Dungeon Crawl Stone Soup version 0.30-a0-390-g80c34de65d (webtiles) character file. Game seed: 2803180285910305761 22 b0ghi87 the Magician (level 3, 24/27 HPs) Began as a Djinni Conjurer on Dec 4, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (939 turns). b0ghi87 the Magician (Djinni Conjurer) Turns: 939, Time: 00:01:01 Health: 24/27 AC: 2 Str: 6 XL: 3 Next: 7% Gold: 81 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} d - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} Potions c - 2 potions of haste {unknown} e - a potion of might {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a quokka corpse Things that are here: a +0 club; a quokka corpse A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! Your Fighting skill increases to level 1! You reach down and open the door. There is an open door here. There is an open door here. Done exploring. Things that are here: a +0 club; a quokka skeleton There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a sling. Found a stone staircase leading down. You see here a +0 sling. There is a stone staircase leading down here. An adder comes into view. Found an ancient bone altar of Kikubaaqudgha. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'f'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .._... .... .... ..† ..# #.# ##.## ##.@.# #..>#...... #.)#....... #.#.#.##.## # #.###.#.... . #........##.# # #.###.#.###.#.# ####.###......... #..............# There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | b0ghi87 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | b0ghi87 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 309 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 417 | D:1 | Found a faded altar of an unknown god. 729 | D:1 | Reached skill level 1 in Fighting 939 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 939 | D:2 | Learned a level 1 spell: Apportation 939 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_cross, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 28 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 938 | 886 | 52 | 0 | 828 | 2 | 469.0 | Dungeon | 938 | 886 | 52 | 0 | 828 | 2 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 912 daAuts D:2: 26 daAuts