asdu Level 1 of the Dungeon (7, 27, D:1) a +0 robe (10, 17, D:1) a +0 whip (14, 10, D:1) a +0 whip (18, 7, D:1) a +0 dagger (27, 11, D:1) a cursed -1 short sword (28, 38, D:1) a +0 leather armour (30, -2, D:1) a cursed -1 dagger (34, -10, D:1) a +0 robe (40, 6, D:1) a cursed -2 whip (47, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (1, -4, D:2) a +0 large shield (3, -8, D:2) a +0 hand axe (5, -1, D:2) a +0 club (6, -14, D:2) a +0 whip (6, -13, D:2) a +0 flail a +0 flail (8, -14, D:2) a +0 whip (12, 1, D:2) a +0 flail a +0 ring mail (54, -11, D:2) a +0 club (56, -12, D:2) a +0 leather armour (57, -12, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -18, D:3) a +0 hand axe (3, -13, D:3) a +2 helmet (5, -23, D:3) a cursed -2 club (6, -23, D:3) a cursed +0 halberd (8, -12, D:3) a +0 robe a +0 dagger (11, -15, D:3) a +0 dagger a +0 robe a +0 dagger (13, -16, D:3) a +0 hand axe (20, -3, D:3) 31 bolts (20, 1, D:3) a +0 spear (22, -6, D:3) a +0 club (22, -4, D:3) a cursed +0 club (22, 0, D:3) a +0 spear (33, 10, D:3) a +0 club a +0 whip (33, 11, D:3) a +0 spear (35, 6, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ycebrat's Assorted Antiques a +1 chain mail of cold resistance (330 gold) a scarf of resistance (640 gold) a wand of random effects (11) (130 gold) a potion of curing (60 gold) a +0 lajatang (300 gold) a wand of iceblast (3) (140 gold) (16, 15, D:4) a +2 dagger of freezing a +0 leather armour a +0 dagger (20, -3, D:4) a +0 long sword (21, 16, D:4) a +0 spear (28, 11, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jead Gept's General Store a scroll of remove curse (33 gold) 21 bolts (46 gold) a lamp of fire (440 gold) a fan of gales (440 gold) a ration (55 gold) a +2 plate armour of magic resistance (440 gold) a crystal ball of energy (220 gold) 25 stones (27 gold) a +0 flail (38 gold) a +0 leather armour (22 gold) a +0 dagger (22 gold) 29 stones (31 gold) a scroll of fear (38 gold) a scroll of immolation (38 gold) [Shop] Eciditimn's Antique Weapon Emporium a +0 hunting sling (43 gold) a +0 whip (72 gold) the +1 war axe of Suokaic {speed, rElec MR+} (1017 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It affects your resistance to hostile enchantments. the cursed +1 arbalest of Spite {elec, rC+ Str-3 Int+2 Dex+4} (971 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-3). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. a +0 club (29 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1394 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 mace (87 gold) a +0 glaive (188 gold) a +0 scythe of freezing (214 gold) a +0 great sword (188 gold) a +0 hand axe of venom (162 gold) a +0 hand axe (87 gold) a +0 falchion of freezing (214 gold) a +0 morningstar (116 gold) [Shop] Soih's Weapon Shop a +1 short sword of electrocution (145 gold) a +0 falchion (30 gold) a cursed -3 giant spiked club (1 gold) a cursed +0 hand axe (1 gold) 13 poisoned darts (52 gold) 17 stones (17 gold) a +0 trident (35 gold) a +0 flail (35 gold) 13 stones (13 gold) a cursed -1 hunting sling (1 gold) 18 sling bullets (90 gold) (0, 0, D:5) 23 stones (4, 26, D:5) a +0 short sword a +0 chain mail (4, 27, D:5) a +0 club a +0 robe a +0 dagger a +0 robe (8, 18, D:5) a cursed +0 rapier (16, 37, D:5) a +0 giant spiked club (17, 42, D:5) a +0 hand axe (19, 34, D:5) a +0 scale mail (32, 4, D:5) 8 sling bullets (36, -11, D:5) a +0 giant spiked club (37, 2, D:5) a +0 leather armour (44, 16, D:5) a +0 falchion (50, -9, D:5) a +0 spear (56, 23, D:5) a +0 hand axe a +0 scale mail a +0 ring mail a +0 trident a +0 leather armour (64, 11, D:5) a +0 trident (67, 7, D:5) a +0 ring mail Level 6 of the Dungeon (6, 7, D:6) 18 sling bullets (9, 23, D:6) a +0 club (13, 23, D:6) a +0 