alp Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 1, D:1) a +0 whip (5, 10, D:1) a +0 club (23, 4, D:1) 12 poisoned needles (24, 35, D:1) a +0 dagger (25, 35, D:1) a +0 hand axe (26, 34, D:1) a +0 mace (49, 43, D:1) a +0 chain mail (52, 45, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (2, 10, D:2) a +0 club (13, -17, D:2) a +0 dagger (18, 22, D:2) a +0 leather armour (19, 8, D:2) a +0 club a +0 club (19, 16, D:2) a +0 dagger (20, 8, D:2) a +0 club (28, 26, D:2) a +4 scythe of flaming a +0 robe Level 3 of the Dungeon (7, -10, D:3) a +0 club (7, -9, D:3) a +0 chain mail (12, 20, D:3) a +0 chain mail a +0 club (26, 0, D:3) a +0 club (27, 21, D:3) a +0 robe (35, 8, D:3) a +0 rapier (39, 28, D:3) a cursed -3 club (42, 8, D:3) a +4 short sword (47, -7, D:3) a +0 leather armour (48, -7, D:3) a +0 mace (49, 18, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (1, -21, D:4) a +0 flail (16, -24, D:4) a +0 hunting sling (37, -12, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, -26, D:4) a +0 whip Level 5 of the Dungeon (6, 7, D:5) a potion of lignification (12, -22, D:5) a +0 whip (14, -22, D:5) a +0 spear (19, -22, D:5) a +0 flail (25, -3, D:5) a +0 mace (25, 11, D:5) a +0 trident a +0 scale mail (27, -19, D:5) a +0 dagger (28, 18, D:5) a +0 hand axe (32, -9, D:5) a +0 spear (32, -8, D:5) a +0 short sword (36, -10, D:5) a +0 hand axe (42, -7, D:5) a +0 ring mail (46, -5, D:5) a scroll of immolation a potion of degeneration an uncursed amulet of rage Level 6 of the Dungeon [Shop] Jyluqaont's Antique Weapon Shop a +0 hand axe (81 gold) a +0 trident (94 gold) a +2 morningstar of draining (518 gold) a +0 long sword (94 gold) a +1 battleaxe of chopping (450 gold) the +5 hand crossbow of Sloth {flame, MR+ Str+2 Stlth+} (1374 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 halberd (108 gold) a cursed +0 rapier (27 gold) a +0 hunting sling (40 gold) a +0 dagger (54 gold) a +0 flail (94 gold) a +0 dagger (54 gold) (0, 0, D:6) a +0 giant spiked club (13, 20, D:6) a +0 leather armour a +0 quarterstaff (18, 2, D:6) a +0 war axe (20, 18, D:6) a +0 ring mail (21, -6, D:6) 12 poisoned needles (22, 21, D:6) a scroll of immolation (31, 22, D:6) 4 poisoned needles (34, -16, D:6) a +1 flail (35, 23, D:6) a +0 long sword (36, -3, D:6) a +0 scale mail (36, 17, D:6) a cursed +0 robe (37, -7, D:6) a +0 leather armour (40, 20, D:6) a +0 ring mail (42, 20, D:6) a +0 chain mail a +0 whip a +0 flail (43, 20, D:6) a +0 whip (45, 19, D:6) a +0 club (50, 13, D:6) a +0 helmet Level 7 of the Dungeon [Shop] Reigoaha's Book Boutique a book of Debilitation (400 gold) a book of the Dragon (900 gold) a book of Debilitation (400 gold) a book of Power (450 gold) a manual of Polearms (1104 gold) a book of Enchantments (500 gold) a book of Cantrips (200 gold) a book of Cantrips (200 gold) a book of Changes (250 gold) a book of Maledictions (250 gold) (6, 3, D:7) a +0 flail (7, 3, D:7) a +0 robe (8, 2, D:7) a +0 robe (11, -9, D:7) a +0 club a +0 leather armour (18, -2, D:7) a +0 blowgun 3 poisoned needles (19, -4, D:7) a +0 club (19, -2, D:7) a +1 short sword of venom a +0 dagger (20, -4, D:7) 2 poisoned needles (20, -3, D:7) a poisoned needle a +0 dagger (29, -3, D:7) a +0 shortbow (30, 17, D:7) a scroll of immolation (31, 3, D:7) a +0 leather armour a +0 hand axe Level 8 of the Dungeon (0, 15, D:8) a +1 mace of crushing (1, -5, D:8) 2 throwing nets (1, -2, D:8) a +0 giant club (2, -7, D:8) a +0 chain mail (7, 0, D:8) a scroll of immolation (10, 4, D:8) 2 curare-tipped needles (11, 17, D:8) a +0 robe (16, -12, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -12, D:8) a +0 flail (18, -12, D:8) a +2 hand axe of chopping (19, -8, D:8) a +0 dagger a +0 leather armour a +0 buckler a +0 flail a +0 plate armour (28, 20, D:8) a +0 giant club a +0 giant club (32, 27, D:8) a +0 club (32, 28, D:8) a +0 dagger a +0 scale mail a +0 club a +0 leather armour (32, 29, D:8) a +0 leather armour a cursed +0 leather armour a +0 club a +0 club a +0 ring mail a +2 dagger of protection a +0 flail (32, 30, D:8) a +0 club a +0 leather armour a +0 flail a +0 hand axe a cursed -1 club 2 tomahawks (33, 30, D:8) a +0 chain mail a +0 leather armour a +0 flail a +0 giant club a cursed +0 short sword a +0 chain mail a +2 flail of draining a +0 leather armour (37, -4, D:8) a +0 quarterstaff (38, 4, D:8) a +0 dagger (38, 6, D:8) a +1 falchion of slicing (39, 6, D:8) a +0 robe a +0 dagger (40, 4, D:8) a cursed -3 dagger (40, 5, D:8) a +0 whip (40, 6, D:8) a +0 dagger (43, -12, D:8) a +0 long sword (50, -8, D:8) an uncursed ring of magical power a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (2, -2, D:9) a +2 ring of intelligence (2, 4, D:9) 22 stones the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a +0 plate armour