aredel Level 1 of the Dungeon (-28, 1, D:1) 26 stones (5, 2, D:1) a +0 club (12, 2, D:1) a +0 club (-34, 8, D:1) a +0 buckler (-20, 12, D:1) a +0 scale mail (-31, 18, D:1) a cursed +0 short sword (-34, 26, D:1) 5 stones (-7, 32, D:1) a +0 ring mail (-18, 33, D:1) a +0 leather armour (-15, 33, D:1) 14 stones 5 large rocks Level 2 of the Dungeon (-18, 4, D:2) 5 stones (-44, 5, D:2) a +0 club a +1 robe of cold resistance (-52, 7, D:2) a +0 short sword (-39, 11, D:2) 24 stones (-44, 14, D:2) a +0 robe (-47, 20, D:2) a +0 scale mail (-17, 22, D:2) a +0 dagger (-16, 23, D:2) a +0 short sword (-35, 27, D:2) a +0 rapier (-19, 27, D:2) a cursed -2 quarterstaff (-32, 29, D:2) a +0 giant spiked club (-21, 32, D:2) a +0 robe (-39, 37, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (3, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an adder corpse (14, 2, D:4) a +0 scale mail (5, 6, D:4) a rat corpse (9, 6, D:4) a ball python corpse (5, 7, D:4) a giant newt corpse (6, 7, D:4) a ball python corpse (-5, 9, D:4) a scroll of identify (-10, 12, D:4) 13 gold pieces (15, 20, D:4) a bat skeleton (5, 31, D:4) a +0 club a +0 flail a cursed -1 club (11, 31, D:4) an iguana corpse (skeletalised by now) (-2, 33, D:4) a +0 leather armour