bananovenc Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, -7, D:1) 24 stones (15, -3, D:1) a +0 dagger (16, -34, D:1) a cursed +0 dagger (25, -19, D:1) a +0 leather armour (26, -26, D:1) 23 stones (26, 10, D:1) a +0 robe (44, -39, D:1) a +0 club (44, -38, D:1) a +0 dagger (44, -24, D:1) a +0 robe (49, -43, D:1) a +0 ring mail (50, -20, D:1) 20 stones (54, -14, D:1) a +0 short sword (54, -3, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) 19 stones (7, 6, D:2) 22 arrows (13, -13, D:2) 31 sling bullets (14, -12, D:2) a +0 short sword (14, 35, D:2) a +0 club (16, 1, D:2) 25 bolts (17, 26, D:2) a +0 short sword (20, 27, D:2) a +0 ring mail (20, 32, D:2) 25 stones (27, 37, D:2) a +0 hand axe (41, -11, D:2) a stone (45, -3, D:2) a +0 whip (55, 24, D:2) 9 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 club (2, 7, D:3) 13 sling bullets (27, -7, D:3) a +0 club a stone (30, -7, D:3) a +0 robe a stone (36, 22, D:3) 27 sling bullets (37, 3, D:3) a +0 dagger (38, 9, D:3) 18 sling bullets (39, 3, D:3) a stone (39, 4, D:3) a stone (39, 13, D:3) a +0 robe (41, 29, D:3) a +0 mace a +0 leather armour (45, 33, D:3) a +0 club a stone (45, 34, D:3) a +0 club (45, 35, D:3) a stone (45, 40, D:3) a stone (46, 2, D:3) a +0 dagger (55, 29, D:3) a +0 robe Level 4 of the Dungeon (2, 14, D:4) 10 arrows (7, 1, D:4) 24 stones (25, -1, D:4) a +0 quarterstaff (27, 11, D:4) 12 arrows (30, 13, D:4) a cursed -2 mace (34, -2, D:4) 16 stones (37, 27, D:4) 19 arrows (62, 5, D:4) a +0 chain mail (65, -10, D:4) a +0 dagger (65, -9, D:4) a +0 robe (unseen) Level 5 of the Dungeon [Shop] Xyenukuc's Antique Weapon Shoppe a +0 hunting sling (40 gold) a +0 trident (94 gold) a +0 long sword (94 gold) a +0 spear (81 gold) a +0 club (27 gold) a +0 rapier (108 gold) a cursed -2 flail (2 gold) [Shop] Tiah's Antique Weapon Boutique the +11 great mace of Starshine {vorpal, Stlth+} (1862 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 mace (75 gold) a +2 battleaxe of venom (495 gold) the +5 battleaxe of Putrescence {freeze, +Rage Int+4 Dex-5} (1127 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (-5). It lets you go berserk. a +0 spear (75 gold) a +0 rapier (100 gold) a +0 whip (62 gold) [Shop] Jofo's Distillery a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) 2 potions of berserk rage (130 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) 2 potions of mutation (208 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) (0, 0, D:5) a +0 shortbow 11 arrows (2, 1, D:5) an arrow (3, 1, D:5) an arrow (4, 1, D:5) an arrow (6, 1, D:5) 3 arrows (6, 21, D:5) a +0 flail a +0 falchion a +1 whip of freezing a +0 robe (7, 25, D:5) a +0 leather armour (8, 20, D:5) a +0 long sword (10, 15, D:5) a +0 plate armour (12, 2, D:5) a +0 giant spiked club (13, 8, D:5) a +0 scythe a cursed +0 robe (17, 8, D:5) a +0 scale mail (18, 48, D:5) a +0 whip a +0 spear (27, 8, D:5) a +0 robe a +0 dagger a +0 leather armour (27, 12, D:5) a +0 vorpal flail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (18, 11, D:6) a +0 whip (20, 11, D:6) a +0 flail (20, 26, D:6) a +1 dagger of pain (21, 26, D:6) a +0 ring mail a +0 dagger a +0 leather armour (22, 26, D:6) a +0 hand axe (22, 33, D:6) a +0 morningstar (24, -18, D:6) a +0 club a +0 leather armour (38, -15, D:6) a +0 leather armour a +0 short sword (38, -14, D:6) a +0 robe a +0 dagger (49, 6, D:6) a +0 flail (55, -5, D:6) 21 sling bullets Level 7 of the Dungeon (0, 0, D:7) 23 arrows (3, -16, D:7) a ration (6, -7, D:7) a +0 spear (8, -7, D:7) a +0 robe a +0 dagger (10, -8, D:7) a +0 club (10, -7, D:7) a +0 halberd (12, 18, D:7) a cursed -2 giant spiked club (14, 17, D:7) a +0 war axe (15, 0, D:7) a +0 leather armour a +0 hand axe of freezing (15, 1, D:7) a +0 ring mail a +0 mace (16, 1, D:7) a +0 robe a +1 dagger of speed (21, -7, D:7) 30 stones (25, -7, D:7) a +0 halberd (26, 11, D:7) a +4 chain mail of cold resistance (27, 0, D:7) a +0 dagger (27, 4, D:7) a +0 helmet (27, 12, D:7) a +5 flail of holy wrath (28, 5, D:7) a +0 mace (29, 12, D:7) the +5 plate armour of Dramatic Exits {Int+4} It affects your intelligence (+4). (29, 13, D:7) a tin of tremorstones (3/3) (34, 9, D:7) a +0 rapier (36, -15, D:7) a +0 leather armour (39, 21, D:7) a +0 dagger a +0 ring mail (42, -5, D:7) 16 bolts (43, -15, D:7) a +0 halberd (43, -14, D:7) a +0 club a +0 leather armour (43, -13, D:7) a +4 whip (45, 8, D:7) a +0 giant club 2 throwing nets (47, -21, D:7) a stone 4 arrows (47, -20, D:7) a cursed +3 battleaxe a +0 robe a +0 dire flail a +0 robe a +0 whip a +0 flail a +0 shortbow 15 arrows a +1 whip of venom (47, -14, D:7) a +0 robe (48, -21, D:7) a +0 short sword (48, -13, D:7) a +2 short sword a +0 robe (53, 3, D:7) a +0 battleaxe an uncursed ring of fire an uncursed ring of see invisible a +1 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe a cursed +1 great sword (0, 2, D:8) a cursed +0 trident a +0 robe (1, 0, D:8) a +0 robe a +1 war axe (3, 6, D:8) a +0 short sword a +0 whip (3, 15, D:8) 20 sling bullets (4, 6, D:8) a +0 hand axe (5, 1, D:8) a wand of clouds (6) (5, 6, D:8) a +0 whip (9, 29, D:8) a +0 quarterstaff (10, 26, D:8) a +0 dagger (13, 26, D:8) a +0 flail (14, 27, D:8) a +0 hand axe a +0 chain mail (16, 27, D:8) a +1 dagger of distortion a +2 robe of magic resistance (19, 10, D:8) a +0 leather armour (19, 11, D:8) a +0 dagger (20, 10, D:8) a +0 dire flail a +0 plate armour (26, 8, D:8) a +0 dagger a +0 robe (27, 7, D:8) a cursed -1 short sword a cursed +0 chain mail (28, 8, D:8) a +0 flail of protection a +0 leather armour (32, -12, D:8) a +0 ring mail (35, 3, D:8) a +0 club (35, 24, D:8) a cursed +0 robe (40, 9, D:8) a cursed +0 ring mail (44, 11, D:8) a +0 ring mail (45, 0, D:8) a +0 great mace (56, 36, D:8) a +0 cloak Level 9 of the Dungeon (9, -5, D:9) a +0 whip (20, 8, D:9) a +0 club a +0 whip a +0 club (21, 7, D:9) a +0 leather armour a +0 club (23, 8, D:9) an uncursed ring of teleportation a +0 flail a cursed +3 flail of freezing the +1 long sword "Weedid" {vorpal, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (24, -5, D:9) a +0 club (25, 11, D:9) a +1 dagger of draining (28, -5, D:9) a +0 leather armour (28, 17, D:9) a +0 leather armour (29, -5, D:9) a +0 chain mail (29, -4, D:9) a +0 robe a +0 dagger (30, -3, D:9) a +0 robe of magic resistance a +0 dagger (30, 11, D:9) 2 potions of stabbing (34, 7, D:9) 21 stones (37, 6, D:9) 15 stones (39, -16, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (7, 3, D:10) a +0 shortbow (15, 22, D:10) a +0 falchion (21, 16, D:10) a +0 dagger a +1 vorpal trident (21, 17, D:10) a +1 dagger of protection a +0 robe (21, 28, D:10) a +0 helmet (23, 49, D:10) 23 stones (28, 1, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (30, 17, D:10) 17 stones Level 11 of the Dungeon (2, 6, D:11) 17 bolts (7, 8, D:11) a +0 mace (9, -7, D:11) a +0 robe (12, -3, D:11) 11 stones (16, 23, D:11) a cursed +0 scale mail (23, 22, D:11) a potion of stabbing (24, 0, D:11) the +3 ring mail of Qaipyn {Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). (24, 3, D:11) 3 large rocks (25, -12, D:11) a +0 leather armour (25, 20, D:11) a +0 giant club a +0 giant club (26, -13, D:11) a cursed -3 giant spiked club a +0 giant club (26, 21, D:11) a +0 ring mail (38, -8, D:11) 19 sling bullets (38, -1, D:11) a large rock (39, 15, D:11) a scarf of resistance (44, 14, D:11) 15 stones (50, 7, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (5, -5, D:12) an uncursed ring of ice an uncursed ring of ice a +0 broad axe a +2 plate armour of poison resistance (6, 26, D:12) 28 stones (19, 22, D:12) a +0 flail (22, 6, D:12) a +0 club a +0 ring mail (22, 8, D:12) a cursed -1 short sword a +0 ring mail (23, 7, D:12) a +0 dagger a +0 robe (24, 9, D:12) a +0 shortbow (28, 20, D:12) a +0 long sword a +0 leather armour a +0 buckler (32, -11, D:12) a +0 pair of boots (40, -17, D:12) 30 stones (45, 27, D:12) the +5 dagger "Meysch" {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. The Shining One disapproves of the use of such an item. (46, 2, D:12) a +0 shortbow (46, 3, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a ration (0, 1, D:13) a poisoned dart (0, 2, D:13) a +0 great sword a +0 plate armour (1, 0, D:13) a poisoned dart (4, 2, D:13) a +0 great sword a +0 plate armour (31, -1, D:13) 12 gold pieces (31, 0, D:13) a scroll of teleportation the Ecumenical Temple