bartus0 the Dungeon (0, 0, D) a +0 scimitar (unseen) (0, 1, D) a +0 glaive (unseen) (0, 2, D) a +0 battleaxe (still there?) a +0 morningstar of draining (still there?) (1, -13, D) a sack of spiders (1, -11, D) a crystal ball of energy (1, -1, D) a cursed -3 mace (1, 0, D) a +0 battleaxe (still there?) a +0 short sword (still there?) (1, 1, D) a +0 glaive (still there?) a +0 dire flail of protection (still there?) (1, 2, D) a +2 battleaxe of chopping (unseen) (1, 3, D) a +0 long sword (unseen) (2, -31, D) a book of Death (2, -13, D) a +0 halberd (2, -12, D) a +0 long sword (2, -11, D) a crystal ball of energy (2, -3, D) a +2 great sword of draining a +2 shortbow of freezing a +1 cloak of poison resistance (2, 1, D) a +0 glaive (unseen) (2, 2, D) a +0 trident (unseen) (2, 3, D) a +0 battleaxe (3, -49, D) a +3 scimitar of slicing (3, -48, D) an uncursed staff of fire (3, -47, D) a +2 mace of crushing (3, -31, D) a +2 pair of boots of stealth (3, -30, D) an uncursed staff of cold (3, -13, D) a +2 robe of resistance (3, -12, D) a +0 scimitar (3, -11, D) a +5 hunting sling of flaming (3, 2, D) a +1 battleaxe of chopping (3, 3, D) a +0 long sword (unseen) (4, -61, D) a +5 triple sword (unseen) (4, -60, D) a +5 lajatang (4, -59, D) 1000 sling bullets (unseen) (4, -49, D) a sack of spiders (4, -48, D) a +4 flail of draining (4, -47, D) an uncursed staff of summoning (4, -31, D) a +0 rapier of freezing (4, -30, D) a +0 robe (4, -13, D) a +1 scale mail of magic resistance (4, -11, D) a +0 war axe (5, -61, D) a +5 quick blade (unseen) (5, -60, D) a +5 giant spiked club (unseen) (5, -59, D) a +5 bardiche (unseen) (5, -58, D) a +5 executioner's axe (unseen) (5, -56, D) a +3 shield a +3 buckler (5, -55, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -49, D) an uncursed staff of earth (5, -48, D) a book of Unlife (5, -47, D) an uncursed ring of see invisible (5, -31, D) an uncursed staff of power (5, -30, D) the cursed +1 dagger "Emagg" {flame, rElec rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. (5, -13, D) a +0 chain mail of fire resistance (5, -12, D) a +5 short sword of venom (6, -49, D) a +3 scimitar of flaming (6, -48, D) a +3 rapier of venom (6, -47, D) the cursed +1 scale mail of Moral Flaws {*Slow rPois MR++ Int+9} It affects your intelligence (+9). It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. (6, -30, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (6, -13, D) a +0 halberd (6, -12, D) a book of Debilitation (7, -49, D) the ring of Qaguuhue {Wiz Slay+6} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+6). (7, -48, D) a +2 lajatang of pain (7, -47, D) an uncursed staff of cold (7, -31, D) a +0 helmet of see invisible (7, -30, D) a +0 rapier (7, -12, D) the Grimoire of Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Lightning Bolt Conjuration/Air 5 e - Venom Bolt Conjuration/Poison 5 (7, -11, D) an uncursed staff of wizardry (7, 3, D) a +0 whip (unseen) (8, -49, D) a book of the Warp (8, -48, D) the +8 long sword "Impslayer" {elec, rC- Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It makes you vulnerable to cold. (8, -47, D) a crystal ball of energy (8, -32, D) the ring "Ivel" {MR+ Dex+5} [ring of protection from magic] It affects your dexterity (+5). It affects your resistance to hostile enchantments. (8, -31, D) a book of Minor Magic (8, -29, D) a +1 spear of piercing (8, -13, D) a +2 mace of holy wrath (8, -12, D) a lamp of fire (inert) (8, -11, D) a +0 short sword (9, -47, D) a +2 plate armour of cold resistance (9, -13, D) an uncursed staff of wizardry (9, -11, D) the +5 plate armour of Gulyced {rN+ rCorr Int+3} It affects your intelligence (+3). It protects you from negative energy. It