aredel Level 1 of the Dungeon (0, 0, D:1) a beef jerky (12, -12, D:1) a cursed -2 whip (12, -4, D:1) a potion of might (22, -22, D:1) a cursed +0 dagger (22, 2, D:1) a +0 leather armour (23, 20, D:1) a bread ration (26, 30, D:1) a +0 robe (28, -6, D:1) a potion of curing (30, 20, D:1) a +0 dagger (31, -22, D:1) a +0 club (33, 3, D:1) a +0 whip (51, -5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -6, D:2) a meat ration (4, -16, D:2) a rat corpse (skeletalised by now) (6, -16, D:2) a +0 dagger a +0 robe (6, 6, D:2) a jackal corpse (skeletalised by now) (9, -16, D:2) a potion of brilliance (12, -1, D:2) a +1 ring mail of cold resistance (13, 6, D:2) a bread ration (15, -17, D:2) a +0 robe (16, -9, D:2) a giant gecko corpse (skeletalised by now) (17, -12, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, 28, D:2) a +0 dagger (20, 10, D:2) a dart slug corpse (22, 8, D:2) a potion of mutation (23, -1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (24, 33, D:2) a +0 club a +0 club (35, 10, D:2) a slice of pizza (38, 24, D:2) a bat corpse