aredel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -17, D:1) 3 large rocks (12, -3, D:1) 2 potions of lignification (16, 12, D:1) a +0 scale mail (18, -15, D:1) a +0 ring mail (21, -31, D:1) a +0 shield (23, -24, D:1) a +0 leather armour (25, -13, D:1) a +0 club (27, 12, D:1) a bat corpse (skeletalised by now) (31, 11, D:1) a bat corpse (33, 10, D:1) 3 fruits (38, 11, D:1) 3 fruits (39, 4, D:1) 26 arrows (43, -19, D:1) a +0 club a +0 animal skin (45, -32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, -26, D:2) a +0 club (18, -5, D:2) 2 potions of lignification (21, -30, D:2) a +0 hunting sling (21, -29, D:2) a +0 club (21, -13, D:2) a +0 club (22, -13, D:2) a +0 club (23, -19, D:2) an adder skeleton (23, -13, D:2) a +0 dagger a +0 club a +0 club (23, -9, D:2) a +0 club (24, -12, D:2) a +0 dagger a +0 hunting sling (25, -35, D:2) a +0 trident (26, -12, D:2) a +0 club a +0 dagger a +0 club (30, -18, D:2) a potion of degeneration (33, -9, D:2) a potion of lignification (41, 11, D:2) a potion of cure mutation (44, 12, D:2) a potion of heal wounds (46, -10, D:2) a +0 spear (48, -13, D:2) a +0 club (48, -12, D:2) a +0 spear a +0 club