Dungeon Crawl Stone Soup version 0.28-a0-1412-gf95308ed99 (webtiles) character file. Game seed: 10691340422866140980 11 anet the Conjurer (level 2, -1/22 HPs) Began as a Hill Orc Conjurer on Jan 7, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (549 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 549, Time: 00:01:12 Health: -1/22 AC: 2 Str: 9 XL: 2 Next: 25% Magic: 0/4 EV: 11 Int: 18 God: Gold: 26 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles b - 28 stones Armour a - a +0 robe (worn) Jewellery f - a +6 ring of intelligence Scrolls d - a scroll of amnesia {unknown} Potions e - 2 potions of magic {unknown} Skills: + Level 0.5 Fighting + Level 0.4 Axes + Level 0.2 Slings + Level 0.2 Crossbows + Level 0.5 Armour + Level 1.6 Dodging - Level 1.5 Stealth + Level 0.4 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Inner Flame Hex/Fire 1% N/A 50% 3 Tukima's Dance Hex 1% N/A 50% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Cause Fear Hex 0% N/A 88% 4 Enfeeble Hex 0% N/A 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You barely miss the jackal. The jackal barks! The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You die... #### #.#.# ...###.#.# h #.#.##.#.# #. .###.....# .. ..#.###### h# .#.## h##### .#.# .#.#.# ## .#.# ####h#...## #.## ...############.@hh#....## #..### ...#.........##.####...#.## #...# ...#.#######.##.# #......# ###.. ...#.# #.##.# ##..#.### #.. ...#.# #.##.# ####...# ##. .###.# #.##.# ##..####.. .# #.# ###.##.# ##....##. .# #.# #....#.# ###..#.. .# #.# #.#..#.# ##...# You could see 3 jackals. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 549 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 8 Club || 22 Cast: Magic Dart || 16 Armor: Robe || 14 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 555 | 548 | 7 | 0 | 475 | 1 | 555.0 | Dungeon | 555 | 548 | 7 | 0 | 475 | 1 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 555 daAuts