alkexr Level 1 of the Dungeon (0, 0, D:1) a +0 mace (19, 19, D:1) 12 stones (23, 26, D:1) a +0 dagger (26, 42, D:1) a +0 club (30, -15, D:1) a +0 hunting sling (30, 16, D:1) 3 stones (30, 23, D:1) a stone (33, 22, D:1) 26 stones (35, -18, D:1) a +0 leather armour (37, -12, D:1) 2 stones (39, -15, D:1) 2 stones (42, 10, D:1) a +0 dagger (42, 21, D:1) 3 stones (46, 20, D:1) 2 stones Level 2 of the Dungeon (7, -5, D:2) a +0 whip (18, 8, D:2) a +0 leather armour (29, -1, D:2) a +0 club (32, -6, D:2) a +0 club (33, -7, D:2) a cursed -1 club (40, 20, D:2) a cursed -2 club (48, 6, D:2) a +0 dagger (58, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (6, 22, D:3) a stone (7, 24, D:3) 2 stones (14, 7, D:3) a +0 hunting sling a +0 club 17 stones (19, 6, D:3) a +0 dagger (19, 7, D:3) a +0 flail a +0 leather armour (24, 0, D:3) 2 stones (24, 9, D:3) a cursed -3 short sword a +0 war axe a +0 leather armour a +0 ring mail a +0 flail (27, -6, D:3) a +0 club (27, 2, D:3) a +0 whip (36, 10, D:3) a +2 hand axe of chopping a +0 leather armour (36, 34, D:3) a +0 whip (unseen) (41, 11, D:3) 21 stones (42, 18, D:3) 2 stones (45, 9, D:3) a +0 hand axe (47, 11, D:3) a +2 dagger of venom a +0 leather armour Level 4 of the Dungeon (3, -1, D:4) a potion of might (14, 8, D:4) a +0 robe (21, 13, D:4) 31 stones (27, 25, D:4) 19 stones (39, 17, D:4) a potion of mutation (42, 29, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon [Shop] Fudaucs's Antique Armour Shop a +2 robe of magic resistance (495 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 pair of boots (126 gold) a +0 chain mail (126 gold) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (1680 gold) It makes you much more stealthy. (0, 0, D:5) a +0 flail (0, 24, D:5) a +0 leather armour (3, 1, D:5) a +0 trident (4, 1, D:5) a cursed -3 dagger a +0 robe (5, 0, D:5) a +0 club a +0 leather armour (22, 28, D:5) 19 stones (25, 24, D:5) 23 poisoned needles (27, -8, D:5) a +0 dagger (48, 30, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (11, -14, D:6) a +0 shortbow 9 arrows (13, -4, D:6) an uncursed ring of poison resistance (19, -15, D:6) 2 arrows (23, 8, D:6) 11 sling bullets (26, 7, D:6) a +0 hunting sling (28, 3, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 3 poisoned needles (3, -13, D:7) 22 stones (13, 22, D:7) a +0 rapier (14, -1, D:7) a +0 chain mail (15, -1, D:7) a +0 giant club (17, -3, D:7) a +0 giant club (23, -6, D:7) 12 stones (25, -1, D:7) a +0 flail (28, -1, D:7) 5 stones (29, -2, D:7) 2 stones (31, -1, D:7) a stone a +0 mace a +0 animal skin (31, 1, D:7) an arrow (32, -2, D:7) a +0 club a +0 leather armour a +0 shield (32, 2, D:7) a +0 shortbow 16 arrows (32, 3, D:7) a +0 club a +0 leather armour (33, 4, D:7) a cursed -1 hunting sling 15 stones a +0 animal skin (34, -5, D:7) a +0 quarterstaff (35, -1, D:7) a +1 trident of protection a stone (35, 25, D:7) a +0 hand axe (37, -10, D:7) a +0 hand axe a +0 animal skin (37, -1, D:7) a +0 spear (37, 0, D:7) 13 arrows (38, 2, D:7) a +0 flail a +0 scale mail (38, 4, D:7) a +0 club (38, 24, D:7) a +0 war axe (40, 2, D:7) a +0 spear (40, 11, D:7) 16 sling bullets (44, 13, D:7) a +0 flail (48, -4, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 23 stones (17, -23, D:8) 19 stones (21, -33, D:8) a +0 falchion (22, -20, D:8) a +0 flail a +0 short sword a cursed +0 ring mail (22, -19, D:8) a +0 dagger (23, -21, D:8) a +0 club (24, -20, D:8) a +0 dagger a +0 robe (25, -16, D:8) a +0 giant club (28, 15, D:8) 12 arrows (36, -10, D:8) a +0 club (39, -32, D:8) a +0 spear (40, -13, D:8) 18 arrows (41, -31, D:8) a +0 flail (42, -31, D:8) a +2 trident of freezing a +0 ring mail (43, -30, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 14 sling bullets (9, -28, D:9) a +0 giant club a +0 dire flail (12, -1, D:9) a +0 dagger (13, -7, D:9) a +0 war axe of distortion (16, -34, D:9) 20 stones (18, -40, D:9) a +0 ring mail (18, -32, D:9) a +0 ring mail a +0 hand axe (19, -4, D:9) a +4 hand axe (21, -45, D:9) a +0 battleaxe (22, -1, D:9) a +0 club a +0 ring mail (28, 1, D:9) a +1 dagger of venom a +0 robe (30, 0, D:9) a +0 robe (31, -1, D:9) a +0 dagger a +0 robe (32, -32, D:9) 7 poisoned needles (36, -28, D:9) a cursed -1 dagger a +0 club (37, -28, D:9) a stone a +0 club (37, -2, D:9) a +0 plate armour a +0 glaive of pain (39, -17, D:9) a +0 falchion (41, -8, D:9) a +0 flail (42, -13, D:9) a +0 spear a +0 scale mail (43, -25, D:9) 19 stones (45, -29, D:9) a +0 whip (47, -46, D:9) 17 stones (54, -38, D:9) a +0 giant club a +0 giant spiked club (54, -2, D:9) 4 stones (54, 0, D:9) a +0 dagger (55, -29, D:9) 25 arrows (55, 1, D:9) 4 stones (56, -1, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 1, D:10) a +2 dagger of draining a +0 robe a +0 mace a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour (4, -28, D:10) a book of Minor Magic (7, -37, D:10) a potion of degeneration a +0 long sword of protection +2 gold dragon scales +0 ice dragon scales (11, -29, D:10) a +0 robe (17, -32, D:10) a +0 giant club a +0 giant spiked club (33, -38, D:10) a +0 glaive (36, -40, D:10) 25 sling bullets (43, -17, D:10) 4 large rocks (51, -22, D:10) a +0 dagger (55, -19, D:10) a +0 scale mail a +0 hat a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (3, 38, D:11) 20 stones (4, 35, D:11) 22 stones (5, -16, D:11) 16 stones (8, -18, D:11) a +0 flail (8, 39, D:11) a +0 giant spiked club (11, 22, D:11) a cursed +0 dagger a +0 whip (11, 23, D:11) a +0 short sword (12, -21, D:11) a +0 short sword (12, 20, D:11) 2 stones (12, 21, D:11) a stone (12, 23, D:11) a +0 dagger (12, 40, D:11) a +0 shortbow 15 arrows (15, 33, D:11) 2 arrows a +0 dagger (21, 36, D:11) 2 arrows (22, 36, D:11) 5 arrows (24, -20, D:11) 2 tomahawks (24, 35, D:11) an arrow (27, 35, D:11) a +0 shortbow 19 arrows (27, 36, D:11) a +0 shortbow 6 arrows (28, 35, D:11) an arrow (29, -16, D:11) a +0 club a +0 leather armour (29, 25, D:11) 15 stones (29, 34, D:11) 30 arrows a +2 shortbow of freezing a +0 shortbow (30, -20, D:11) a +1 dire flail of protection a +0 giant club (30, -19, D:11) a +0 lajatang a tomahawk (36, -18, D:11) a book of Debilitation (53, -2, D:11) 25 sling bullets Level 12 of the Dungeon (0, 0, D:12) a large rock (5, 0, D:12) 26 stones (10, -1, D:12) a large rock (11, 1, D:12) a large rock (12, 5, D:12) 3 large rocks (14, -19, D:12) a +0 dagger a +0 animal skin (17, 16, D:12) a large rock (18, 12, D:12) a large rock (18, 13, D:12) a large rock (20, -5, D:12) a +0 chain mail (20, 4, D:12) a +0 club a +0 scale mail (20, 6, D:12) a +0 dagger (21, 6, D:12) a +0 falchion (22, -7, D:12) a +0 giant club a +0 giant club (23, 0, D:12) a +0 troll leather armour (24, -2, D:12) a cursed -2 flail (24, -1, D:12) a +0 giant spiked club (25, -9, D:12) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (45, 28, D:12) 10 bolts (45, 31, D:12) a stone (46, 31, D:12) 2 stones (48, -5, D:12) 16 bolts (48, 29, D:12) a +0 short sword a stone a +0 dagger a +0 short sword a +0 short sword (48, 30, D:12) a +0 short sword 5 stones (49, 29, D:12) 3 stones (50, 2, D:12) a +0 falchion a +0 robe (50, 4, D:12) a cursed +3 halberd of freezing a +0 robe a +4 battleaxe a +0 robe (50, 5, D:12) a +0 hand axe a +0 robe (50, 6, D:12) a +4 mace of freezing a +0 robe (50, 28, D:12) a stone (53, 27, D:12) a stone Level 13 of the Dungeon (0, 0, D:13) 8 needles of paralysis (7, 11, D:13) a +0 flail a +0 leather armour (14, 33, D:13) 27 stones (15, 24, D:13) 3 large rocks (17, 25, D:13) a +0 shortbow 19 arrows (19, 23, D:13) a large rock (19, 26, D:13) a +0 club a potion of mutation (20, 18, D:13) an arrow (22, 23, D:13) 2 arrows (23, 16, D:13) a +0 leather armour a +0 ring mail a +0 flail (23, 17, D:13) a +0 trident (23, 22, D:13) an arrow (24, 16, D:13) 12 arrows a +0 shortbow a +0 chain mail a +0 great sword (25, 16, D:13) a +0 plate armour a +0 short sword a +0 leather armour a +0 mace a +0 chain mail a +0 hand axe (26, 17, D:13) a +0 plate armour a +3 great sword (26, 25, D:13) a cursed +0 dagger a +0 robe (27, 16, D:13) a +0 plate armour a +0 battleaxe (27, 35, D:13) a +0 scale mail (30, 20, D:13) 9 stones (31, 10, D:13) a +0 troll leather armour (34, 8, D:13) a +0 giant club a +0 dire flail (34, 47, D:13) a +0 dagger a +0 robe (35, 28, D:13) a book of Air a wand of iceblast (0/15) a wand of paralysis (11/24) a +0 morningstar (37, 32, D:13) a +0 chain mail (39, 46, D:13) a +0 broad axe (40, 12, D:13) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (40, 29, D:13) a +0 chain mail (41, 11, D:13) a +0 troll leather armour (45, 15, D:13) a +0 robe (47, 31, D:13) a +0 robe (51, 5, D:13) a +0 plate armour a +0 long sword (55, 20, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) 19 stones 5 needles of confusion (0, 7, D:14) a +0 war axe (1, 11, D:14) a +4 ring of strength (4, 6, D:14) a cursed -1 giant club a +0 giant spiked club (5, 5, D:14) a +0 leather armour a +0 war axe (14, -17, D:14) a +0 dagger a +0 robe 3 stones (15, -20, D:14) a stone (15, -19, D:14) a +0 short sword (15, 13, D:14) a +0 dagger a +0 robe (15, 20, D:14) a +0 long sword a +0 chain mail (16, 1, D:14) a -3 blowgun a +1 dagger of distortion a curare-tipped needle a potion of mutation (16, 2, D:14) a curare-tipped needle (16, 6, D:14) an arrow (16, 17, D:14) a +0 short sword a +2 hand axe of venom a +0 chain mail (17, 3, D:14) a curare-tipped needle (17, 17, D:14) a +1 mace of venom (17, 18, D:14) a cursed -3 flail a +0 scale mail (17, 19, D:14) an uncursed ring of fire a -3 ring of intelligence a +1 mace of crushing a +0 ring mail a +0 hand axe (18, 3, D:14) 21 stones (18, 4, D:14) a +0 longbow 20 arrows (25, -21, D:14) 3 arrows (25, 20, D:14) a +0 robe (26, -21, D:14) 2 arrows (28, -22, D:14) an uncursed ring of fire (28, -17, D:14) a +0 shortbow 14 arrows (29, -20, D:14) a +0 shortbow 16 arrows (30, -19, D:14) a +0 shortbow 32 arrows (31, -20, D:14) a +0 dagger a +0 robe (31, -18, D:14) a +0 shortbow a cursed -1 shortbow 22 arrows (31, -15, D:14) a +0 mace (36, 21, D:14) 15 stones (40, 2, D:14) a +0 giant club a +0 giant club (40, 6, D:14) 22 bolts (43, 22, D:14) a curare-tipped needle (45, 22, D:14) a +0 troll leather armour (47, 25, D:14) 2 curare-tipped needles (52, -3, D:14) a +0 hand axe (52, -2, D:14) a +0 dagger a +0 robe a +0 short sword (52, -1, D:14) a +0 giant club (52, 0, D:14) a +0 scimitar a +0 plate armour (55, 1, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (3, -30, D:15) a +0 rapier (12, -5, D:15) a +0 arbalest a +0 arbalest 41 bolts (13, -31, D:15) a +2 longbow of flaming 19 arrows a +1 centaur barding of fire resistance (13, -6, D:15) a +0 arbalest 10 bolts (14, -33, D:15) a stone (14, -6, D:15) the +8 trident of Guij Kido {pierce, rC+ Str+2 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). It protects you from cold. a +0 arbalest 17 bolts (15, -30, D:15) a +0 whip a +0 whip (15, -29, D:15) a +0 club a cursed -3 dagger a +0 robe (15, -8, D:15) a bolt (16, -29, D:15) a +0 short sword (16, -9, D:15) a bolt (17, -30, D:15) 2 arrows (17, -27, D:15) a stone (18, -28, D:15) a stone (23, -5, D:15) a +4 ring of protection (28, -22, D:15) a +0 trident (31, 10, D:15) a cursed -2 rapier (32, -17, D:15) a +0 dagger a +0 robe (37, -6, D:15) a +0 chain mail a +0 war axe of flaming (38, -6, D:15) a +0 ring mail a +0 dagger a cursed +0 ring mail a +0 mace (44, -38, D:15) 3 arrows (44, -37, D:15) a +0 shortbow a +0 shortbow 29 arrows (45, -37, D:15) an arrow (45, -36, D:15) a +0 shortbow a +0 shortbow a +0 shortbow 50 arrows (46, -35, D:15) a +0 buckler (48, -32, D:15) an arrow (48, -31, D:15) 5 arrows (48, -24, D:15) a +0 short sword (49, -32, D:15) an arrow (50, -22, D:15) a +0 pair of gloves (57, -44, D:15) 27 bolts (59, -14, D:15) a +0 dire flail (63, -34, D:15) a +0 hand axe a +0 robe (65, -20, D:15) 26 stones (66, -38, D:15) a +0 hand axe a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) an uncursed staff of air an uncursed ring of protection from magic (0, 1, Orc:1) a +1 broad axe of freezing (1, 1, Orc:1) a +0 vampiric halberd (1, 3, Orc:1) a +0 helmet (1, 4, Orc:1) a +0 war axe of chopping (4, 8, Orc:1) a +0 chain mail a +0 scimitar (7, 7, Orc:1) a large rock (8, 7, Orc:1) a +0 plate armour a +0 mace 3 large rocks (8, 8, Orc:1) a large rock a +0 flail (10, -48, Orc:1) 3 tomahawks (10, 4, Orc:1) the cursed +2 great sword of Popular Demand {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. (10, 5, Orc:1) a +3 war axe (10, 8, Orc:1) the +5 scimitar "Killer Klown's Curse" {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 chain mail a +0 battleaxe of freezing a large rock (11, 4, Orc:1) a +2 antimagic quarterstaff (11, 5, Orc:1) a +0 short sword (11, 8, Orc:1) a +0 dire flail a +0 dire flail (12, 4, Orc:1) the +6 short sword "Jigh" {freeze, *Rage rC+ rN+ Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from cold. It protects you from negative energy. It may make you go berserk in combat. (13, -51, Orc:1) a +0 short sword (13, 4, Orc:1) a +5 mace of protection (13, 5, Orc:1) a +0 glaive of venom (14, -9, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (14, -6, Orc:1) a +0 dagger a +0 robe (14, 4, Orc:1) a +0 hand axe of freezing (14, 5, Orc:1) a +2 battleaxe of chopping (15, -52, Orc:1) a cursed -2 ring mail a +0 flail (15, -51, Orc:1) a cursed +0 chain mail a +0 chain mail a +0 flail a +0 mace (15, -45, Orc:1) a +2 glaive of venom a +0 plate armour a +0 club (16, -51, Orc:1) a +2 ring mail of cold resistance a +0 mace (16, -47, Orc:1) a +0 trident (16, -6, Orc:1) a +0 dagger a +0 robe (16, -5, Orc:1) a +0 whip (16, 5, Orc:1) 5 large rocks (16, 6, Orc:1) 6 large rocks (17, -47, Orc:1) a +0 leather armour a +0 mace (17, -46, Orc:1) a +0 leather armour a +0 club (17, -6, Orc:1) a +0 falchion (17, -4, Orc:1) a +2 dagger of protection a cursed -1 scale mail a +0 hand axe (17, -2, Orc:1) a cursed -2 flail a +0 plate armour (17, 4, Orc:1) 3 large rocks (18, 4, Orc:1) the +7 scimitar "Nocolyx" {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (19, -11, Orc:1) 5 large rocks (20, -6, Orc:1) a large rock (21, -5, Orc:1) 4 large rocks (23, -4, Orc:1) a +0 leather armour (23, 4, Orc:1) 3 large rocks (26, 8, Orc:1) 4 tomahawks (28, -4, Orc:1) a large rock (30, -40, Orc:1) a +0 leather armour a +0 club (30, -39, Orc:1) a +0 robe a +4 dagger of electrocution (30, -37, Orc:1) a +0 mace (30, -4, Orc:1) 2 large rocks (30, 6, Orc:1) a +0 flail a +0 dagger a +0 robe (31, 6, Orc:1) a +0 short sword (32, -37, Orc:1) a bolt (33, -42, Orc:1) a +0 short sword (33, -7, Orc:1) 4 large rocks (33, -5, Orc:1) a large rock (34, -34, Orc:1) a bolt (34, -8, Orc:1) a +0 dire flail a +0 dire flail (35, -9, Orc:1) a +0 dire flail a +0 dire flail (37, -33, Orc:1) a +1 war axe a wand of flame (18/48) a wand of polymorph (13/24) a +0 arbalest a wand of flame (11/48) 10 bolts (37, -31, Orc:1) a bolt (37, -30, Orc:1) a bolt (37, -12, Orc:1) a large rock (37, -11, Orc:1) 2 large rocks (38, -34, Orc:1) a +0 flail a +0 plate armour (38, -30, Orc:1) 2 bolts (38, -12, Orc:1) a large rock (41, -29, Orc:1) a bolt (41, -13, Orc:1) a large rock (42, -29, Orc:1) a +0 hand axe (43, -14, Orc:1) a large rock (45, -29, Orc:1) a +0 club (45, 6, Orc:1) 4 large rocks a +0 giant spiked club a +0 spear a cursed -1 robe (46, -31, Orc:1) a +0 chain mail a +0 falchion (46, -29, Orc:1) a +2 dagger of speed (46, 6, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club (47, -29, Orc:1) a +2 falchion of holy wrath (50, 9, Orc:1) a scarf of cloud immunity (52, -7, Orc:1) a +0 robe of positive energy a +4 dagger of pain (52, 9, Orc:1) a +0 rapier (53, -7, Orc:1) a +0 great mace a +0 dire flail Level 2 of the Orcish Mines [Shop] Amatoreq's Armour Shoppe a +0 robe (9 gold) a +0 pair of gloves (63 gold) a +0 ring mail (56 gold) the cursed +1 plate armour of Yredelemnul's Approval {Dex+3} (536 gold) It affects your dexterity (+3). It has a curse placed upon it. the +0 ring mail of Tothich {rCorr Slay+4 SInv} (526 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you see invisible. It protects you from acid and corrosion. a +0 robe (9 gold) [Shop] Efoh's Distillery a potion of resistance (120 