protects you from acid and corrosion. (10, -49, D) an uncursed amulet of the gourmand (10, -48, D) an uncursed staff of power (10, -31, D) an uncursed staff of fire (10, -29, D) a +5 ring of strength (10, -20, D) a +1 trident of freezing (unseen) (10, -13, D) the +7 hand crossbow of Pestilence {elec, Str+3 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It makes you more stealthy. (10, -12, D) an uncursed staff of energy (11, -62, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -58, D) a +6 ring of intelligence a +0 shield a +0 scale mail a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24) an uncursed ring of flight (11, -57, D) an uncursed staff of energy a crystal ball of energy (11, -49, D) +2 gold dragon scales (11, -48, D) the +10 halberd of Laceration {pain, +Inv MR- Int+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+9). It affects your resistance to hostile enchantments. It lets you turn invisible. (11, -47, D) a +2 antimagic war axe (11, -31, D) a +3 rapier of electrocution (11, -29, D) a +0 trident (11, -13, D) a +2 chain mail of fire resistance (11, -11, D) a lightning rod (2/4) (12, -62, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -49, D) a book of Burglary (12, -48, D) an uncursed staff of air (12, -47, D) a phantom mirror (12, -31, D) a +1 chain mail of magic resistance (12, -30, D) an uncursed amulet of regeneration (12, -29, D) an uncursed staff of power (12, -20, D) a +0 robe (unseen) (12, -13, D) Daler's Handbook of the Scorching Mountains Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Inner Flame Hexes/Fire 3 d - Fireball Conjuration/Fire 5 e - Shatter Earth 9 (12, -12, D) a +0 mace (13, -48, D) a lightning rod (2/4) (13, -47, D) an uncursed staff of death (13, -31, D) an uncursed staff of wizardry (13, -30, D) a +2 dagger of venom (13, -29, D) a +2 plate armour of poison resistance (13, -19, D) a +2 vampiric hand axe (unseen) (13, -17, D) a +4 vampiric spear (unseen) (13, -16, D) a +0 trident (13, -13, D) a book of Unlife (13, -12, D) +0 fire dragon scales (14, -37, D) the +7 flail "Banisher" {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (14, -35, D) a +1 chain mail of poison resistance (14, -31, D) a +4 mace of draining (14, -30, D) a +1 scale mail of fire resistance (14, -29, D) a +6 ring of dexterity 6 poisoned javelins 13 javelins (14, -19, D) a +0 trident (unseen) (14, -18, D) a +0 demon trident of pain (unseen) (14, -17, D) the cursed +1 scimitar "Ywysmium" {drain, rC- rN+++ Str+3 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to cold. It renders you almost immune to negative energy. It has a curse placed upon it. a cursed +0 robe a +1 eveningstar of protection 11 poisoned javelins a +3 scale mail of fire resistance (14, -16, D) the +4 great mace of Paaristri {crush, rElec Str-4 Int+2} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It insulates you from electricity. a +0 leather armour an uncursed amulet of magic regeneration a +2 rapier of speed a +0 robe a cursed -2 rapier a +0 robe (14, -13, D) a lamp of fire (inert) (14, -12, D) a +0 robe of magic resistance (14, -11, D) a +0 whip (15, -37, D) a +1 scythe of distortion (15, -36, D) a +5 scythe of flaming (15, -35, D) the +9 staff of Wucad Mu {channel} a cursed -2 ring of dexterity a +0 scythe of freezing (15, -34, D) a +0 giant spiked club (still there?) a +2 scythe of protection (still there?) (15, -25, D) 3 javelins (15, -19, D) a +0 spear a +0 leather armour (15, -18, D) a +0 trident a +0 leather armour a +1 spear of venom 19 steel javelins a +0 leather armour (15, -17, D) a +0 rapier a +0 robe a +0 rapier a +0 robe (15, -13, D) a book of Flames (15, -12, D) a +0 battleaxe (15, -11, D) an