Dungeon Crawl Stone Soup version 0.31-a0-459-gc8a9bf3d51 (webtiles) character file. Game seed: 14063169551281676630 1193 bdfhjk the Conjurer (level 8, -2/44 (46) HPs) Began as an Octopode Conjurer on Aug 4, 2023. Slain by a wight ... wielding a +4 great sword (3 damage) ... on level 6 of the Dungeon. The game lasted 00:20:24 (6680 turns). bdfhjk the Conjurer (Octopode Conjurer) Turns: 6680, Time: 00:20:24 HP: -2/44 (46) AC: 2 Str: 6 XL: 8 Next: 43% MP: 4/15 EV: 13 Int: 22 God: Gold: 280 SH: 0 Dex: 11 Spells: 7/17 levels left rFire . . . u - +6 war axe of Sympatar {chaos, Will++} rCold . . . (no shield) rNeg . . . j - +1 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ++... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 280 gold pieces. Inventory: Hand Weapons s - a +2 flail of venom u - the +6 war axe of Sympatar (weapon) {chaos, Will++} (You found it on level 5 of the Dungeon) Will: It greatly increases your willpower. v - the +0 war axe of the Three Quests {flame, *Corrode +Blink Dex+2} (You took it off an orc on level 5 of the Dungeon) Dex: It affects your dexterity (+2). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Missiles f - 6 javelins o - 4 throwing nets Armour j - a +1 hat (worn) Wands i - a wand of charming (7) Scrolls d - a scroll of immolation e - 3 scrolls of poison g - a scroll of brand weapon h - a scroll of noise {unknown} l - 3 scrolls of enchant weapon n - a scroll of revelation {unknown} p - a scroll of fear {unknown} t - a scroll of vulnerability {unknown} w - a scroll of teleportation Potions a - a potion of magic b - 2 potions of cancellation c - 3 potions of curing k - 2 potions of might m - a potion of mutation q - a potion of heal wounds r - 2 potions of lignification Skills: - Level 0.1 Fighting + Level 0.6 Axes + Level 2.7 Dodging + Level 3.8 Stealth + Level 5.2 Spellcasting * Level 7.4 Conjurations + Level 2.7 Hexes + Level 2.9 Translocations + Level 0.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 3% 3 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 36% N/A 3% 1 Necrotise Necr 20% 1d5 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 Fulminant Prism Conj/Hex 14% 3d8 12% 4 Call Imp Summ 10% N/A 16% 2 Summon Guardian Golem Hex/Summ 11% N/A 17% 3 Orb of Destruction Conj 19% 9d8 98% 7 Spellforged Servitor Conj/Summ 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Vehumet Shops: D:4 ( Annotations: D:4 exclusions: statue and 1 more exclusion, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * An orc warrior comes into view. It is wielding a +0 glaive and wearing a +2 plate armour of cold resistance. You feel much better. The ogre attacks as you move away! The ogre barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The ogre attacks as you move away! The ogre closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You can't see that place. [a rock wall.] The orc priest is dazzled. The ogre is dazzled. Your magical contamination has completely faded away. You slash the ogre! You kill the ogre! You barely miss the orc. You grab the orc. You constrict the orc. The orc priest is no longer blind. The orc hits you with a +0 dagger. You release your grip on the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc attacks as you move away! The orc misses you. The orc attacks as you move away! The orc hits you but does no damage. Casting: Dazzling Flash (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (lightly wounded, chance to affect: 66%) The orc is charmed. The wight closely misses your orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You swap places. The wight hits you with a +4 great sword! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ############## ..#........<.###### ..........)))).o@.# ..#.########)####z############### .##.## #.# #...o..oo......).. .#...## #.# #..############### ..#.#.## #.# #..#.. # ....(..# #'# #..#.# #### ..#.#..# †). ##)#.# ..... .#...### [[[ #.#.# ##### .##.## ##...# You could see a wight, an orc priest and a friendly orc (charmed). Vanquished Creatures Menkaure (D:4) An ogre (D:6) A phantom (D:6) 2 scorpions (D:5) 4 hounds A jelly (D:4) 4 orc priests A gnoll bouda (D:5) Jessica (D:2) 2 iguanas 2 orc wizards Robin (D:4) 13 gnolls 9 adders 2 adder zombies (D:3) 3 worms 18 orcs 8 ball pythons 13 endoplasms 4 giant cockroaches 13 goblins 6 hobgoblins 4 jackals 4 quokkas A ball python skeleton (D:3) 7 bats 4 frilled lizards 10 kobolds A quokka skeleton (D:3) A quokka zombie (D:3) 8 rats 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdfhjk the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 95 | D:1 | Found a faded altar of an unknown god. 245 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 403 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:1 | Reached XP level 3. HP: 15/21 MP: 0/6 960 | D:2 | Noticed Jessica 1220 | D:2 | Reached skill level 5 in Conjurations 1386 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1736 | D:2 | Learned a level 3 spell: Dazzling Flash 1751 | D:2 | Killed Jessica 1877 | D:2 | Reached XP level 5. HP: 31/31 MP: 5/9 2815 | D:3 | Reached skill level 1 in Hexes 2966 | D:3 | Reached skill level 1 in Translocations 2966 | D:3 | Reached XP level 6. HP: 21/36 MP: 2/10 3205 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4145 | D:4 | Noticed Sigmund 4437 | D:4 | Noticed Robin 4442 | D:4 | Killed Robin 4554 | D:4 | Reached skill level 6 in Conjurations 4934 | D:4 | Found Orchoek's Weapon Shoppe. 4934 | D:4 | Noticed Menkaure 4938 | D:4 | Killed Menkaure 4939 | D:4 | Reached XP level 7. HP: 41/41 MP: 8/13 5039 | D:4 | Found a radiant altar of Vehumet. 5066 | D:5 | Entered Level 5 of the Dungeon 5406 | D:5 | Identified the +6 war axe of Sympatar {chaos, Will++} 5757 | D:5 | Reached XP level 8. HP: 46/46 MP: 0/15 5896 | D:5 | Identified the +0 war axe of the Three Quests {flame, | *Corrode +Blink Dex+2} 6313 | D:6 | Reached skill level 5 in Spellcasting 6388 | D:6 | Reached skill level 7 in Conjurations 6680 | D:6 | HP: 1/46 [wight/+4 great sword (17)] 6680 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, hellmonk_ecumenical_altar_blasted, minmay_vboxes D:2: wander_river, layout_loops_cross, minmay_joined_circles, uniq_jessica D:3: layout_loops_corners, serial_undead, serial_undead_e, serial_undead_d, serial_undead_b, serial_undead_f, serial_undead_d D:4: layout_loops_cross, vehumet_statue, serial_shops, nicolae_shop_dealshenge, shop, uniq_sigmund, uniq_robin, uniq_menkaure D:5: layout_loops_cross D:6: layout_loops_ring, nicolae_nh_ransacked_shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.8 Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 5 | 5.2 Hexes | 1 2 | 2.7 Translocations | 1 2 | 2.9 Fighting | | 0.1 Axes | | 0.6 Dodging | | 2.7 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | 7 | || 23 Tentacles | 5 | 2 | 2 || 9 Constrict | 2 | 5 | 5 || 12 Flail | | 9 | || 9 War axe | | | 16 || 16 Cast: Magic Dart | 53 | 114 | 68 || 235 Searing Ray | 6 | 27 | 12 || 45 Iskenderun's Myst | | | 3 || 3 Dazzling Flash | | | 2 || 2 Ability: Evoke Blink | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | 2 | 6 | 1 || 9 Potion | 1 | 2 | 2 || 5 Stab: Sleeping | | | 1 || 1 Armour: Skin | | 7 | 3 || 10 Dodge: Dodged | 9 | 18 | 22 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6689 | 6370 | 319 | 291 | 5203 | 6 | 1114.8 | Dungeon | 6689 | 6370 | 319 | 291 | 5203 | 6 | 1114.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1693 daAuts D:3: 1378 daAuts D:5: 1151 daAuts D:4: 1056 daAuts D:1: 1028 daAuts D:6: 381 daAuts