 9, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +3 vampiric battleaxe a +0 chain mail (0, 9, D:15) a +0 battleaxe a +0 chain mail a +0 glaive a +0 plate armour (0, 10, D:15) a +0 dire flail of protection a +0 plate armour (1, 9, D:15) a +0 short sword a +0 chain mail (4, 8, D:15) a +0 chain mail (7, 9, D:15) a +2 scimitar of flaming (8, -36, D:15) a +0 dagger (8, -35, D:15) a +0 dagger (8, -33, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 club a +0 robe (8, -32, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club (8, 10, D:15) a +0 shortbow 27 arrows (9, -36, D:15) a +0 whip a +0 scale mail a +0 hand axe a +0 club a +0 long sword a +0 chain mail (9, -32, D:15) a +0 giant club a +0 giant club (11, 20, D:15) a potion of attraction (13, -19, D:15) 3 large rocks (still there?) a stone giant corpse (still there?) an ugly thing skeleton (still there?) (14, -19, D:15) an ugly thing skeleton (still there?) an ice dragon skeleton (still there?) (22, -27, D:15) 5 javelins (23, -26, D:15) a +0 plate armour a +0 war axe (25, -27, D:15) 21 arrows (26, 10, D:15) 13 sling bullets (28, 4, D:15) 17 arrows (31, -18, D:15) a condenser vane (32, -14, D:15) a staff of conjuration (33, -13, D:15) the +6 spear of Kanweine {venom, rC+ Str+3 Dex+2} It poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. (35, -40, D:15) a +0 shortbow 13 arrows (35, -39, D:15) a +0 shortbow 10 arrows (35, -38, D:15) a +0 shortbow 14 arrows (36, -38, D:15) a +0 longbow 20 arrows (43, -27, D:15) a +0 robe (48, -4, D:15) a +0 shortbow 25 arrows (49, 1, D:15) 3 large rocks (56, -6, D:15) a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (15, -3, Orc:1) a +0 giant spiked club (15, -2, Orc:1) a +0 dagger a +0 robe (16, -3, Orc:1) a +0 dagger a +0 robe (27, 16, Orc:1) a +0 dagger a +0 robe a +3 short sword of venom a +0 chain mail a +0 scimitar a +0 plate armour a +0 mace a +0 leather armour a +2 morningstar of protection a +0 scale mail (28, 15, Orc:1) a +0 war axe a +0 flail a +0 flail a +0 chain mail a +0 dagger (28, 16, Orc:1) a +0 long sword a boomerang of dispersal a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour (28, 17, Orc:1) a +0 hand axe a +0 flail a +0 whip (28, 18, Orc:1) a +0 short sword a +0 chain mail (29, 16, Orc:1) a +0 war axe a +0 glaive a +0 plate armour (29, 17, Orc:1) a +0 dagger a +0 robe a +0 falchion a +0 scale mail (30, 14, Orc:1) a +0 mace a +0 leather armour a +0 dagger (30, 16, Orc:1) a +2 trident of flaming a +0 leather armour (33, 12, Orc:1) a +0 hand axe (34, 12, Orc:1) a +0 dagger a +0 dire flail a +0 chain mail (35, -5, Orc:1) a +0 short sword a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (35, -4, Orc:1) a +0 dagger a +0 robe (36, -2, Orc:1) a +0 dagger a +0 robe (37, 8, Orc:1) a +0 dagger (38, 6, Orc:1) a +0 short sword (39, 3, Orc:1) a +0 club a +0 leather armour (52, 46, Orc:1) a +0 ring mail a +0 club (53, 46, Orc:1) a +0 robe a +0 dagger (53, 47, Orc:1) a +0 ring mail a +0 hand axe (54, 42, Orc:1) a +0 robe a +0 dagger (54, 47, Orc:1) a +0 robe a +0 dagger (55, 47, Orc:1) a +0 ring mail a +2 mace of protection (56, 43, Orc:1) a +0 giant spiked club (still there?) a +0 giant club (still there?) (56, 44, Orc:1) a +0 giant club (56, 45, Orc:1) a +0 whip (56, 46, Orc:1) a +0 dagger (57, 45, Orc:1) a +0 chain mail (still there?) a +0 dire flail (still there?) (58, 44, Orc:1) a +1 short sword of freezing Level 2 of the Orcish Mines [Shop] Carphiwo's CLEARANCE SALE! a potion of brilliance (36 gold) a +0 scale mail (36 gold) [Shop] Jiudueme's Antique Weapon Emporium the +1 glaive of the Ninety-Nine Spines {pain, *Noise rElec rCorr Str-5} (884 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-5). rElec: It insulates you from electricity. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +0 dagger (66 gold) a +0 mace (99 gold) a +0 trident (115 gold) a +0 falchion (99 gold) a +0 falchion (99 gold) [Shop] Firecer's Antique Armour Emporium a +2 pair of gloves of hurling (473 gold) the +1 leather armour of the Pink Corner {Rampage Str+5 Int+4 Dex+4} (908 gold) Str: It affects your strength (+5). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (88 gold) a +2 pair of boots (363 gold) a +0 chain mail (99 gold) a +0 kite shield (99 gold) a +0 chain mail (99 gold) the +1 ring mail "Nuoq" {-Cast Str+5} (429 gold) Str: It affects your strength (+5). -Cast: It prevents spellcasting. a +0 kite shield (99 gold) [Shop] Lewinimm's Antique Weapon Shop a +0 shortbow (105 gold) a +0 halberd (140 gold) a +0 trident (122 gold) a +0 broad axe (140 gold) a +0 hand axe (105 gold) a +0 short sword (105 gold) a +0 mace (105 gold) a +0 falchion (105 gold) a +0 quarterstaff (140 gold) [Shop] Acio's Armour Boutique a +0 ring mail (64 gold) a +0 plate armour (368 gold) a +0 robe (11 gold) a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 helmet (72 gold) a +0 ring mail (64 gold) a +0 chain mail (72 gold) a +2 scale mail of cold resistance (336 gold) [Shop] Goiriut's Magic Scroll Shop a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) 3 scrolls of vulnerability (247 gold) a scroll of brand weapon (220 gold) a scroll of amnesia (38 gold) [Shop] Tilosal's Antique Armour Shop a +0 kite shield (148 gold) the +4 buckler "Ekeczole" {rElec Regen+} (1270 gold) rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +0 leather armour (66 gold) a +0 scale mail (132 gold) the +1 leather armour of Beauty {rC+ Will+ Slay+2} (1155 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. Will: It increases your willpower. a +0 scale mail (132 gold) a +0 pair of gloves (148 gold) (3, -8, Orc:2) a +0 leather armour a +0 club (3, -6, Orc:2) a +0 hand axe (5, -28, Orc:2) a +0 club (7, -46, Orc:2) a +0 chain mail a +0 scimitar (8, -22, Orc:2) a +0 leather armour a +0 hand axe (9, -22, Orc:2) a +0 chain mail a +0 dire flail (9, -21, Orc:2) a +0 leather armour a +0 falchion a +0 chain mail a +0 flail (10, -22, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 mace a +0 dagger a +0 mace a +0 club a +0 whip a +0 leather armour a +0 club (10, -21, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +3 flail of draining a +0 chain mail a +0 war axe a +0 hand axe a +0 leather armour a +0 hand axe a +0 plate armour a +0 long sword a +0 chain mail a +0 flail a +0 club a +0 chain mail a +0 short sword a +0 plate armour a +0 halberd a +0 dagger a +0 club a +0 falchion a +0 flail (10, -20, Orc:2) a +0 chain mail a +0 battleaxe a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 mace a +0 leather armour a +0 dagger (10, -19, Orc:2) a +0 club (10, -17, Orc:2) a +0 hand axe (11, -49, Orc:2) a +0 ring mail a +0 