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of agility (48 gold) a potion of curing (36 gold) 2 potions of might (96 gold) a potion of agility (48 gold) 2 potions of agility (96 gold) a potion of mutation (96 gold) [Shop] Oqur's Jewellery Shop a +2 ring of evasion (140 gold) a cursed ring of teleportation (63 gold) an uncursed ring of magical power (280 gold) a +2 ring of strength (105 gold) the amulet of the Zebra {Harm *Drain rF+ Str+5 SInv} (821 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+5). It protects you from fire. It lets you see invisible. It causes draining when unequipped. an uncursed amulet of the gourmand (420 gold) an uncursed amulet of rage (560 gold) an uncursed ring of ice (350 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed amulet of faith (560 gold) an uncursed ring of ice (350 gold) a cursed -2 ring of intelligence (28 gold) an uncursed ring of fire (350 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of faith (560 gold) [Shop] Kaben's Gadget Shoppe a wand of scattershot (4/9) (384 gold) a phial of floods (640 gold) a crystal ball of energy (320 gold) a wand of confusion (20/48) (264 gold) a fan of gales (640 gold) a fan of gales (640 gold) a wand of random effects (18/48) (160 gold) a lamp of fire (inert) (640 gold) a phial of floods (640 gold) a wand of flame (33/48) (280 gold) a wand of iceblast (10/15) (224 gold) (3, -8, Orc:2) a +0 dire flail (3, -7, Orc:2) a +0 dagger (3, 12, Orc:2) a +0 whip (4, 9, Orc:2) a +0 flail a +0 leather armour (5, -7, Orc:2) a +0 scimitar a +0 chain mail (5, -1, Orc:2) a +0 short sword 2 tomahawks (6, -16, Orc:2) a +0 ring mail (6, -1, Orc:2) a +0 dagger a +0 robe (6, 0, Orc:2) a +0 giant spiked club (6, 2, Orc:2) a +0 dagger a +0 robe (7, -13, Orc:2) a +0 hand axe a +0 plate armour (7, -5, Orc:2) a +0 whip (7, 0, Orc:2) a +0 mace of protection (7, 2, Orc:2) a +0 flail (8, -12, Orc:2) a +0 hand axe (8, 0, Orc:2) a +0 club a +0 club a +0 scale mail (8, 4, Orc:2) a +0 short sword a +0 leather armour (8, 5, Orc:2) a +0 glaive a +0 plate armour (9, -15, Orc:2) a +0 dagger (9, 3, Orc:2) a +0 dagger a +2 robe of resistance (9, 10, Orc:2) a +0 scimitar a +0 leather armour (10, -2, Orc:2) a +0 halberd a +0 plate armour (10, 0, Orc:2) a +0 glaive a +0 plate armour a +2 bardiche of venom a +2 chain mail of fire resistance (11, -7, Orc:2) a +0 flail a cursed +0 chain mail (11, -2, Orc:2) a +0 short sword a +0 ring mail (11, 0, Orc:2) a +0 mace a +0 chain mail (11, 5, Orc:2) a +0 hand axe a cursed +0 leather armour a +0 flail a +0 mace a +0 plate armour a +0 mace a +0 plate armour (12, -2, Orc:2) a +0 club (13, 1, Orc:2) a +0 mace (14, 0, Orc:2) a +0 hand axe (15, 3, Orc:2) a +0 whip (16, -3, Orc:2) a +0 club (16, 0, Orc:2) a +0 falchion a +0 short sword of draining a +0 dagger a +0 robe (16, 26, Orc:2) a +0 club a +0 scale mail (17, 9, Orc:2) a wand of confusion (18/48) a wand of paralysis (7/24) (17, 10, Orc:2) a +0 giant spiked club a +0 giant club (18, 25, Orc:2) the Guide on the Compass and Execration Spells Type Level a - Cause Fear Hexes 4 b - Leda's Liquefaction Hexes/Earth 4 c - Silence Hexes/Air 5 d - Malign Gateway Summoning/Translocation 7 a +0 mace a +0 chain mail a +0 war axe a +0 chain mail a +0 dagger a +0 robe (18, 26, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (18, 27, Orc:2) a +0 dagger a +2 robe of fire resistance (19, 1, Orc:2) a +0 mace of holy wrath a +0 chain mail (19, 26, Orc:2) a +0 chain mail (20, 1, Orc:2) a +0 halberd a +0 plate armour (21, 2, Orc:2) a +0 war axe (22, -9, Orc:2) a +0 short sword (24, -31, Orc:2) a +0 troll leather armour (24, -6, Orc:2) a +0 dire flail a +0 plate armour a +0 war axe a +0 chain mail (27, 2, Orc:2) a +0 scimitar a +0 plate armour (27, 5, Orc:2) a +0 mace a +0 plate armour (29, 3, Orc:2) a +0 long sword a +0 plate armour (29, 30, Orc:2) a +0 club a +0 leather armour (30, 2, Orc:2) a +0 war axe a +0 leather armour (30, 5, Orc:2) a +0 dire flail a +0 chain mail (30, 10, Orc:2) a +0 robe (30, 17, Orc:2) a +0 hand axe a +0 