aredel Level 1 of the Dungeon (0, 0, D:1) 19 arrows (16, 0, D:1) a +0 hunting sling (16, 3, D:1) a bread ration (41, 4, D:1) a potion of resistance (47, 4, D:1) a +0 club (30, 10, D:1) a +0 club (34, 11, D:1) a +0 robe (1, 14, D:1) 19 stones (37, 14, D:1) a potion of heal wounds (49, 15, D:1) a stone (52, 15, D:1) a +0 club (51, 16, D:1) a stone (50, 17, D:1) 2 stones (52, 17, D:1) a +0 dagger (50, 18, D:1) a +0 club (57, 19, D:1) a potion of agility (51, 20, D:1) a +0 hand axe (34, 24, D:1) a +0 club (43, 25, D:1) 13 sling bullets (64, 26, D:1) a +0 short sword (19, 28, D:1) a +0 club (57, 33, D:1) 12 bolts (59, 37, D:1) a potion of brilliance (27, 40, D:1) a +0 club (51, 47, D:1) a potion of brilliance (53, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (-3, 1, D:2) a stone (-4, 2, D:2) a stone (-1, 2, D:2) a cursed -3 dagger (33, 2, D:2) a stone (32, 4, D:2) a stone (-11, 11, D:2) a bread ration (1, 13, D:2) a bread ration (5, 19, D:2) a potion of beneficial mutation (-4, 28, D:2) a cursed -3 club (24, 28, D:2) a potion of curing (6, 29, D:2) a +0 dagger (-11, 38, D:2) 11 bolts (14, 41, D:2) a +0 club (37, 41, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 17 stones (-17, 5, D:3) a +0 club (-17, 6, D:3) a +0 club (-47, 10, D:3) a meat ration (-49, 20, D:3) a bread ration (1, 20, D:3) a +3 leather armour (-29, 25, D:3) a +0 robe (-3, 34, D:3) a potion of curing (-51, 35, D:3) 5 fruits (-10, 36, D:3) a +0 short sword (-27, 37, D:3) a +0 leather armour (-48, 38, D:3) a +0 dagger (-47, 38, D:3) a +0 club (-38, 40, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now)