aredel Level 1 of the Dungeon (0, 0, D:1) 23 stones (-34, 2, D:1) a +0 dagger (-3, 2, D:1) a +0 hand axe (-30, 13, D:1) a +0 whip (-36, 14, D:1) 22 stones (-25, 20, D:1) a potion of haste (-34, 26, D:1) a bread ration (15, 27, D:1) a +0 robe (-35, 31, D:1) 17 stones (20, 39, D:1) a +0 robe (-6, 41, D:1) a +0 club (-19, 48, D:1) a +0 club (-30, 49, D:1) 5 sling bullets (-27, 51, D:1) a +0 club (0, 51, D:1) a meat ration (-2, 52, D:1) a stone (7, 53, D:1) a +0 club (-2, 54, D:1) a stone (-2, 55, D:1) a stone (-31, 57, D:1) a beef jerky (2, 62, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (skeletalised by now) (0, 1, D:2) a rat corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (4, 1, D:2) 7 gold pieces (5, 2, D:2) 15 gold pieces (-33, 3, D:2) 18 stones (-7, 4, D:2) a +0 whip (-27, 6, D:2) a +0 club (-23, 6, D:2) a +0 mace (2, 6, D:2) a gold piece (-30, 10, D:2) a +0 whip (-14, 10, D:2) a potion of curing (-23, 22, D:2) 17 sling bullets (-23, 27, D:2) a +0 scale mail (5, 41, D:2) a +0 trident