aredel Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (23, 7, D:1) 16 bolts (7, 8, D:1) 17 sling bullets (-6, 14, D:1) a potion of heal wounds (-6, 16, D:1) a +0 dagger (-11, 26, D:1) a potion of heal wounds Level 2 of the Dungeon (11, 7, D:2) 24 sling bullets of frost (-2, 15, D:2) 27 arrows (-41, 17, D:2) 28 stones (-29, 23, D:2) a potion of heal wounds (-9, 23, D:2) 26 bolts (-33, 29, D:2) 18 stones (13, 29, D:2) 7 stones (-13, 32, D:2) a potion of degeneration (-5, 42, D:2) a +0 leather armour (4, 42, D:2) a +0 mace (17, 42, D:2) a +0 club (2, 43, D:2) a +0 flail a cursed +0 ring mail (-37, 44, D:2) a +0 hand axe (4, 44, D:2) a +0 war axe a +0 ring mail a +0 dagger (-3, 50, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-16, 1, D:3) a potion of ambrosia (-1, 1, D:3) a +0 whip (-8, 2, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (-7, 2, D:3) a +0 short sword a +0 leather armour (-6, 2, D:3) a +0 mace an orc corpse (skeletalised by now) (0, 5, D:3) a +0 club a hobgoblin corpse (-10, 6, D:3) a potion of poison a goblin corpse (7, 6, D:3) a +0 whip (-1, 12, D:3) a rat corpse (2, 13, D:3) 6 gold pieces (-3, 17, D:3) a +0 hand axe (still there?) a +0 dagger (still there?)