uncursed staff of earth (16, -36, D) a +4 short sword (still there?) a +0 scythe of venom (still there?) (16, -35, D) a +2 scythe of venom (16, -22, D) a throwing net (16, -19, D) a +6 trident of venom a +0 leather armour a steel javelin (16, -18, D) a +3 trident of venom a +0 robe (16, -17, D) the cursed +1 double sword "Ydatz" {distort, rElec rPois rN+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +0 leather armour a +0 rapier of speed a +0 robe (18, -53, D) a +5 trident of venom (unseen) (18, -52, D) a +0 trident (18, -51, D) a +0 flail of protection a +2 war axe of freezing a +0 robe a cursed -1 halberd an uncursed ring of flight (19, -53, D) the +2 glaive of Zumes {pain, rN+ Dex+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from negative energy. It lets you see invisible. (19, -50, D) a +2 scimitar of holy wrath (unseen) (19, -15, D) a book of Changes (19, -13, D) an uncursed staff of power (20, -63, D) an uncursed staff of conjuration (20, -62, D) a +1 robe of fire resistance (20, -51, D) a +0 spear (unseen) (20, -47, D) a +1 rapier of venom (20, -46, D) a +7 long sword of holy wrath (20, -31, D) an uncursed staff of death (20, -30, D) a +1 quarterstaff of pain (20, -15, D) a +0 spear (20, -14, D) a book of Debilitation (20, 3, D) a +2 demon trident of electrocution a +0 robe (21, -63, D) a +0 flail (21, -62, D) a +0 dire flail (21, -47, D) a book of Flames (21, -31, D) a phantom mirror (21, -30, D) a lamp of fire (inert) (21, -15, D) a crystal ball of energy (21, -14, D) a +0 rapier of holy wrath (21, -13, D) a +1 vampiric scimitar (21, 2, D) a +1 glaive of protection (unseen) (22, -62, D) a lamp of fire (inert) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. an uncursed staff of conjuration (22, -47, D) a lightning rod (2/4) (22, -46, D) a +2 scale mail of cold resistance (22, -30, D) a +2 pair of boots of stealth (22, -29, D) a +1 plate armour of cold resistance (22, -15, D) a +6 quick blade (22, -13, D) a phial of floods (22, 2, D) a +2 trident of flaming (still there?) a +2 vampiric demon trident (still there?) (23, -62, D) a book of Fire the Tome of Creation and Envenoming Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Call Imp Summoning 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Summon Forest Summoning/Translocation 5 a book of Unlife a Grand Grimoire the Papyrus of the Harmful Glacier Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Flame Tongue Conjuration/Fire 1 d - Ensorcelled Hibernation Hexes/Ice 2 e - Ozocubu's Armour Charms/Ice 3 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 h - Freezing Cloud Conjuration/Ice/Air 6 Queshaiv's Incunabulum of Incorporation Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Venom Bolt Conjuration/Poison 5 (23, -59, D) a +2 helmet of intelligence the +2 pair of gloves "Rifatang" {-Cast rElec rCorr Dex+2} It affects your dexterity (+2). It insulates you from electricity. It prevents spellcasting. It protects you from acid and corrosion. (23, -47, D) a +2 leather armour of poison resistance (23, -30, D) an uncursed staff of poison (23, -29, D) a +2 long sword (23, -15, D) an uncursed staff of air (23, -14, D) a lamp of fire (inert) (23, -13, D) a sack of spiders (23, 3, D) a +2 spear of venom 9 javelins a +0 leather armour (24, -63, D) a sack of spiders (24, -62, D) a phial of floods (24, -47, D) a cursed ring of loudness (24, -46, D) a +2 executioner's axe of chopping (24, -31, D) a +1 scale mail of cold resistance (24, -30, D) an uncursed staff of death (24, -29, D) a crystal ball of energy (24, -15, D) the Reference Book on Dusty Feathers Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Deflect Missiles Charms/Air 6 (24, -14, D) an uncursed staff of energy (24, -13, D) an uncursed staff of conjuration (25, -63, D) a phantom mirror (25, -62, D) an uncursed staff of power (25, -47, D) a lamp of fire (inert) (25, -46, D) an uncursed staff of energy (25, -45, D) a lamp of fire (inert) (25, -31, D) a +1 robe of resistance (25, -29, D) the cursed +0 dagger of the Peculiar Runes {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, -15, D) a crystal ball of energy (25, -14, D) a +2 spear of pain (25, -13, D) a +0 trident (25, 2, D) a +0 trident a +0 robe (25, 3, D) a +0 trident the +0 scale mail of the Hills {+Blink Str-5 Int+7} It affects your strength (-5). It affects your intelligence (+7). It lets you blink. (26, -62, D) a +0 fustibalus of freezing (26, -47, D) the +6 scimitar of the Scorpion {flame, rF+++ rC- Str-5 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your dexterity (+5). It renders you almost immune to fire. It makes you vulnerable to cold. (26, -46, D) the cursed +0 quarterstaff "Kir Benk" {protect, Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It has a curse placed upon it. (26, -31, D) a book of Conjurations a book of Power the ring "Ibinemn" {Dex+3 Stlth+} [ring of dexterity] It affects your dexterity (+3). It makes you more stealthy. a +2 pair of gloves of strength (26, -29, D) the +1 scale mail "Laheityi" {rElec rF+ Dex-3} It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. (26, -15, D) a book of Cantrips (26, -14, D) an uncursed staff of fire (26, -13, D) Aloasan's Disquisition on Cloudy Displacement Spells Type Level a - Swiftness Charms/Air 2 b - Force Lance Conjuration/Translocation 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Controlled Blink Translocation 8 (27, -47, D) an uncursed staff of energy (27, -46, D) an uncursed staff of cold (27, -30, D) a +0 trident (27, -29, D) a crystal ball of energy (27, -13, D) a book of Debilitation (28, -63, D) a +4 ring of dexterity (28, -47, D) a +8 shortbow (28, -46, D) an uncursed staff of earth (28, -31, D) a +0 trident of freezing (28, -30, D) a crystal ball of energy (28, -29, D) the +1 spear of a sewer {holy, *Slow Dex+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+7). It may slow you when you take damage. (28, -23, D) a +1 trident of protection (unseen) (28, -14, D) a phantom mirror (28, -13, D) a +4 battleaxe of flaming (29, -63, D) a +0 spear (29, -62, D) the +4 hand axe of the Enchanted Forest {chop, Fragile Int+2 Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+2). It will be destroyed if unequipped. It makes you more stealthy. (29, -47, D) a +3 longbow (29, -46, D) a +7 giant spiked club (29, -31, D) a +4 trident of flaming (29, -30, D) a lamp of fire (inert) (29, -22, D) a +0 broad axe of flaming (unseen) (29, -15, D) a cursed amulet of inaccuracy (29, -13, D) a sack of spiders (29, 3, D) a javelin (30, -63, D) the ring "Onoqizarr" {rPois Str+4} [ring of poison resistance] It affects your strength (+4). It protects you from poison. (30, -62, D) an uncursed ring of wizardry (30, -47, D) the +6 broad axe "Geoceuc" {chop, +Fly Stlth+} It inflicts extra damage upon your enemies. It lets you fly. It makes you more stealthy. (30, -46, D) a cursed staff of cold (30, -31, D) a +2 demon whip of pain (30, -22, D) a +7 halberd of protection (31, -15, D) a sack of spiders (31, -14, D) a book of Beasts (31, -13, D) a book of Clouds (32, -23, D) a cursed -2 trident (unseen) (32, -15, D) an uncursed staff of wizardry (32, -14, D) a phial of floods (32, -13, D) a lightning rod (2/4) (32, 1, D) a +2 spear of freezing (33, -14, D) a crystal ball of energy (33, -3, D) a +0 trident of venom (unseen) (33, 0, D) a +5 trident of venom (unseen) (33, 2, D) the +9 