Dungeon Crawl Stone Soup version 0.31-a0-466-g98c9adc2b6 (webtiles) character file. Game seed: 910726297630679646 203 bdfhjk the Conjurer (level 5, -10/31 HPs) Began as an Octopode Conjurer on Aug 5, 2023. Mangled by Edmund ... wielding a +1 dire flail of protection (13 damage) ... on level 4 of the Dungeon. The game lasted 00:08:00 (3477 turns). bdfhjk the Conjurer (Octopode Conjurer) Turns: 3477, Time: 00:08:01 Health: -10/31 AC: 1 Str: 7 XL: 5 Next: 81% Magic: 2/10 EV: 13 Int: 22 God: Gold: 97 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . e - +1 short sword (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - a +1 short sword of electrocution (weapon) p - a +0 short sword of draining Missiles l - 3 boomerangs Scrolls b - a scroll of acquirement {unknown} f - a scroll of poison {unknown} g - a scroll of noise {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} n - 3 scrolls of immolation {unknown} o - a scroll of blinking {unknown} q - 3 scrolls of identify {unknown} r - a scroll of revelation {unknown} Potions a - a potion of magic c - 3 potions of heal wounds {unknown} h - a potion of curing {unknown} i - 4 potions of might {unknown} j - a potion of enlightenment {unknown} s - a potion of mutation {unknown} t - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting + Level 5.4 Conjurations + Level 0.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 8% 3d6 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Call Imp Summ 8% N/A 17% 2 Lesser Beckoning Tloc 8% N/A 17% 2 Gell's Gravitas Tloc 4% N/A 34% 3 Teleport Other Tloc 4% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Fedhas Annotations: D:3 Sigmund D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the iguana. The iguana is almost dead. You constrict the iguana. You kill the iguana! Edmund is nearby! Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" There is an escape hatch in the floor here. Edmund asks, "Have you met my wondrous brother?" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 ring mail (82% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is moderately wounded. The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund barely misses you. Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Your grab misses Edmund. You squeeze Edmund, but do no damage. Edmund is heavily wounded. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +1 dire flail of protection! You die... #......# ....# .... #......# ...#.@... #......# #>.$.# #......# #.# #......# #@# #..†...# #.# #......# #.# #......#########.# #......@@...>....# #......########### ####.#.....#### #.##..#....# #.#..<#.##.# #.########.# #..........# ############ You could see Edmund. Vanquished Creatures Natasha (twice) (D:3) An iguana (D:4) 3 gnolls (D:3) 2 adders (D:2) 2 worms 2 dart slugs 3 ball pythons 7 bats 3 endoplasms 4 giant cockroaches 7 goblins 11 hobgoblins 2 jackals (D:1) 5 quokkas 2 frilled lizards 8 kobolds 3 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdfhjk the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 130 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 488 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 491 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:1 | Found a faded altar of an unknown god. 1303 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 2155 | D:3 | Found a white marble altar of Elyvilon. 2353 | D:3 | Reached skill level 5 in Conjurations 2458 | D:3 | Noticed Sigmund 2558 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/10 2942 | D:3 | Noticed Natasha 2946 | D:3 | Killed Natasha 3176 | D:3 | Noticed Natasha 3183 | D:3 | Killed Natasha 3305 | D:3 | Learned a level 4 spell: Fulminant Prism 3384 | D:4 | Found a blossoming altar of Fedhas. 3451 | D:4 | Noticed Edmund 3477 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic D:3: wander_river, layout_loops_corners, mainiacjoe_overflow_paths, amcnicky_mini_rare_corridor_liquid, hangedman_decor_points, uniq_natasha, uniq_sigmund D:4: layout_basic, grunt_temple_overflow_champion_of_chaos, fedhas_altar_fruit_tree, gammafunk_temple_overflow_elements, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.9 Conjurations | 5 | 5.4 Dodging | | 2.1 Hexes | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Constrict | 6 | 2 || 8 Short sword | 10 | 10 || 20 Tentacles | 1 | 1 || 2 Cast: Magic Dart | 63 | 55 || 118 Searing Ray | | 6 || 6 Armour: Skin | 3 | || 3 Dodge: Dodged | 7 | 8 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3475 | 3223 | 252 | 31 | 2814 | 4 | 868.8 | Dungeon | 3475 | 3223 | 252 | 31 | 2814 | 4 | 868.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1333 daAuts D:1: 1061 daAuts D:2: 910 daAuts D:4: 169 daAuts