dagger a +0 hand axe (11, -48, Orc:2) a +0 robe a +0 dagger (11, -47, Orc:2) a +0 giant spiked club a +0 robe a +0 dagger of venom a +0 chain mail a +0 whip (11, -22, Orc:2) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 mace (11, -20, Orc:2) a +0 chain mail a boomerang of dispersal a +0 dire flail (11, -19, Orc:2) a +0 club (12, -49, Orc:2) a +0 giant club (12, -47, Orc:2) a +0 whip a +0 chain mail a +0 hand axe (12, -22, Orc:2) a +0 cloak a +0 flail a +0 flail (13, -49, Orc:2) a +0 giant club (13, -21, Orc:2) a +0 ring mail a +0 hand axe a +2 ring mail of fire resistance a +0 dagger (14, -19, Orc:2) a +0 dire flail a +0 plate armour (14, -16, Orc:2) a +0 short sword (14, -12, Orc:2) a +0 chain mail a +0 short sword (15, -13, Orc:2) a +2 vampiric hand axe a +0 club (15, -12, Orc:2) a +0 halberd a +0 ring mail a +0 short sword a +0 flail a +0 plate armour (16, -11, Orc:2) a +0 halberd a +0 chain mail (17, -19, Orc:2) a +0 falchion (17, -12, Orc:2) a +0 mace a +0 leather armour (17, -7, Orc:2) a +0 short sword a +0 plate armour a +0 battleaxe a +0 plate armour (17, -6, Orc:2) a +0 halberd (17, -5, Orc:2) a +0 club (18, -7, Orc:2) a +0 flail a +0 chain mail (18, -6, Orc:2) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour a +0 club (19, -20, Orc:2) a +0 plate armour (19, -11, Orc:2) a +0 dire flail a +0 chain mail (20, -9, Orc:2) a +0 flail a +0 leather armour (20, -8, Orc:2) a +0 dagger (23, -9, Orc:2) a +0 long sword a +0 chain mail (23, -8, Orc:2) a +0 mace (33, -9, Orc:2) a +0 long sword a +0 plate armour a +0 halberd a +0 chain mail (33, -8, Orc:2) a +0 war axe a +0 chain mail (34, -9, Orc:2) a +0 battleaxe a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (8, 23, Lair:1) 3 scrolls of amnesia (10, 9, Lair:1) 21 stones (14, 14, Lair:1) a +0 whip (17, 17, Lair:1) a +0 chain mail (21, 1, Lair:1) a +0 halberd (22, 3, Lair:1) a +0 hand axe (24, -18, Lair:1) a +0 leather armour (25, 0, Lair:1) a +0 ring mail (28, 15, Lair:1) 21 arrows (35, 13, Lair:1) 4 large rocks (38, 12, Lair:1) a +0 club (40, 19, Lair:1) a +0 robe (42, -19, Lair:1) a +0 scale mail (44, 14, Lair:1) 16 stones (46, -9, Lair:1) a +0 robe (48, 19, Lair:1) 22 stones (54, -11, Lair:1) 23 stones Level 2 of the Lair of Beasts (3, 20, Lair:2) 21 stones (8, 38, Lair:2) a +0 spear (12, -4, Lair:2) a +5 shortbow of flaming (16, 35, Lair:2) 17 stones (17, 4, Lair:2) a +0 whip (18, 25, Lair:2) a wand of flame (9) (18, 26, Lair:2) the +10 falchion of the Unliving {drain, Fragile rElec Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (18, 27, Lair:2) 17 gold pieces (30, 44, Lair:2) 15 stones (31, 34, Lair:2) a +0 ring mail (31, 41, Lair:2) 22 stones (39, -2, Lair:2) a +0 scale mail (50, 17, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (2, -1, Lair:3) 32 gold pieces (2, 0, Lair:3) a scroll of brand weapon (2, 1, Lair:3) a +0 robe (2, 2, Lair:3) a +0 pair of boots (3, 0, Lair:3) the +1 cloak of Vampiric Thralls {rPois Int+10 Dex-4} Int: It affects your intelligence (+10). Dex: It affects your dexterity (-4). rPois: It protects you from poison. (8, 10, Lair:3) a +0 battleaxe (16, 32, Lair:3) 10 arrows (18, 40, Lair:3) a +0 hand axe (21, 42, Lair:3) 6 javelins (25, -4, Lair:3) 19 arrows (39, 31, Lair:3) a +2 helmet (41, -1, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (42, 21, Lair:3) a +0 ring mail (43, 28, Lair:3) a +0 club (44, 30, Lair:3) a +0 cloak a +1 rapier of electrocution (46, 5, Lair:3) 25 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (10, -17, Lair:4) 16 stones (17, 0, Lair:4) a +0 leather armour (20, 2, Lair:4) a +0 club (21, -46, Lair:4) a +0 flail (23, -27, Lair:4) 27 stones (24, -42, Lair:4) a +0 kite shield of cold resistance (27, -12, Lair:4) a staff of conjuration (30, -40, Lair:4) 7 gold pieces (30, -23, Lair:4) a +0 whip (31, -40, Lair:4) a +1 spectral quarterstaff (32, -40, Lair:4) 35 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (1, 44, Lair:5) 22 stones (2, 34, Lair:5) 18 stones (25, 56, Lair:5) a +0 plate armour (33, 57, Lair:5) 27 stones (34, 4, Lair:5) a +0 helmet (41, 36, Lair:5) a +0 leather armour (50, 15, Lair:5) a +0 long sword (61, 23, Lair:5) a +0 mace (66, 16, Lair:5) 22 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 stones (10, 15, Lair:6) +0 steam dragon scales (11, -5, Lair:6) 19 sling bullets (11, 20, Lair:6) a book of the Wilderness (11, 32, Lair:6) 2 scrolls of vulnerability (13, 25, Lair:6) a lightning rod (4/4) (13, 44, Lair:6) 19 stones (23, 28, Lair:6) the +6 long sword of the Swamp {drain, rElec rF++ rN+ Dex-5} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (23, 30, Lair:6) 21 arrows (23, 31, Lair:6) 29 stones (24, 31, Lair:6) a +1 hunting sling of flaming (25, 31, Lair:6) 20 stones (26, 29, Lair:6) a +0 plate armour (26, 30, Lair:6) a +0 hand axe (26, 31, Lair:6) a +0 hand axe (29, 6, Lair:6) 23 sling bullets (36, 23, Lair:6) a +0 vorpal quarterstaff (38, -2, Lair:6) a +0 chain mail (52, 28, Lair:6) a +0 hunting sling (55, 27, Lair:6) a +2 eveningstar of freezing the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. a +5 spectral quarterstaff Level 1 of the Swamp (0, 0, Swamp:1) a scroll of noise (2, -13, Swamp:1) a scroll of noise (4, -22, Swamp:1) a potion of attraction (5, -2, Swamp:1) a +0 pair of gloves (17, 18, Swamp:1) a +0 chain mail (17, 20, Swamp:1) a potion of mutation (18, 16, Swamp:1) 20 sling bullets Level 2 of the Swamp (4, -14, Swamp:2) a +0 rapier (7, -24, Swamp:2) the +1 rapier "Pysova" {venom, Int+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). (12, 8, Swamp:2) +0 swamp dragon scales (13, -18, Swamp:2) a +0 spear (13, -17, Swamp:2) a +0 buckler a +0 spear (18, -2, Swamp:2) 14 poisoned darts (20, -19, Swamp:2) a +0 leather armour (21, -7, Swamp:2) a +0 troll leather armour (27, -12, Swamp:2) 10 bolts (27, 6, Swamp:2) 31 stones (33, 6, Swamp:2) 14 arrows (37, -24, Swamp:2) a +0 trident (37, -4, Swamp:2) a condenser vane (38, 7, Swamp:2) a +0 lajatang (44, -8, Swamp:2) a book of Death (45, 1, Swamp:2) a +0 chain mail Level 3 of the Swamp (1, 8, Swamp:3) a +0 hunting sling (4, 17, Swamp:3) 23 arrows (10, 16, Swamp:3) a +0 scale mail (13, 11, Swamp:3) a book of the Wilderness (21, -14, Swamp:3) a book of the Senses (32, -12, Swamp:3) 21 poisoned darts (37, 6, Swamp:3) a +0 ring mail (38, 2, Swamp:3) a potion of degeneration (44, -7, Swamp:3) 14 arrows (49, 25, Swamp:3) a potion of mutation (56, 7, Swamp:3) a +0 lajatang Level 4 of the Swamp (8, -11, Swamp:4) a +0 trident (10, 0, Swamp:4) a +0 plate armour (11, 0, Swamp:4) a scroll of enchant armour (12, -8, Swamp:4) a +2 long sword of holy wrath (12, 0, Swamp:4) a scroll of enchant weapon (12, 1, Swamp:4) a scroll of identify (13, -22, Swamp:4) a book of Party Tricks (13, 0, Swamp:4) a +0 battleaxe (14, -27, Swamp:4) a +0 spear (14, -24, Swamp:4) a +0 spear (14, 0, Swamp:4) the +6 scale mail "Ytaolew" {+Inv rElec Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (15, -25, Swamp:4) a +0 spear a +0 buckler (18, -18, Swamp:4) 5 atropa-tipped darts (18, 3, Swamp:4) a +0 plate armour (24, -6, Swamp:4) a +0 ring mail (25, 5, Swamp:4) 18 sling bullets (26, -13, Swamp:4) 18 arrows (38, -18, Swamp:4) a book of the Earth (still there?) a potion of degeneration (still there?) (42, -29, Swamp:4) a ring of protection from cold (44, 5, Swamp:4) a potion of ambrosia (44, 6, Swamp:4) 27 arrows (48, 14, Swamp:4) a +0 quarterstaff a +0 robe (52, 9, Swamp:4) 10 bolts (54, 10, Swamp:4) the +1 scale mail of the Other Side {rElec Regen+} rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Level 1 of the Spider Nest (0, 0, Spider:1) 9 sling bullets (1, 3, Spider:1) a +0 scimitar (unseen) (6, 5, Spider:1) a scroll of torment (14, 20, Spider:1) 4 potions of mutation a +2 hat (20, 17, Spider:1) a potion of degeneration (37, -19, Spider:1) 21 stones (42, -32, Spider:1) 19 stones Level 2 of the Spider Nest (0, 0, Spider:2) the +3 lajatang of Imminent Death {flame, rN+ Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (2, 21, Spider:2) a +0 long sword (6, 37, Spider:2) a +2 robe of willpower (19, 25, Spider:2) 26 sling bullets (20, 5, Spider:2) 22 gold pieces (20, 33, Spider:2) a staff of poison (21, 5, Spider:2) a +0 plate armour (22, 5, Spider:2) a scroll of fog (23, 5, Spider:2) a potion of mutation (23, 7, Spider:2) 21 gold pieces (24, 5, Spider:2) the +9 war axe "Ultimatum" {venom, *Rage rElec Will+++} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (3, 18, Spider:3) a ring of ice 2 silver javelins a +0 pair of boots (17, 5, Spider:3) a ring of ice 11 boomerangs 3 scrolls of summoning a +6 ring of intelligence (17, 8, Spider:3) a +0 long sword (23, -10, Spider:3) a +0 pair of gloves (28, 5, Spider:3) a +2 vorpal quarterstaff (29, -2, Spider:3) a scroll of noise (29, 4, Spider:3) a potion of attraction (29, 8, Spider:3) a staff of poison (still there?) 46 gold pieces (still there?) (33, -6, Spider:3) 25 stones (35, 13, Spider:3) a +0 plate armour (38, 18, Spider:3) a +0 quarterstaff (39, -19, Spider:3) 18 stones (44, 2, Spider:3) a +0 spear (46, -7, Spider:3) 5 arrows (47, -10, Spider:3) a +0 helmet Level 4 of the Spider Nest (0, 0, Spider:4) a +0 rapier (1, 2, Spider:4) a +0 robe (3, 22, Spider:4) a staff of poison (18, 31, Spider:4) 6 silver boomerangs (19, -9, Spider:4) a +0 war axe (20, 30, Spider:4) a +2 quarterstaff of pain (22, -11, Spider:4) a +3 quarterstaff of draining (22, 26, Spider:4) 21 stones (22, 30, Spider:4) the +10 bardiche "Keiquip" {flame, rPois rN+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. rN: It protects you from negative energy. (23, 1, Spider:4) a +0 rapier (25, 31, Spider:4) a +0 long sword (26, -5, Spider:4) a +0 pair of gloves (34, 40, Spider:4) a +0 pair of gloves (35, 31, Spider:4) a ring of wizardry (36, 30, Spider:4) 14 sling bullets Level 1 of the Depths (0, 0, Depths:1) 31 gold pieces (0, 1, Depths:1) a wand of digging (5) (4, 7, Depths:1) 24 arrows (5, -3, Depths:1) a +0 leather armour