spear of the Puffball {pierce, *Slow rElec Int+8 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It insulates you from electricity. It may slow you when you take damage. It makes you less stealthy. a +0 leather armour (34, -15, D) a +0 robe (34, -14, D) a lightning rod (2/4) (34, -13, D) a phantom mirror (34, -1, D) a +0 trident a +0 robe a +2 vampiric trident a +0 robe (34, 0, D) a +1 spear of distortion 13 javelins a +0 leather armour (34, 2, D) a +1 vampiric battleaxe 14 javelins of returning a cursed +0 leather armour (35, -35, D) the +4 hunting sling of Watchfulness {venom, rPois} It poisons the ammo it fires. It protects you from poison. (35, -15, D) a sack of spiders (35, -13, D) a phantom mirror (35, -5, D) 2 javelins (35, -4, D) a javelin (35, -1, D) a +0 trident (unseen) (35, 1, D) a +0 spear (unseen) (35, 3, D) a +2 rapier of venom (unseen) (36, -63, D) an uncursed staff of death (36, -49, D) a cursed amulet of inaccuracy (36, -48, D) a +3 morningstar of holy wrath (36, -34, D) the +6 arbalest "Damnation" {damnation} (36, -2, D) a +0 trident (unseen) (36, 0, D) a +0 demon trident of venom (unseen) (36, 1, D) a +4 rapier of protection (unseen) (36, 2, D) a javelin of returning a javelin a +1 trident of piercing a +0 robe (36, 3, D) 5 javelins (37, -63, D) a +0 whip (37, -49, D) a sack of spiders (37, -48, D) the Volume of Execration Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Dazzling Spray Conjuration/Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Summon Mana Viper Hexes/Summoning 5 (37, -35, D) an uncursed ring of flight (37, -34, D) a +0 leather armour of fire resistance (38, -63, D) a +1 flail of holy wrath (38, -62, D) a +4 short sword of electrocution (38, -49, D) the Papyrus of Envenoming and the Compass Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Controlled Blink Translocation 8 d - Disjunction Translocation 8 (38, -48, D) a +3 scale mail of poison resistance (38, -35, D) 4 scrolls of brand weapon the +27 Lear's hauberk (38, 2, D) (unseen) (39, -63, D) a +0 halberd (39, -62, D) a book of the Tempests a book of the Dragon a book of Dreams (39, -35, D) a book of Debilitation (39, -34, D) the +10 hand axe of Upheaval {chop, +Blink} It inflicts extra damage upon your enemies. It lets you blink. (39, -15, D) a +2 short sword of venom (39, -14, D) a lightning rod (2/4) (39, -13, D) Jiffet's Papyrus of Noxious Enchantment Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Fulminant Prism Conjuration/Hexes 4 (39, 2, D) (unseen) (40, -63, D) an uncursed staff of poison (40, -62, D) an uncursed staff of power (40, -49, D) the cursed +0 helmet "Axkes" {MR- Dex+4 SInv} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (40, -48, D) a +0 war axe (40, -35, D) a book of Necromancy (40, -34, D) an uncursed staff of power (40, -14, D) a +1 halberd of chopping (40, -13, D) a +3 chain mail of magic resistance (40, -1, D) (unseen) (41, -63, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (41, -49, D) an uncursed staff of death (41, -48, D) an uncursed staff of air (41, -35, D) a phial of floods (41, -15, D) the Tome of Ensnaring Air Spells Type Level a - Inner Flame Hexes/Fire 3 b - Tukima's Dance Hexes 3 c - Airstrike Air 4 d - Leda's Liquefaction Hexes/Earth 4 e - Freezing Cloud Conjuration/Ice/Air 6 (41, -14, D) a book of Death (42, -63, D) a +0 pair of gloves of strength (42, -62, D) an uncursed staff of fire (42, -48, D) a +2 ring mail of poison resistance (42, -39, D) a +3 spear of freezing (unseen) (42, -35, D) a +1 falchion of holy wrath (42, -34, D) a manual of Slings (42, -15, D) a book of Callings (42, -14, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. an uncursed ring of positive energy a +6 ring of strength a +4 ring of evasion 4 scrolls of amnesia (42, -13, D) a +5 spear of piercing (43, -63, D) an uncursed staff of air (43, -40, D) a +1 hand axe of chopping (unseen) (43, -39, D) a +0 dagger (unseen) (43, -35, D) a +3 spear of venom (43, -34, D) a +1 scimitar of venom (43, -15, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (43, -13, D) a +2 shortbow of velocity (44, -49, D) a cursed -2 ring of slaying (44, -48, D) a book of Transfigurations (44, -39, D) a +0 halberd (44, -38, D) the cursed +1 trident of the Final Decision {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (unseen) (44, -35, D) an uncursed amulet of magic regeneration (44, -34, D) an uncursed staff of summoning (44, -15, D) a +6 scimitar of holy wrath (44, -14, D) an uncursed ring of magical power an uncursed amulet of guardian spirit an uncursed staff of air (44, -13, D) a +4 scimitar of draining (45, -52, D) the +6 scimitar of Youthful Indiscretion {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (unseen) (45, -26, D) the +7 long sword of Equletul {slice, MP+9 Str+4 Int+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+4). It affects your magic capacity (+9). (unseen) (45, -14, D) a +1 morningstar of protection (45, -13, D) an uncursed staff of summoning (45, -12, D) the +10 battleaxe of the Maze {chop, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). (46, -55, D) the +1 flail of Analysis {flame, Fragile Int+4 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+7). It will be destroyed if unequipped. (46, -53, D) a +2 war axe of distortion a +0 robe (46, -39, D) a +5 mace the +7 chain mail of the Clam {*Corrode Regen+ Dex+8} It affects your dexterity (+8). It increases your rate of regeneration. It may corrode you when you take damage. (46, -13, D) an uncursed staff of energy (46, -12, D) a lamp of fire (inert) (47, -14, D) an uncursed amulet of magic regeneration (47, -13, D) a +5 great sword of holy wrath (47, -12, D) a +2 morningstar of protection (48, -35, D) 3 large rocks (48, -34, D) a cursed -2 great sword (unseen) (48, -33, D) +0 shadow dragon scales (unseen) (48, -32, D) a +0 great mace (still there?) 4 bolts (still there?) 6 large rocks (still there?) (48, -31, D) a large rock (48, -24, D) a +0 longbow (unseen) (48, -21, D) 12 arrows (48, -20, D) 3 arrows (48, -19, D) a +1 long sword of freezing (48, -13, D) an uncursed amulet of magic regeneration (48, -12, D) a +2 mace of draining (49, -52, D) a +0 trident (49, -43, D) an uncursed staff of conjuration (still there?) an uncursed staff of fire (still there?) (49, -33, D) a +0 broad axe (unseen) (49, -31, D) 6 bolts a large rock (49, -21, D) a +2 morningstar of crushing (49, -19, D) a +4 scimitar of protection (still there?) 7 arrows (still there?) (49, -15, D) a +0 vampiric spear (49, -14, D) a +4 battleaxe of distortion (49, -13, D) a lamp of fire (inert) (49, -12, D) a +3 ring of intelligence (50, -63, D) a book of Party Tricks (50, -44, D) the +9 quarterstaff of the Shark {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). (50, -43, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (50, -39, D) a lightning rod (2/4) (50, -34, D) a +0 war axe (unseen) (50, -32, D) a +2 great mace of holy wrath a cursed +0 chain mail a bolt (50, -27, D) the cursed +1 hand crossbow "Malienne" {penet, rPois rN++ Dex-5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (-5). It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (50, -22, D) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (50, -20, D) a +0 long sword (unseen) (50, -19, D) an arrow (50, -15, D) the ring "Ovov" {Fire +Inv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. (50, -14, D) a +3 trident of freezing (50, -13, D) a +1 halberd of protection (51, -62, D) an uncursed staff of conjuration (51, -61, D) a book of Summonings the Tome of the Freezing Rocks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Statue Form Transmutation/Earth 6 d - Shatter Earth 9 a Fen Folio a book of Battle an uncursed staff of fire (51, -51, D) an uncursed staff of air (51, -44, D) a +2 mace of crushing (51, -43, D) a +2 scythe of venom (51, -39, D) a +1 quarterstaff of draining (51, -35, D) 3 large rocks (51, -34, D) a +0 arbalest of freezing (unseen) (51, -27, D) a lamp of fire (inert) (51, -22, D) a cursed -1 longbow a +0 short sword 16 arrows a +3 leather armour of positive energy (51, -20, D) a +0 longbow (unseen) (51, -15, D) the Volume of Frigorific Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Metabolic Englaciation Hexes/Ice 5 c - Freezing Cloud Conjuration/Ice/Air 6 (51, -13, D) a +3 dagger of venom (52, -51, D) a +3 plate armour of fire resistance (52, -39, D) a book of Air (52, -38, D) a lightning rod (2/4) (52, -26, D) the +0 dagger of Valiance {flame, rN+ Int+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from negative energy. It lets you see invisible. (52, -21, D) a +0 longbow a +0 short sword 27 arrows a +0 leather armour (52, -19, D) 4 arrows (52, -15, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (52, -14, D) the +4 halberd of the Middle {pain, rC+ rN+ Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+7). It protects you from cold. It protects you from negative energy. (52, -13, D) a +3 amulet of reflection (53, -63, D) a +0 war axe (53, -62, D) a +0 short sword (53, -51, D) a +2 scimitar of flaming (53, -50, D) a +1 spear of venom (53, -39, D) a +0 great sword (53, -38, D) the +3 gold dragon scales of Boredom {rElec rPois rF+ rC+ rN+ Int+3} It affects your intelligence (+3). It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. a book of Fire a book of Dreams a book of Cantrips the ring of Ulaps {Fire Int+6} [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. the Compendium of Burning Changing Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Ice Form Ice/Transmutation 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Ring of Flames Charms/Fire 7 the Guide on the Flamy Mountains Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Ignition Fire 8 the Reference Book on Stones and Poison Spells Type Level a - Passwall Transmutation/Earth 2 b - Olgreb's Toxic Radiance Poison 4 c - Venom Bolt Conjuration/Poison 5 d - Shatter Earth 9 (53, -27, D) a +3 flail of protection (53, -26, D) a lightning rod (2/4) (53, -24, D) a +0 short sword (unseen) (53, -15, D) the +10 rapier of the Wraith {pierce, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. (53, -14, D) a +1 great sword of slicing (53, -13, D) an uncursed staff of death (54, -27, D) a +1 chain mail of cold resistance (54, -15, D) a +0 flail of protection (54, -14, D) a +1 leather armour of poison resistance (54, -13, D) a fan of gales (55, -62, D) a phantom mirror (55, -61, D) a +0 dagger (unseen) (55, -51, D) a +2 rapier of venom (55, -38, D) a book of the Sky (55, -15, D) a cursed amulet of inaccuracy (55, -14, D) a fan of gales (55, -13, D) a phial of floods (56, -63, D) a +0 whip (56, -62, D) an uncursed staff of wizardry (56, -59, D) a cursed +0 dagger a +0 robe (57, -60, D) a +0 dagger of draining (57, -58, D) the +4 rapier of Kyixinnua {flame, *Drain +Inv Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It lets you turn invisible. It causes draining when unequipped. (unseen) (57, -57, D) a +0 dire flail (unseen) (57, -55, D) a +3 great mace (unseen) (57, -54, D) a +0 mace (unseen) (58, -57, D) a cursed -1 giant