ant87 Level 1 of the Dungeon (0, 2, D:1) a +0,+0 dagger (16, 8, D:1) a +0,+0 dagger (-1, 9, D:1) a +0,+0 club (2, 9, D:1) 18 darts (-3, 12, D:1) 3 poisoned darts (-12, 27, D:1) a +1,+2 mace (-40, 34, D:1) 21 arrows (-12, 40, D:1) a +0,+0 club (0, 40, D:1) a +0,+0 spear Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets of frost (0, 10, D:2) a +0,+0 dagger (-3, 11, D:2) a +2 leather armour (16, 14, D:2) a stone (18, 14, D:2) a stone (19, 14, D:2) a stone (21, 14, D:2) a stone (23, 14, D:2) a +0,+0 quarterstaff a +0,+0 sling 6 stones (22, 20, D:2) 28 darts (42, 22, D:2) 11 arrows of flame (17, 37, D:2) 22 arrows (21, 37, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-23, 1, D:3) a +0,+0 hand axe a +1 scale mail a +0,+0 mace a +1 robe a +0,+2 dagger a +0 leather armour a +0,+0 dagger a +0 robe (-43, 4, D:3) 21 arrows (-32, 5, D:3) 19 darts (-37, 11, D:3) a dart of flame (-23, 11, D:3) a +0,+0 club (-36, 12, D:3) a dart of flame (-11, 12, D:3) a +0,+0 whip 6 tomahawks (-39, 13, D:3) a +0,+0 short sword (-13, 13, D:3) a tomahawk (-11, 13, D:3) a +0,+0 club (unseen) (-35, 14, D:3) a +0,+0 short sword a dart of flame (-14, 14, D:3) a tomahawk a +2,+0 hand axe a +0,+0 short sword (-53, 16, D:3) 5 poisoned darts (-14, 16, D:3) a +0,+0 club (-59, 18, D:3) a stone (-61, 19, D:3) a +0,+0 dagger a +0,+0 sling 19 stones (1, 22, D:3) 28 arrows (0, 23, D:3) a +0,+0 club (-19, 24, D:3) a +0,+0 club (-28, 25, D:3) a +0 pair of gloves (-26, 26, D:3) 15 stones (-60, 31, D:3) a +0,+0 club (-31, 44, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Mnaismi's Antique Weapon Shoppe the +6,+4 quarterstaff of Sin {crush, *Rage rPois Dex+3 Int+2} (225 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. It may make you go berserk in combat. a +1,+2 mace of draining (75 gold) a cursed -2,-2 crossbow (102 gold) a +0,+0 whip (62 gold) a +0,+0 dagger (50 gold) a +0,+0 club (25 gold) a +0,+0 scimitar (100 gold) a +0,+0 club (25 gold) a +0,+0 glaive (162 gold) (7, 18, D:4) a +0,+3 short sword (-15, 19, D:4) 21 poisoned needles (-15, 34, D:4) a +0 ring mail (-5, 40, D:4) a +3,+1 flail of draining a +3 ring mail of magic resistance a +0,+0 dagger (-1, 43, D:4) a +2 robe Level 5 of the Dungeon (0, 0, D:5) 2 poisoned arrows (3, 0, D:5) a poisoned arrow (0, 1, D:5) a poisoned arrow (-24, 2, D:5) a +0 pair of gloves (1, 2, D:5) a poisoned arrow (2, 2, D:5) 4 poisoned arrows (2, 4, D:5) a +0,+0 bow (36, 5, D:5) a +0,+0 sling (26, 11, D:5) a +0,+0 club (-7, 18, D:5) a cursed +0 leather armour (14, 18, D:5) a +2,+0 quarterstaff (-9, 20, D:5) a +0,+0 giant club (-16, 21, D:5) a +0,+0 giant spiked club (9, 22, D:5) a scroll of immolation (9, 24, D:5) a bat corpse (skeletalised by now) (-33, 26, D:5) 4 tomahawks (-7, 26, D:5) a +0,+0 dagger (32, 31, D:5) a +0 robe (-22, 35, D:5) a +0,+0 halberd (4, 41, D:5) a cursed +0,+0 flail a +0 ring mail (5, 41, D:5) a +0,+0 mace 3 tomahawks (5, 42, D:5) a +0,+0 mace (-2, 45, D:5) a +0,+0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0,+0 dagger (-18, 16, D:6) a +0 ring mail (-20, 21, D:6) a +0,+0 sling (-18, 22, D:6) 22 sling bullets (11, 22, D:6) a +0,+0 quarterstaff (-9, 26, D:6) a +0,+0 giant club (-9, 34, D:6) 13 bolts