alkemann Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -3, D:1) a +0 mace (8, -3, D:1) a stone (10, 7, D:1) a cursed -2 club (14, -2, D:1) a stone (19, 3, D:1) 19 stones (27, 10, D:1) a +0 dagger (36, 14, D:1) 18 stones (44, 25, D:1) a cursed -1 club (49, -2, D:1) a +0 hand axe (51, 12, D:1) a +0 hand axe (62, 1, D:1) a +0 club (63, -1, D:1) a +0 robe (67, 17, D:1) a +0 club Level 2 of the Dungeon (3, 0, D:2) a +0 ring mail (4, -14, D:2) a scroll of identify (12, 4, D:2) a +0 club (15, -17, D:2) a stone (15, -16, D:2) a stone (16, -29, D:2) 26 stones (16, -14, D:2) a +0 whip a stone (16, -11, D:2) a +0 club (21, -34, D:2) a +0 club (26, -28, D:2) a cursed -2 club (31, -10, D:2) a +0 leather armour (33, -6, D:2) a +0 club (37, -14, D:2) a +1 pair of boots (45, -16, D:2) a +0 club a +0 club (46, -18, D:2) a +0 club a +0 club (46, -17, D:2) a +0 club a +0 dagger a +0 club a +0 dagger (46, -16, D:2) a cursed -1 dagger (46, -15, D:2) a cursed -1 club Level 3 of the Dungeon (1, -7, D:3) a cursed -3 flail (16, -32, D:3) a +0 whip (17, 26, D:3) 2 scrolls of immolation (26, -35, D:3) a +0 dagger (31, 4, D:3) an uncursed amulet of guardian spirit (37, -5, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Miamiodil's Book Shoppe a book of Flames (385 gold) a book of Maledictions (275 gold) a book of Minor Magic (220 gold) a book of Ice (715 gold) a book of Necromancy (330 gold) a book of Callings (330 gold) a book of Power (495 gold) a book of Dreams (825 gold) a book of Battle (440 gold) a book of Flames (385 gold) a Young Poisoner's Handbook (440 gold) [Shop] Yclaosmo's Distillery a potion of curing (39 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) 3 potions of heal wounds (195 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of haste (130 gold) [Shop] Foyd's Book Shoppe a book of Minor Magic (240 gold) a book of Power (540 gold) a book of Debilitation (480 gold) a Young Poisoner's Handbook (480 gold) a book of Transfigurations (660 gold) a book of Changes (300 gold) a book of Debilitation (480 gold) a book of Necromancy (360 gold) a book of Geomancy (420 gold) a book of Spatial Translocations (780 gold) the Volume of the Scorching Mountains (919 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Ring of Flames Charms/Fire 7 a book of Changes (300 gold) a book of Cantrips (240 gold) [Shop] Onemi's Assorted Antiques the cursed +2 eveningstar of Guratuum {crush, -Tele rC++ rN+ Stlth+} (1218 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a wand of flame (22) (264 gold) a fan of gales (880 gold) a +1 robe (169 gold) a scroll of random uselessness (22 gold) a +0 rapier (88 gold) a wand of clouds (5) (594 gold) a +2 ring mail of cold resistance (462 gold) a scroll of identify (44 gold) a scroll of teleportation (66 gold) a scroll of enchant armour (165 gold) 2 potions of berserk rage (220 gold) a +0 robe (15 gold) (9, 30, D:4) a +0 trident (14, 17, D:4) a +0 club (19, 4, D:4) a +0 robe (32, 3, D:4) a +0 whip (40, 27, D:4) a +0 robe (43, 29, D:4) a +0 hunting sling (45, -9, D:4) 2 potions of degeneration the Ecumenical Temple