club a +0 scimitar a +0 plate armour (58, -56, D) a +2 flail of holy wrath a +0 chain mail (59, -23, D) a +3 long sword of freezing (unseen) (60, -27, D) the +1 shadow dragon scales of Qaehafif {rElec rC+ rN+ Stlth++++} It protects you from cold. It insulates you from electricity. It protects you from negative energy. It makes you much more stealthy. (61, -26, D) a +1 pair of gloves of archery a +6 ring of strength an uncursed ring of protection from cold a +6 ring of intelligence a +6 ring of dexterity an uncursed staff of power (62, -63, D) the +9 scimitar "Icoiggis" {slice, +Inv rPois Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It lets you turn invisible. It makes you more stealthy. (62, -55, D) the +4 ring mail of the Immovable Emperors {-Tele Dex+6} It affects your dexterity (+6). It prevents most forms of teleportation. (62, -47, D) the +4 leather armour "Saadd" {rPois rF- MR+} It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (62, -37, D) a +1 mace of protection (62, -26, D) an uncursed staff of summoning (62, -20, D) a +2 longbow of flaming the cursed +1 leather armour "Fiqog" {rPois rC+ Stlth+} It protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (63, -62, D) a +0 spear of freezing (63, -55, D) an uncursed staff of summoning (63, -54, D) a +1 war axe of holy wrath (63, -47, D) a phantom mirror (63, -46, D) an uncursed staff of air (63, -36, D) a +6 dagger of venom (63, -21, D) a cursed -2 dagger a +0 robe an uncursed amulet of regeneration (64, -63, D) an uncursed staff of summoning (64, -47, D) a +4 trident of venom (64, -46, D) a lightning rod (2/4) (64, -37, D) the +1 rapier of the Tomato {pierce, rElec MR- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (64, -36, D) a +5 ring of dexterity (64, -27, D) a sack of spiders (64, -13, D) a lamp of fire (inert) (65, -36, D) a +3 chain mail of cold resistance (65, -13, D) a +2 ring of dexterity (66, -13, D) an uncursed staff of earth (67, -12, D) a fan of gales (68, -25, D) a +0 arbalest (unseen) (68, -22, D) an arrow (still there?) a large rock (still there?) a bolt (still there?) (68, -21, D) a large rock 10 bolts 5 arrows (68, -20, D) 3 large rocks (still there?) 2 large rocks (still there?) a bolt (still there?) 7 arrows (still there?) (69, -26, D) a +0 shortbow (unseen) (69, -25, D) 2 large rocks (unseen) (69, -24, D) an arrow (69, -20, D) a large rock 3 bolts 2 arrows (70, -31, D) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 dagger (70, -27, D) a fan of gales (70, -25, D) a +0 shortbow (unseen) (70, -24, D) a bolt (70, -21, D) a bolt (70, -20, D) an arrow a bolt (71, -55, D) a +2 shield of poison resistance (71, -30, D) a +2 dagger of protection (unseen) (71, -27, D) a +5 trident of piercing (71, -25, D) a +1 scimitar of flaming (unseen) (71, -24, D) a +0 arbalest 10 bolts (71, -23, D) a +0 arbalest 6 bolts a +0 longbow 10 arrows (71, -20, D) a large rock 2 bolts 2 arrows (72, -47, D) a cursed -3 ring of slaying (72, -46, D) a +0 falchion of flaming (72, -36, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (72, -20, D) a bolt a large rock (73, -47, D) the cursed +0 scale mail of the Hurricane {rN+ Str+4 Int+2 Stlth-} It affects your strength (+4). It affects your intelligence (+2). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (73, -46, D) a sack of spiders (73, -37, D) the +3 mace of Quarrel {crush, rElec rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. (73, -36, D) a cursed -2 dagger a +0 robe a book of Alchemy (73, -33, D) a +0 dagger a +0 robe (74, -47, D) a +1 falchion of draining (74, -46, D) a +3 hunting sling of velocity (74, -36, D) a +1 chain mail of cold resistance (74, -27, D) a +1 robe of positive energy