aspi Level 1 of the Dungeon (6, 29, D:1) 8 stones (14, 15, D:1) a +0 club (16, 1, D:1) a +0 mace (18, 22, D:1) 2 potions of degeneration (22, 11, D:1) a +0 dagger (25, 20, D:1) a +0 dagger (39, -19, D:1) a +0 mace (43, -13, D:1) a +0 plate armour (51, 6, D:1) a +0 plate armour Level 2 of the Dungeon (5, -2, D:2) a +0 short sword 2 stones (6, -26, D:2) 6 javelins (8, -31, D:2) a +0 whip (25, -13, D:2) a +0 crystal plate armour (29, -43, D:2) a +0 club (30, -14, D:2) the +2 robe of Ureohux {-Cast rC- rN+++ Str+7} Str: It affects your strength (+7). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. (34, -48, D:2) a +0 dagger (34, -34, D:2) a +0 club (49, -48, D:2) a +0 whip 3 stones (52, -28, D:2) a +0 war axe (61, 10, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, -10, D:3) 6 stones (8, -4, D:3) a +0 scale mail (10, -31, D:3) a +0 ring mail (12, -1, D:3) a +0 dagger (21, -4, D:3) 4 stones (24, -20, D:3) a +0 ring mail (33, -27, D:3) a +0 flail a +0 scale mail (42, 11, D:3) a +0 club (43, -30, D:3) a +0 club (43, -29, D:3) a +0 dagger (44, 12, D:3) a +0 trident (45, 0, D:3) a +0 dagger (47, 5, D:3) 2 stones (48, -12, D:3) a +3 quarterstaff of chaos a +0 cloak (48, -11, D:3) a +0 hammer (49, -18, D:3) a +2 scythe of protection a +0 robe Level 4 of the Dungeon [Shop] Fuyras's Antique Weapon Shop a +0 rapier (128 gold) a +0 rapier (128 gold) the +5 long sword of Beastly True Grit {flame, rElec Will+ Int-2} (1494 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. Will: It increases your willpower. a +0 dagger (64 gold) a +0 rapier (128 gold) a +0 long sword (112 gold) a +0 long sword (112 gold) a +2 vorpal spear (528 gold) [Shop] Ritoho's Distillery a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of magic (96 gold) [Shop] Weiggots's Distillery a potion of resistance (130 gold) a potion of might (52 gold) 2 potions of curing (78 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of resistance (130 gold) a potion of lignification (39 gold) a potion of curing (39 gold) (0, 0, D:4) a +0 club (3, -2, D:4) a +0 dagger (9, 12, D:4) a +0 dagger a +0 short sword a +0 club a +0 dagger a +0 chain mail a +0 hand axe (13, -1, D:4) a +0 giant spiked club (15, 21, D:4) 8 stones (20, 40, D:4) a +0 rapier (21, 16, D:4) a +0 ring mail (26, 17, D:4) a +1 antimagic dagger (37, 4, D:4) a +0 short sword 4 stones (45, 46, D:4) a +0 flail (46, 46, D:4) a +0 spear (47, 46, D:4) a +0 club (48, 25, D:4) a +2 dagger of flaming a +0 club (48, 46, D:4) a +0 halberd (49, 24, D:4) a +0 club (49, 25, D:4) a +0 club (49, 26, D:4) a +0 dagger (52, 27, D:4) a +0 club (57, 29, D:4) a +0 dagger (62, 12, D:4) a potion of degeneration Level 5 of the Dungeon (6, 14, D:5) a +0 spear (7, 14, D:5) a +0 club a +2 vampiric spear (8, 13, D:5) a +0 club (8, 14, D:5) a +0 whip a +0 leather armour (11, 21, D:5) a +0 mace (18, 20, D:5) a +0 robe a +1 whip of flaming (22, 0, D:5) a +0 spear (22, 25, D:5) a +0 dagger (37, 19, D:5) a +0 shortbow a scroll of immolation Level 6 of the Dungeon [Shop] Raxacluw's Jewellery Shop a ring of fire (350 gold) a +4 ring of protection (504 gold) a ring of protection from fire (350 gold) a ring of resist corrosion (280 gold) a ring of wizardry (420 gold) a ring of protection from fire (350 gold) a ring of fire (350 gold) [Shop] Lamill's Assorted Antiques a scroll of identify (46 gold) a scroll of butterflies (92 gold) the +2 pair of gloves "Otaiwies" {Will+} (623 gold) Will: It increases your willpower. a +2 cloak of stealth (494 gold) a