club (14, 24, D:6) a +0 dagger (16, 14, D:6) a +0 long sword (17, 3, D:6) a +0 flail (20, 35, D:6) a cursed -1 club (22, 8, D:6) a +0 giant spiked club (24, 38, D:6) a +0 giant club (27, 34, D:6) a +0 club (27, 36, D:6) a +2 whip of freezing (34, 30, D:6) a +0 club (39, -2, D:6) a +0 club (39, 14, D:6) a +0 club (41, 29, D:6) a +0 dagger (42, 2, D:6) 19 sling bullets (45, 7, D:6) a +0 dagger (50, 10, D:6) a +0 club a cursed +0 scale mail (53, 25, D:6) a +0 club (55, 30, D:6) a +0 club a +0 whip (56, 6, D:6) a +0 club (69, -2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 21 bolts (14, 19, D:7) a +0 falchion (16, 3, D:7) a +0 giant club (16, 22, D:7) a +0 trident (46, 2, D:7) a +0 robe a +0 dagger (47, -4, D:7) a +0 robe a +0 dagger (47, 0, D:7) a +0 dagger a +0 club a +0 leather armour a +0 club Level 8 of the Dungeon (6, -10, D:8) a +0 giant club (6, 0, D:8) a +0 falchion (8, 0, D:8) a +0 scimitar (12, 36, D:8) 15 bolts (21, 20, D:8) a +0 club (32, -6, D:8) a cursed -3 club a +0 chain mail (32, -5, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 ring mail a +0 mace a +0 dagger (32, -4, D:8) a +0 robe a +0 dagger (33, -4, D:8) a +0 morningstar a +0 chain mail a cursed +0 halberd a +0 robe a +0 dagger (33, -2, D:8) a +0 dagger a cursed +0 robe (33, 25, D:8) 20 sling bullets (37, 14, D:8) a +1 falchion of protection (42, 0, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, 0, D:9) a +0 robe a +1 dagger of freezing a +0 glaive a +0 chain mail (3, 11, D:9) a +0 leather armour a cursed -2 falchion (3, 15, D:9) a +0 chain mail (8, 2, D:9) a +0 scale mail (12, 1, D:9) a large rock (14, 1, D:9) a large rock (27, 23, D:9) 16 sling bullets (30, 5, D:9) 6 javelins (33, 27, D:9) a +0 robe Level 10 of the Dungeon (13, -10, D:10) a +0 falchion (13, -9, D:10) a +0 flail (15, -11, D:10) a +0 dagger a +0 robe (16, -22, D:10) an uncursed staff of conjuration (21, -23, D:10) 2 atropa-tipped darts (21, 3, D:10) 16 bolts (22, -17, D:10) a +0 flail of crushing a +0 short sword (22, -13, D:10) a +0 ring mail (23, -17, D:10) a +0 long sword (24, -14, D:10) a +2 dagger of pain (29, 11, D:10) a +0 mace (30, -12, D:10) a +0 short sword (32, 25, D:10) 19 sling bullets (45, 22, D:10) a +0 trident (52, 12, D:10) a cursed +0 scale mail (54, 25, D:10) the ring "Effid" {*Contam rF+ rC- rN+++ AC+6} [ring of protection] It affects your AC (+6). It protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It causes magical contamination when unequipped. Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (1, -1, D:11) 269 stones (8, 13, D:11) a +0 robe a +0 dagger (11, -5, D:11) a +0 short sword (11, 3, D:11) a cursed +0 robe a +0 dagger (11, 4, D:11) a +0 short sword (11, 15, D:11) a +0 flail (12, -5, D:11) a +3 short sword a +0 dagger (12, 16, D:11) a +3 flail a +0 robe a +0 robe (12, 17, D:11) a +0 morningstar a +0 robe (13, 17, D:11) a +0 morningstar (14, -2, D:11) a +0 chain mail (18, 1, D:11) a +0 dagger (19, 7, D:11) a +0 plate armour a +0 battleaxe (21, 7, D:11) a +0 flail (22, 13, D:11) 16 bolts (24, 7, D:11) a +0 short sword a +0 chain mail a +0 dagger (32, -25, D:11) a large rock (36, 0, D:11) a +0 leather armour a +0 flail a +0 chain mail a +0 scimitar (37, -16, D:11) a large rock (37, -15, D:11) a large rock (37, -11, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 trident a +0 leather armour (0, 1, D:12) a +0 short sword a +0 ring mail a +0 battleaxe a cursed +0 plate armour (0, 2, D:12) a +1 short sword of speed (12, -3, D:12) 20 gold pieces (17, -21, D:12) a +0 dagger a +0 robe (18, -21, D:12) a +2 dagger of holy wrath a +0 robe (19, -21, D:12) a +0 short sword a +0 leather armour (22, -30, D:12) a scroll of remove curse (22, -23, D:12) a +0 plate armour a +0 war axe