Dungeon Crawl Stone Soup version 0.29-a0-25-g7f48f510a0 (webtiles) character file. Game seed: 8960415523538915444 1 bezhaha the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on Jan 31, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (27 turns). bezhaha the Sneak (Vine Stalker Enchanter) Turns: 27, Time: 00:00:19 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: invisible A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: * Level 0.9 Short Blades - Level 1.5 Dodging + Level 3.6 Stealth + Level 2.2 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the jackal. The jackal is moderately wounded. The jackal misses you. x2 You barely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. Found 19 gold pieces. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal stops to sniff the ground. The jackal bites you but does no damage. You see here 19 gold pieces. Found a white potion. The jackal bites you but does no damage. The jackal closely misses you. You fade into invisibility! You hit the quokka. Your bite misses the quokka. The quokka is almost dead. The quokka bites you. The jackal barely misses you. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. You kill the quokka! The jackal closely misses you. The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. The jackal bites you. You die... #.⌠...<...⌠.# #.......r...# #...........# ##..#####..## #.. #.r.# #... ##h..# ##!..#.$.## #.....### #....h.@# #....hhh# ....####### ###. # You could see 4 jackals. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_cross Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 1 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 1 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts