aredel Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-25, 1, D:1) 20 arrows (-30, 6, D:1) a +0 dagger (-18, 6, D:1) a +0 club (-32, 7, D:1) a stone (-32, 8, D:1) a stone (-35, 10, D:1) a +0 club a stone (-37, 11, D:1) a stone (-41, 12, D:1) 2 stones (-14, 13, D:1) 11 poisoned needles (-10, 13, D:1) 16 arrows (-4, 18, D:1) 16 stones (-10, 19, D:1) a +0 dagger (-28, 23, D:1) 24 stones (-18, 24, D:1) a meat ration (-42, 29, D:1) a +0 club (4, 39, D:1) 18 stones (-29, 42, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (-7, 6, D:2) a rat corpse (skeletalised by now) (10, 7, D:2) a stone (11, 7, D:2) a stone (13, 7, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (-3, 3, D:3) a +0 whip (unseen) (-1, 3, D:3) 17 gold pieces (3, 4, D:3) an adder corpse (5, 9, D:3) a +0 dagger a goblin corpse (9, 17, D:3) a bread ration (11, 18, D:3) 14 stones (6, 22, D:3) 16 arrows (8, 22, D:3) 3 needles of confusion (14, 22, D:3) an uncursed ring of poison resistance a -1 dagger