alexyer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 1, D:1) a +0 short sword (11, 15, D:1) a +0 club (14, -8, D:1) a +0 robe (15, 29, D:1) a +0 dagger (22, -5, D:1) a +0 scale mail (24, -3, D:1) 14 arrows (35, 24, D:1) a +0 dagger (46, 16, D:1) a +0 rapier 20 stones (54, -3, D:1) a +0 club (54, 0, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) 15 stones (5, 0, D:2) a +0 dagger (9, -12, D:2) a +0 short sword (28, 17, D:2) 14 arrows (31, 11, D:2) a +0 short sword (36, -12, D:2) a +0 club 3 stones (40, -14, D:2) a +0 whip 5 stones (44, 8, D:2) a +0 dagger (51, -16, D:2) 25 stones (63, -10, D:2) 10 stones (63, -6, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 27 stones (9, -9, D:3) a +0 leather armour (21, -35, D:3) a +0 scale mail (22, -10, D:3) a +0 robe (23, -3, D:3) a +0 leather armour (29, -32, D:3) a +0 short sword (32, 12, D:3) a +0 club (48, -5, D:3) a stone a +0 short sword (50, -15, D:3) a +0 club (51, -23, D:3) 22 stones (52, -18, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (0, 29, D:4) 19 sling bullets (10, 30, D:4) a +0 club a +0 short sword a +0 hand crossbow 10 bolts (25, -3, D:4) a +0 leather armour (25, 20, D:4) 9 stones (29, 21, D:4) 21 stones (33, -1, D:4) a +0 short sword (39, 51, D:4) 4 poisoned darts (43, 10, D:4) a staff of death (46, 41, D:4) a +0 rapier (47, 49, D:4) 17 stones (48, 31, D:4) a +3 dagger of holy wrath 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -9, D:5) 15 sling bullets (6, -4, D:5) a +0 leather armour (7, 12, D:5) 16 stones (8, -8, D:5) a +0 rapier a +1 leather armour of cold resistance (8, 9, D:5) a +0 spear (12, 11, D:5) 15 stones (19, -13, D:5) 17 arrows (20, 2, D:5) a +0 dagger (20, 3, D:5) a +0 dagger (20, 4, D:5) a +0 hand axe (22, 3, D:5) a +2 vampiric falchion (25, 21, D:5) 2 scrolls of amnesia (33, 12, D:5) the +9 scimitar "Ybixzaja" {protect, rC- MP+9 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (35, -12, D:5) a +0 robe (43, 29, D:5) a piece from Xom's chessboard (15/15) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -27, D:6) a +0 plate armour (1, -14, D:6) a +0 leather armour (7, -29, D:6) a +0 robe (11, -21, D:6) a +0 leather armour (15, -20, D:6) 15 arrows a +0 shortbow (19, -1, D:6) a +0 chain mail a +0 trident (20, -2, D:6) a +1 ring mail of positive energy a +0 club a +0 robe a +0 dagger (23, -10, D:6) a +0 ring mail (23, -6, D:6) a +0 leather armour (24, -17, D:6) a +0 spear (26, -17, D:6) 13 stones (26, -15, D:6) 25 stones (28, -17, D:6) 29 stones (31, 6, D:6) a +0 robe a +0 dagger (31, 7, D:6) a +0 dagger (38, -25, D:6) 19 stones (39, -34, D:6) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (40, -12, D:6) a +0 club a +0 leather armour (41, -39, D:6) a +0 battleaxe a +0 plate armour (41, -11, D:6) a +0 chain mail (42, -45, D:6) a +0 short sword (43, -47, D:6) a +0 dagger a +0 flail a +0 hand axe a +0 chain mail (44, -44, D:6) a +0 flail (44, -15, D:6) a +0 hunting sling (44, -3, D:6) a +0 spear (45, -44, D:6) a +0 mace a +0 scale mail (45, -43, D:6) a +0 club a +0 ring mail (46, -46, D:6) a +0 flail (46, -45, D:6) a +0 short sword (55, -11, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, -16, D:6) a +0 short sword (58, -14, D:6) a +0 chain mail a +2 long sword of holy wrath (59, -13, D:6) a +0 short sword (63, -23, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 23 stones (2, -6, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (3, -7, D:7) a +0 rapier a +0 ring mail (5, 0, D:7) 6 arrows (24, -20, D:7) a water moccasin corpse (27, 3, D:7) a +0 dagger a +0 robe an orc corpse (28, 3, D:7) a +0 hand axe a +0 leather armour a +0 shortbow 23 arrows a +0 dagger a +0 robe an orc corpse a centaur corpse (29, 7, D:7) a +0 leather armour (33, -11, D:7) 18 stones the Ecumenical Temple