andwaal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 22, D:1) 3 stones (16, 17, D:1) a +0 ring mail (26, 24, D:1) a +0 helmet (33, 4, D:1) a +0 club (38, -3, D:1) a +0 robe (38, 24, D:1) a +0 flail (40, 20, D:1) a +0 club (43, 8, D:1) a +0 club (44, 11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a staff of earth (5, -14, D:2) a +0 short sword (5, -5, D:2) a +0 dagger a +0 sling (5, 12, D:2) a +0 whip (14, 31, D:2) a +0 mace (35, 29, D:2) a +0 hand axe (41, 23, D:2) a +0 dagger (58, 30, D:2) a +0 chain mail (61, 12, D:2) 7 stones Level 3 of the Dungeon (2, -2, D:3) a +0 short sword (3, -7, D:3) a +0 robe (3, -2, D:3) a +0 leather armour a +0 club (10, -31, D:3) a +0 flail of draining (10, -17, D:3) a +0 sling (10, 7, D:3) a +0 short sword (11, -31, D:3) a +0 whip (14, -31, D:3) a +0 halberd a +0 spear (21, -26, D:3) a +0 ring mail (33, -28, D:3) a +0 flail a +0 hand axe a +0 whip a +0 hand axe (34, -28, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 3 stones (14, 43, D:4) a +0 club (17, 42, D:4) a +0 leather armour (29, 29, D:4) a +0 ring mail a +0 flail a +0 flail (51, 22, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Maamil's Armour Shoppe a +0 pair of boots of flying (172 gold) a +0 scale mail of positive energy (120 gold) a +0 plate armour of fire resistance (450 gold) a scarf of invisibility (180 gold) a +0 barding (345 gold) the +0 robe "Godirutu" {rElec rN+ Will- Stlth+} (262 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +2 robe of the Archmagi (565 gold) a +0 ring mail (60 gold) a +2 leather armour of poison resistance (240 gold) (2, 0, D:5) a potion of enlightenment (2, 1, D:5) 14 gold pieces (2, 14, D:5) a +0 quarterstaff a +0 scale mail (3, 0, D:5) a +6 ring of dexterity (3, 13, D:5) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 club (3, 14, D:5) a +0 flail a +0 robe (3, 15, D:5) a +0 whip a +0 chain mail (5, 12, D:5) a +0 dagger a +0 robe (9, -1, D:5) a +0 quarterstaff (12, 9, D:5) a +0 dagger (28, 1, D:5) 2 stones (30, 18, D:5) a +0 whip (44, 34, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a poisoned dart a javelin (7, -19, D:6) a +0 long sword (21, -12, D:6) a +0 short sword a +0 robe (27, -16, D:6) a +0 dire flail a +0 robe a +3 mace a +0 robe (28, -15, D:6) a +5 hand axe a +0 robe (37, 11, D:6) a +0 long sword (43, -23, D:6) a +0 leather armour (45, 3, D:6) a +2 pair of gloves (unseen) (45, 5, D:6) a wand of digging (6) (46, 15, D:6) a staff of fire (51, 0, D:6) a potion of invisibility (53, 2, D:6) 27 gold pieces (54, 16, D:6) a +2 spear a +0 robe (61, 6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, 2, D:7) a +0 pair of boots (5, 17, D:7) a +0 shortbow (13, 2, D:7) a +0 short sword a +1 dagger of draining (14, 2, D:7) a +0 dagger (19, 27, D:7) a +0 flail (25, 12, D:7) a +0 trident (36, 44, D:7) a +2 whip of flaming a +0 robe (37, 7, D:7) a +0 war axe a +0 robe a +0 scale mail a +0 kite shield (37, 8, D:7) a +0 great sword a +0 robe (44, 6, D:7) a +0 short sword (52, 18, D:7) the +1 ring mail of Action {Rampage rCorr MP+9 Dex-5} Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (56, 18, D:7) a +0 leather armour Level 8 of the Dungeon (8, -24, D:8) a +0 spear (13, -33, D:8) 6 stones (13, 2, D:8) a +0 trident (15, 5, D:8) a +0 shortbow (20, -29, D:8) a +0 dagger (28, -38, D:8) a +0 falchion a +0 leather armour (42, -27, D:8) a +0 club (45, -26, D:8) a +0 mace a +0 ring mail (46, -27, D:8) a +0 war axe a +0 leather armour (46, -26, D:8) a +0 club a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 whip (7, -27, D:9) a +4 great sword a +0 robe (7, -26, D:9) a +0 robe (8, -27, D:9) a +2 short sword of freezing a +0 robe a +0 hand axe a +0 robe (16, -19, D:9) a +0 long sword (19, -47, D:9) a +0 morningstar a +0 robe (19, -46, D:9) a +0 long sword a +0 robe (19, -44, D:9) a +0 flail a +0 robe (20, -46, D:9) a +0 hand axe a +0 robe (20, -44, D:9) a +1 dagger a +0 robe (24, -49, D:9) a +0 ring mail (25, -32, D:9) a +0 barding (25, -1, D:9) a +0 leather armour (33, -31, D:9) +0 steam dragon scales a +0 buckler (35, -14, D:9) a +0 shortbow (58, -27, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Hiqig's Antique Armour Boutique a +0 robe (18 gold) a +0 robe (18 gold) a +0 pair of boots of stealth (299 gold) a +0 buckler (117 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 ring mail of positive energy (208 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1227 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 chain mail (117 gold) a +2 pair of boots (429 gold) (0, 0, D:10) a +0 morningstar (2, 10, D:10) a +0 giant spiked club a +0 dire flail (4, 13, D:10) a +0 flail (11, -2, D:10) a +0 giant spiked club a +0 giant spiked club (14, -16, D:10) 6 stones (28, -36, D:10) a staff of earth (38, 0, D:10) 5 stones (38, 7, D:10) a +0 flail (40, -6, D:10) 4 stones (46, -5, D:10) a +0 scale mail (49, 2, D:10) a +0 club (53, -8, D:10) 4 stones (56, 12, D:10) a phial of floods Level 11 of the Dungeon (0, 0, D:11) a scroll of blinking Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier