Dungeon Crawl Stone Soup version 0.26-a0-1131-g5f66e2dd50 (webtiles) character file. Game seed: 16976481583412589735 0 anKLM the Magician (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Dec 19, 2020. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). anKLM the Magician (Vine Stalker Wanderer) Turns: 1, Time: 00:00:05 Health: 9/9 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 7/7 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 10/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit + d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 2.4 Stealth + Level 5.4 Spellcasting + Level 1.0 Hexes + Level 2.0 Summonings You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Summon Small Mammal Summ 32% 9% 1 Call Imp Summ 8% 13% 2 Freeze Ice 12% 19% 1 Call Canine Familiar Summ 8% 26% 3 Summon Guardian Golem Hex/Summ 6% 30% 3 Frozen Ramparts Ice 6% 50% 3 Summon Ice Beast Ice/Summ 5% 77% 4 Summon Lightning Spire Summ/Air 5% 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, anKLM the Vine Stalker Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 robe, a +0 dagger; and the following spells available to memorise: Summon Small Mammal, Call Imp, Freeze, Call Canine Familiar, Summon Guardian Golem, Frozen Ramparts, Summon Ice Beast, Summon Lightning Spire. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ##. #.. #.## #..#.# #@..# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anKLM the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | anKLM set off with the following items: a +0 club, a potion | of curing, a +0 robe, a +0 dagger; and the following spells | available to memorise: Summon Small Mammal, Call Imp, | Freeze, Call Canine Familiar, Summon Guardian Golem, Frozen | Ramparts, Summon Ice Beast, Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 7/7 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms, wander_ebering_terrifying_dragon_lair Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts