aredel Level 1 of the Dungeon (0, 0, D:1) 15 stones (-29, 11, D:1) a +0 club (-12, 13, D:1) a +0 club (-28, 15, D:1) 2 stones (-27, 15, D:1) a stone (-29, 16, D:1) a cursed -3 whip 24 stones (-13, 16, D:1) a potion of haste (7, 17, D:1) a stone (-20, 21, D:1) 15 stones (6, 26, D:1) 14 sling bullets (9, 32, D:1) a +0 dagger (-27, 33, D:1) a +0 halberd (-11, 46, D:1) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (10, 2, D:3) 20 stones (3, 7, D:3) 22 stones (18, 8, D:3) a +0 mace (-1, 12, D:3) a +0 dagger a goblin corpse (rotten by now) (0, 13, D:3) a giant newt corpse (rotten by now) (-3, 16, D:3) 17 arrows (7, 23, D:3) a potion of curing (-2, 24, D:3) a beef jerky (20, 24, D:3) a +0 leather armour (21, 28, D:3) a rat corpse (rotten by now) (3, 29, D:3) a +1 leather armour of fire resistance (3, 30, D:3) a potion of confusion (7, 30, D:3) a +0 club (26, 30, D:3) a potion of berserk rage Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (10, 15, D:4) a +0 robe (13, 19, D:4) 24 arrows (-14, 27, D:4) a +0 club (-7, 32, D:4) 2 potions of resistance