giant club (30, 29, Orc:2) a +3 dagger of electrocution (31, 20, Orc:2) a +0 dire flail a +0 plate armour (31, 27, Orc:2) a +0 trident (31, 28, Orc:2) a +0 short sword a +0 chain mail (32, -14, Orc:2) a +0 robe a +0 dagger (33, -14, Orc:2) a +0 chain mail a +0 war axe (34, -13, Orc:2) a +0 robe a +2 dagger of venom (34, 0, Orc:2) a +0 scimitar a +0 plate armour (34, 7, Orc:2) a +0 hand axe 8 tomahawks a +0 chain mail (34, 11, Orc:2) a +0 glaive a +0 chain mail a +0 dire flail (35, -32, Orc:2) a +0 leather armour (35, -12, Orc:2) a +0 robe a +0 dagger a +0 whip of electrocution (35, 0, Orc:2) a +0 chain mail a +0 battleaxe (36, -29, Orc:2) a bolt (37, -32, Orc:2) a +0 arbalest a +2 great sword 10 bolts a +0 chain mail (37, -23, Orc:2) a +2 trident of venom a +0 club a cursed +0 scale mail a +0 long sword a +0 chain mail (38, -1, Orc:2) a +0 chain mail a +0 trident 4 tomahawks (39, -19, Orc:2) 2 tomahawks (40, -30, Orc:2) a cursed +0 war axe a +0 plate armour (41, -17, Orc:2) a +0 ring mail of positive energy a +0 club (42, -18, Orc:2) a +0 ring mail a +0 war axe (42, -16, Orc:2) 2 tomahawks a cursed +0 chain mail a cursed +0 scimitar (42, -14, Orc:2) a +0 hand axe (43, -18, Orc:2) a +0 leather armour a +0 club (43, -5, Orc:2) a tomahawk (45, -30, Orc:2) a +1 long sword of holy wrath a +0 chain mail (45, -29, Orc:2) a +0 trident a +0 leather armour (45, 1, Orc:2) a +0 chain mail a +0 mace a cursed -3 flail (45, 10, Orc:2) a tomahawk (46, -29, Orc:2) a +0 dagger (46, -8, Orc:2) a +0 giant spiked club a +0 giant spiked club (46, 1, Orc:2) a +0 ring mail a +3 flail (47, -2, Orc:2) a tomahawk (47, 0, Orc:2) a +0 giant club (48, -21, Orc:2) a +0 plate armour a +2 battleaxe of chopping (48, -1, Orc:2) 2 tomahawks (48, 1, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (49, -1, Orc:2) a tomahawk a cursed +0 flail a +0 hand axe (49, 1, Orc:2) a +0 club (50, -1, Orc:2) a cursed +0 ring mail a +0 club (50, 1, Orc:2) a +0 dagger (50, 12, Orc:2) a +0 battleaxe a +0 chain mail (51, -1, Orc:2) a +0 chain mail a +0 club (51, 9, Orc:2) a +0 dagger a tomahawk (51, 10, Orc:2) a +0 leather armour a +0 mace a +0 ring mail (51, 11, Orc:2) a +0 leather armour (51, 15, Orc:2) a +0 flail (52, -24, Orc:2) a +0 giant club a +0 giant spiked club (52, 1, Orc:2) a tomahawk a +0 leather armour a +0 falchion a +0 plate armour a +2 hand axe of freezing (52, 10, Orc:2) a tomahawk (52, 13, Orc:2) a +0 long sword a cursed +0 plate armour (52, 15, Orc:2) a +0 leather armour (53, -25, Orc:2) a +0 halberd a +0 plate armour (53, -24, Orc:2) a +0 giant club a +0 giant club (54, -24, Orc:2) a +0 dagger a +2 robe of resistance (54, -23, Orc:2) a +2 war axe of freezing a +0 plate armour (55, 10, Orc:2) a tomahawk (56, 0, Orc:2) a +0 giant spiked club (56, 19, Orc:2) a +0 giant club a +0 giant club (57, -25, Orc:2) a +3 short sword of venom 6 tomahawks a +0 chain mail (57, 5, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (3, 10, Lair:1) a +0 whip (16, 4, Lair:1) a +0 hand crossbow (19, 22, Lair:1) a wand of digging (5/24) 2 scrolls of noise (23, -8, Lair:1) a +0 robe (36, -14, Lair:1) a +0 mace (51, 7, Lair:1) a book of Battle Sif Muna's Grimoire of the Mountains Spells Type Level a - Sandblast Earth 1 a book of Minor Magic (52, 7, Lair:1) an uncursed amulet of the gourmand Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (7, -4, Lair:2) 16 arrows (7, 22, Lair:2) the cursed +1 long sword "Esuttys" {slice, *Contam rC+ Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (8, 15, Lair:2) a +0 pair of gloves (9, 33, Lair:2) a potion of mutation (18, 32, Lair:2) a +0 leather armour (19, 13, Lair:2) a +1 quarterstaff a +0 chain mail a +3 dire flail of holy wrath (20, 1, Lair:2) 18 stones (29, 14, Lair:2) 26 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (5, 10, Lair:3) 16 arrows (8, 26, Lair:3) 29 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 stones (11, 35, Lair:4) a cursed +0 leather armour (12, -6, Lair:4) a +0 glaive (13, 2, Lair:4) a +0 quarterstaff (22, 34, Lair:4) the +1 chain mail of Pandemonium {Int+6} It affects your intelligence (+6). a +0 large shield (28, 19, Lair:4) a +0 scale mail (36, 43, Lair:4) 4 tomahawks a +3 trident (38, 41, Lair:4) a tomahawk (38, 42, Lair:4) a +0 spear (39, 40, Lair:4) a +0 trident (40, 40, Lair:4) a +0 trident (43, 2, Lair:4) a +0 war axe (60, 19, Lair:4) 12 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones (1, 23, Lair:5) a +0 rapier (7, 18, Lair:5) 17 stones (9, 34, Lair:5) a +0 robe (11, 27, Lair:5) a +0 flail (20, 40, Lair:5) 11 sling bullets (28, -5, Lair:5) a +0 glaive of venom (29, -6, Lair:5) 7 stones (29, 4, Lair:5) a +0 long sword (38, 39, Lair:5) a +0 chain mail (46, 11, Lair:5) a +0 hand axe (47, 44, Lair:5) a +0 ring mail of cold resistance (48, 43, Lair:5) a wand of clouds (6/9) a wand of flame (31/48) a +0 plate armour the +7 glaive "alkexr's Foe" {flame, *Slow +Rage rF+ Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+9). It protects you from fire. It lets you go berserk. It may slow you when you take damage. 64 bolts (51, 46, Lair:5) a +0 glaive Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 long sword (1, -26, Lair:6) 26 stones (2, -27, Lair:6) a +0 robe (2, -26, Lair:6) 5 potions of flight (3, -26, Lair:6) a scarf of spirit shield (11, -2, Lair:6) 16 stones (13, -26, Lair:6) 12 stones (15, -17, Lair:6) the Grimoire of Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Throw Icicle Conjuration/Ice 4 e - Force Lance Conjuration/Translocation 4 f - Conjure Ball Lightning Conjuration/Air 6 an uncursed ring of loudness a wand of digging (18/24) a wand of flame (27/48) (18, 5, Lair:6) a +0 long sword (20, -29, Lair:6) 6 needles of paralysis (25, 6, Lair:6) 18 sling bullets (26, -3, Lair:6) a +0 ring mail (28, -27, Lair:6) a +0 chain mail (31, -36, Lair:6) 14 stones (31, -6, Lair:6) an uncursed staff of fire (31, -5, Lair:6) a +0 leather armour (31, -3, Lair:6) 19 stones (33, 3, Lair:6) 14 stones (38, 11, Lair:6) a +0 long sword (39, 1, Lair:6) a +0 scimitar (43, 21, Lair:6) 32 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (16, 8, Shoals:1) a tomahawk (17, 7, Shoals:1) a tomahawk (18, 16, Shoals:1) a +0 robe a +0 vampiric demon trident (20, 1, Shoals:1) a tomahawk (20, 2, Shoals:1) 2 tomahawks a +0 trident (23, 32, Shoals:1) a +0 spear (24, 25, Shoals:1) a +0 ring mail (25, 27, Shoals:1) a tomahawk (26, -1, Shoals:1) a +0 trident (26, 26, Shoals:1) 2 tomahawks (30, 23, Shoals:1) a +0 trident (31, 39, Shoals:1) a cursed amulet of inaccuracy (32, 31, Shoals:1) a +0 ring mail (33, 22, Shoals:1) a +0 trident 2 tomahawks (34, 19, Shoals:1) a book of Enchantments (34, 25, Shoals:1) a javelin 4 tomahawks (34, 26, Shoals:1) a tomahawk (35, 22, Shoals:1) a +0 spear a +0 leather armour 9 javelins (35, 27, Shoals:1) a +0 trident (37, 20, Shoals:1) a tomahawk (37, 29, Shoals:1) 3 scrolls of noise (38, 18, Shoals:1) a tomahawk (39, 18, Shoals:1) a tomahawk (45, 8, Shoals:1) a +0 hunting sling a +0 club 13 stones a +0 hunting sling a +0 quarterstaff 20 sling bullets (47, 7, Shoals:1) a +0 hunting sling a +0 spear 6 sling bullets (47, 10, Shoals:1) a sling bullet (47, 11, Shoals:1) a sling bullet (47, 13, Shoals:1) a sling bullet (48, 10, Shoals:1) a sling bullet (48, 11, Shoals:1) a sling bullet a stone (48, 13, Shoals:1) a stone Level 2 of the Shoals (0, 0, Shoals:2) the +8 trident of Courage {flame, Fragile rElec rC++ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It greatly protects you from cold. It insulates you from electricity. It will be destroyed if unequipped. (1, 0, Shoals:2) 19 bolts (6, -10, Shoals:2) 31 stones (6, -3, Shoals:2) a wand of paralysis (4/24) (9, -32, Shoals:2) 24 stones (9, 11, Shoals:2) 16 sling bullets (10, -14, Shoals:2) a +1 trident of piercing 6 tomahawks (11, -11, Shoals:2) a crystal ball of energy (13, -15, Shoals:2) a tomahawk (16, 1, Shoals:2) a +1 hunting sling of freezing a +0 spear 8 sling bullets (16, 4, Shoals:2) a cursed -1 spear a +0 hunting sling 9 stones (18, 1, Shoals:2) 2 tomahawks (19, -1, Shoals:2) a stone a +0 trident (19, 1, Shoals:2) a +0 trident (19, 14, Shoals:2) 27 stones (20, -12, Shoals:2) a +2 flail of holy wrath (20, 0, Shoals:2) a stone (20, 1, Shoals:2) a +0 hunting sling a +0 spear 10 stones (21, -5, Shoals:2) a +0 ring mail (21, 1, Shoals:2) a sling bullet (23, -27, Shoals:2) a steel javelin (23, 0, Shoals:2) a tomahawk (25, -25, Shoals:2) a steel javelin (25, -8, Shoals:2) 26 arrows (25, 1, Shoals:2) a tomahawk (26, -25, Shoals:2) a +0 leather armour 17 steel javelins a +0 spear (26, -1, Shoals:2) 19 sling bullets (31, -32, Shoals:2) a +0 ring mail (32, -33, Shoals:2) a +0 long sword (39, -2, Shoals:2) a +0 glaive (41, 0, Shoals:2) 20 sling bullets (42, 0, Shoals:2) a +0 robe a +0 rapier (43, -7, Shoals:2) 9 arrows (43, -1, Shoals:2) a +0 trident (46, -9, Shoals:2) 2 stones (47, -10, Shoals:2) a stone (48, -15, Shoals:2) a +0 spear a +0 hunting sling 16 sling bullets (49, -17, Shoals:2) a cursed -1 quarterstaff a +0 hunting sling 7 stones (49, -16, Shoals:2) a +0 fustibalus a +0 club 25 sling bullets (49, -14, Shoals:2) 5 stones (50, -16, Shoals:2) a +0 spear a +0 hunting sling 15 stones (50, -15, Shoals:2) a +0 spear a +0 hunting sling 16 stones (51, -18, Shoals:2) a stone (51, -17, Shoals:2) a stone (51, -16, Shoals:2) a stone (52, -20, Shoals:2) a stone (53, -21, Shoals:2) a stone Level 3 of the Shoals (0, 0, Shoals:3) a +0 glaive (3, -2, Shoals:3) a +0 scale mail (5, 3, Shoals:3) a sling bullet (6, 2, Shoals:3) a sling bullet (6, 4, Shoals:3) a sling bullet (7, 3, Shoals:3) 2 stones a sling bullet (7, 4, Shoals:3) a sling bullet (10, 5, Shoals:3) a +0 spear 16 javelins of returning a +0 leather armour (14, 6, Shoals:3) a stone (14, 7, Shoals:3) a sling bullet (14, 10, Shoals:3) the cursed +2 longbow of Greatest Utility {freeze, +Inv MR++ Str-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (14, 12, Shoals:3) a +0 fustibalus a +0 spear 23 sling bullets (14, 18, Shoals:3) 10 sling bullets (16, 9, Shoals:3) a sling bullet (17, 12, Shoals:3) 22 arrows (23, 10, Shoals:3) a cursed -1 war axe a +0 leather armour (25, -5, Shoals:3) a +0 hunting sling a +0 quarterstaff 16 stones (27, -11, Shoals:3) a +0 plate armour (27, 12, Shoals:3) a +0 ring mail 2 needles of confusion (28, -11, Shoals:3) a book of Maledictions (28, 10, Shoals:3) a +0 war axe a +0 robe (28, 12, Shoals:3) a potion of flight (29, 18, Shoals:3) 26 bolts (30, 2, Shoals:3) 2 stones (30, 10, Shoals:3) a +4 fustibalus of flaming (30, 14, Shoals:3) 20 arrows (31, 21, Shoals:3) a +0 short sword (32, 23, Shoals:3) a +0 spear (35, 9, Shoals:3) a +0 quarterstaff a +0 hunting sling 24 stones (36, -4, Shoals:3) a +1 hand axe of electrocution a +0 leather armour (50, 21, Shoals:3) a lamp of fire (inert) Level 4 of the Shoals (0, 0, Shoals:4) an alligator snapping turtle corpse (0, 2, Shoals:4) a +0 spear (2, -2, Shoals:4) a +0 spear (still there?) a manticore corpse (still there?) (3, -2, Shoals:4) a +0 trident of freezing (still there?) a +0 antimagic trident (still there?) (5, 8, Shoals:4) a +0 rapier (7, 2, Shoals:4) the +5 short sword of Strategic Superiority {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (9, 0, Shoals:4) a manticore skeleton (10, -1, Shoals:4) a +0 trident a merfolk skeleton (11, -2, Shoals:4) a +0 trident (17, 0, Shoals:4) a +0 great sword (18, 4, Shoals:4) 17 stones (22, 3, Shoals:4) a tomahawk a +0 leather armour (23, 25, Shoals:4) 8 sling bullets (23, 27, Shoals:4) a +4 trident of freezing (unseen) (24, 25, Shoals:4) a +0 quarterstaff a +0 fustibalus (24, 26, Shoals:4) a sling bullet (still there?) a +0 robe (still there?) (25, 3, Shoals:4) a +2 rapier of flaming a +0 robe (26, 1, Shoals:4) a +0 trident 7 tomahawks (29, -1, Shoals:4) a +0 spear (29, 1, Shoals:4) a +2 trident of venom a +0 robe (29, 2, Shoals:4) a +0 spear a +0 trident (29, 10, Shoals:4) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (30, 2, Shoals:4) a +0 trident (36, 6, Shoals:4) a +0 robe (unseen) Level 1 of the Snake Pit (0, 0, Snake:1) a +3 dagger of venom (unseen)