anet Level 1 of the Dungeon (10, -5, D:1) a +0 leather armour (13, -7, D:1) a +0 club (16, 0, D:1) a +0 plate armour (16, 14, D:1) a +0 flail (unseen) (30, -6, D:1) a +0 club (40, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 13, D:2) a +0 dagger (5, 12, D:2) a +0 whip (14, 6, D:2) a +0 spear (17, -27, D:2) a +0 whip (23, 17, D:2) a +0 spear a +0 whip a +0 whip a +0 club Level 3 of the Dungeon [Shop] Zuneij's Antique Weapon Emporium the +4 short sword of Paadifeqo {drain, rElec rPois} (1220 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 club (28 gold) a +0 dagger (56 gold) a +1 whip of draining (322 gold) a +0 mace (84 gold) the +10 dagger of Xom {flame, rCorr} (1853 gold) It burns those it strikes, dealing additional fire damage. rCorr: It protects you from acid and corrosion. the +3 sling "Punk" {acid, rCorr} (1822 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. the +4 morningstar "Ytime" {antimagic, *Slow rC++ Int+5} (1719 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+5). rC: It greatly protects you from cold. *Slow: It may slow you when you take damage. a +0 long sword (98 gold) (0, 0, D:3) a +0 robe (1, 14, D:3) a +0 club a +0 dagger a +0 dagger (1, 16, D:3) a +0 club (2, 14, D:3) a +0 dagger (2, 17, D:3) a +0 club (3, 19, D:3) a +0 club (4, 2, D:3) a +0 animal skin (6, 24, D:3) a +0 dagger (13, 46, D:3) a +0 mace (19, 15, D:3) a +0 ring mail (20, 16, D:3) a +0 plate armour (23, 37, D:3) a +0 club (25, 32, D:3) a +0 hand axe a +0 ring mail (28, 35, D:3) a +0 flail (32, 17, D:3) a +0 leather armour a +0 scythe (33, 29, D:3) a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 club a +0 ring mail a +0 hand axe a +0 flail a +0 ring mail a +0 quarterstaff a +0 hand axe a +0 hand axe a +0 dagger (34, 3, D:3) a +0 dagger (34, 29, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 robe a +0 dagger (6, 12, D:4) 9 gold pieces (14, 22, D:4) a +0 hand axe (28, 7, D:4) a +0 short sword (31, 19, D:4) a +0 club (33, 2, D:4) a +0 club (37, -4, D:4) a +0 rapier (41, 5, D:4) a +0 dagger Level 5 of the Dungeon (2, 41, D:5) a +0 mace (4, 40, D:5) a +0 hand axe a +0 leather armour (5, 40, D:5) a +0 dagger (5, 41, D:5) a +0 dagger (21, 35, D:5) a +0 shortbow (21, 36, D:5) 55 arrows (35, 28, D:5) a +0 falchion (36, 17, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 22 arrows a +0 shortbow (2, 3, D:6) a +0 giant club (7, 24, D:6) a +0 hand axe a +0 ring mail (7, 25, D:6) a +0 dagger a +0 robe a +0 leather armour (7, 26, D:6) a +0 hand axe (8, 24, D:6) a +0 dagger (12, 28, D:6) a +0 ring mail (37, 32, D:6) a +0 quarterstaff (40, 22, D:6) a +0 shortbow 15 arrows (43, -12, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 dagger a +0 robe (0, 27, D:7) a +0 shortbow (1, 0, D:7) a +0 flail (1, 28, D:7) a +0 ring mail (2, 27, D:7) 13 arrows (6, 52, D:7) a +0 robe (12, -4, D:7) a +0 robe (12, 24, D:7) a +0 spear (13, 24, D:7) a +0 ring mail (15, 28, D:7) a +0 hand axe (27, 15, D:7) a +0 whip (33, 11, D:7) a scroll of identify (38, 30, D:7) a +0 spear a +0 robe (43, 26, D:7) a +0 long sword (43, 27, D:7) a +0 robe a +0 short sword a +0 robe (49, 39, D:7) a +0 short sword (51, 39, D:7) a +0 whip a +0 dagger a +0 dagger (52, 39, D:7) a +0 short sword a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 mace (10, 3, D:8) a +0 leather armour a +0 flail (10, 4, D:8) a +0 whip (11, 4, D:8) a +0 robe a +0 dagger (17, 22, D:8) a +0 hand axe (24, 11, D:8) a +0 ring mail (25, 31, D:8) a +0 club (29, 16, D:8) a +0 chain mail a +0 hand axe (32, -5, D:8) a +0 flail a +0 leather armour a +0 hand axe (32, -4, D:8) a +0 short sword a +0 mace a +0 scale mail a +0 mace a +0 hand axe a +0 club a +0 war axe a +0 chain mail (32, 14, D:8) 2 potions of degeneration (33, -5, D:8) a +0 hand axe a +0 chain mail a +0 whip a +0 giant spiked club a +1 short sword of speed (33, 12, D:8) a +0 ring mail a +0 falchion a +0 ring mail a +0 dagger a +0 flail a +0 trident a +0 plate armour a +0 trident (33, 13, D:8) a +0 ring mail (33, 14, D:8) a +0 leather armour (36, -1, D:8) a +0 whip (36, 0, D:8) a +0 mace (37, -1, D:8) a +0 short sword (still there?) a +0 short sword (still there?) a +0 dagger (still there?) (38, 2, D:8) a +0 hand axe (39, 7, D:8) a +0 hunting sling (40, 26, D:8) a +0 trident (40, 27, D:8) a +0 mace a +0 robe (41, 9, D:8) a +0 ring mail (still there?) a +0 short sword (still there?) (41, 22, D:8) a scroll of identify (41, 24, D:8) a +3 mace a +0 robe (41, 26, D:8) a +0 robe a +4 spear a +0 robe (42, 4, D:8) a +0 trident (42, 24, D:8) a +0 long sword a +0 robe 11 arrows (43, 8, D:8) a +0 war axe (44, 1, D:8) a +0 falchion (46, 0, D:8) a +0 club (46, 1, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (3, -24, D:9) a +0 shortbow 21 arrows (7, 10, D:9) a scroll of noise (9, 12, D:9) a +0 chain mail (19, -9, D:9) a +0 dire flail a +0 giant spiked club (27, -26, D:9) 18 arrows (33, -35, D:9) a +0 shortbow 19 arrows (35, -21, D:9) a +0 hand axe of flaming (36, -21, D:9) a +1 vorpal war axe (37, -21, D:9) a +0 whip (41, -31, D:9) a +0 dagger (42, -31, D:9) a +0 halberd (47, -8, D:9) a +0 club (48, -26, D:9) 20 arrows a +0 shortbow (64, -26, D:9) a +0 flail a +0 hand axe a +0 scale mail a +0 dagger a +0 short sword a +0 leather armour (64, -25, D:9) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (skeletalised by now) (3, -11, Lair:1) 14 arrows (3, 7, Lair:1) a ring of wizardry (10, -6, Lair:1) a scroll of torment 3 scrolls of vulnerability a +0 pair of boots a +0 pair of boots a scroll of amnesia 3 scrolls of immolation a potion of flight 208 stones 4 scrolls of enchant weapon a potion of mutation a scroll of enchant armour a +0 scimitar 36 sling bullets a +0 hunting sling (10, -5, Lair:1) a water moccasin corpse (skeletalised by now)