anet Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 8, D:1) a +0 short sword (10, 25, D:1) a +0 club (21, 1, D:1) a +0 club (22, 7, D:1) a +0 robe (24, 15, D:1) a +0 dagger (57, -12, D:1) a +0 club (60, 16, D:1) a +0 dagger (still there?) a goblin skeleton (still there?) Level 2 of the Dungeon [Shop] Unnemob's Weapon Emporium 19 stones (20 gold) a +0 rapier (44 gold) a +0 falchion (33 gold) a +0 whip (27 gold) a +0 dagger (22 gold) 12 arrows (26 gold) 30 stones (33 gold) 11 stones (12 gold) [Shop] Sileli Dorph's Distillery a potion of attraction (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of brilliance (48 gold) 2 potions of resistance (240 gold) a potion of attraction (36 gold) [Shop] Camiy's Assorted Antiques a +4 ring of protection (1044 gold) a scroll of amnesia (101 gold) a scroll of vulnerability (217 gold) a scroll of fog (58 gold) a potion of curing (87 gold) a +0 war axe (101 gold) a +0 leather armour (58 gold) a potion of attraction (87 gold) a +2 robe of the Archmagi (1093 gold) 2 potions of flight (174 gold) [Shop] Yhumm's Distillery a potion of mutation (96 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of magic (96 gold) 2 potions of lignification (72 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of attraction (36 gold) [Shop] Duhitem's Weapon Emporium a +2 long sword of holy wrath (201 gold) a +5 long sword of holy wrath (366 gold) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (920 gold) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 hunting sling (16 gold) 22 stones (24 gold) a +3 great mace of pain (365 gold) a +0 hand axe (33 gold) 19 stones (20 gold) (30, -11, D:2) a +0 leather armour a +0 dagger (39, -5, D:2) a rat corpse (skeletalised by now) (46, -5, D:2) a +0 club (48, -16, D:2) a +0 whip (49, -17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a quokka corpse