lightning rod (4/4) (690 gold) a potion of heal wounds (115 gold) a ring of positive energy (460 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1212 gold) It inflicts significantly more damage against the undead. rN: It protects you from negative energy. a +0 leather armour (46 gold) (0, 0, D:6) a +0 mace (3, -2, D:6) a +0 club (8, 2, D:6) a +0 dagger a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour (9, -40, D:6) 6 stones (9, 3, D:6) a +2 dagger of freezing a +0 leather armour (10, -4, D:6) 9 stones (10, -1, D:6) a +0 dagger a +0 robe (18, -25, D:6) 5 stones (19, -31, D:6) a +0 rapier (20, -24, D:6) a +0 flail (27, -24, D:6) a +0 plate armour (28, -32, D:6) a +0 leather armour (41, 4, D:6) a +0 sling (48, -15, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Coenn's Antique Armour Boutique a +0 chain mail (121 gold) a scarf of shadows (324 gold) a +4 plate armour (1215 gold) a +0 scale mail (108 gold) a +1 pair of gloves of dexterity (445 gold) a +0 pair of gloves (121 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) [Shop] Deemun's Antique Weapon Emporium a +0 sling (46 gold) a +3 broad axe of electrocution (837 gold) a +0 war axe (108 gold) a +0 halberd (124 gold) a +0 scimitar (124 gold) the +6 quarterstaff of Wounding {freeze, rC+ Str+4 Dex+4} (2108 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 club (31 gold) a +0 trident (108 gold) [Shop] Wuseoh's Antique Armour Shop the +4 ring mail of Grace {rC+ Will+ Str-3} (1156 gold) Str: It affects your strength (-3). rC: It protects you from cold. Will: It increases your willpower. a +0 leather armour (62 gold) a +0 chain mail (139 gold) a +0 helmet (139 gold) a +0 leather armour (62 gold) a +0 chain mail (139 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) a +0 robe (21 gold) a +0 pair of gloves (139 gold) a +0 cloak (139 gold) [Shop] Iginod's Weapon Shoppe a +0 mace of draining (111 gold) the +12 flail of Gozughap {drain, Fragile rF++ Dex+5} (1435 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. Fragile: It will be destroyed if unequipped. 7 stones (10 gold) a +0 short sword (45 gold) a +0 glaive (97 gold) a +2 shortbow of flaming (261 gold) a +4 vorpal falchion (397 gold) a +1 spectral quarterstaff (255 gold) [Shop] Moucentu's Antique Weapon Shop a +1 rapier of holy wrath (355 gold) a +4 broad axe of draining (730 gold) a +0 short sword (75 gold) a +0 short sword (75 gold) a +0 sling (37 gold) the +7 flail "Canis" {pain, *Slow rF+ rN++ Stlth+} (1635 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (2, -5, D:7) a water moccasin corpse (skeletalised by now) (2, -1, D:7) a +0 robe (3, 5, D:7) an iguana corpse (skeletalised by now) (10, 4, D:7) a scroll of vulnerability (18, -30, D:7) a +0 shortbow (29, 4, D:7) a +0 hand axe a +0 leather armour (29, 6, D:7) a +0 club 3 scrolls of vulnerability an orc corpse (30, 2, D:7) a +0 hand axe a scroll of torment an orc corpse (31, 7, D:7) a +0 hand axe (still there?) a +2 shortbow of flaming (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (32, 0, D:7) a +0 falchion (33, -2, D:7) a howler monkey corpse (34, 15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 16, D:7) a +0 mace a +0 club (34, 17, D:7) a +0 hand axe (36, 21, D:7) a +0 falchion (39, 3, D:7) 8 gold pieces (39, 25, D:7) a +0 war axe (41, 6, D:7) 18 gold pieces (42, -7, D:7) a +0 dagger 2 stones (42, -6, D:7) a +0 dagger a +0 short sword 5 poisoned darts (42, -5, D:7) a +0 short sword (42, -4, D:7) a +0 whip (42, -3, D:7) a +0 dagger