Dungeon Crawl Stone Soup version 0.31-a0-1327-g8c40ea976f (webtiles) character file. Game seed: 3553990784131673888 377 bezhaha the Vexing (level 6, -8/41 HPs) Began as a Vampire Enchanter on Dec 21, 2023. Mangled by a gnoll ... wielding a +2 halberd of venom ... led by a gnoll bouda (16 damage) ... on level 5 of the Dungeon. The game lasted 00:06:21 (3095 turns). bezhaha the Vexing (Vampire Enchanter) Turns: 3095, Time: 00:06:21 Health: -8/41 AC: 5 Str: 9 XL: 6 Next: 45% Magic: 3/12 EV: 11 Int: 20 God: Gold: 263 SH: 0 Dex: 14 Spells: 9/13 levels left rFire + . . r - +6 dagger of the Threshing Salmon {freeze, Str+2 SInv} rCold . . . (no shield) rNeg + . . b - +2 leather armour {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... w - amulet of the acrobat Stlth ++ u - ring of protection from fire HPRegen 0.46/turn (no ring) MPRegen 0.13/turn %: acrobat @: lethally poisoned (-8 -> -17), weakened, very slightly contaminated, healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons f - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (You acquired it on level 2 of the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. r - the +6 dagger of the Threshing Salmon (weapon) {freeze, Str+2 SInv} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). SInv: It lets you see invisible. Armour b - a +2 leather armour of positive energy (worn) Jewellery u - a ring of protection from fire (left hand) w - an amulet of the acrobat (around neck) Wands q - a wand of flame (17) Scrolls d - 2 scrolls of torment g - a scroll of enchant weapon h - 2 scrolls of noise i - 4 scrolls of teleportation j - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} l - a scroll of blinking n - 3 scrolls of fear o - a scroll of vulnerability {unknown} t - a scroll of enchant armour {unknown} Potions a - a potion of enlightenment {unknown} c - a potion of invisibility m - a potion of attraction {unknown} p - 2 potions of heal wounds {unknown} s - a potion of berserk rage {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 4.2 Spellcasting - Level 6.3 Hexes * Level 2.8 Necromancy * Level 2.7 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 1% 1 b - Tukima's Dance Hex 29% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 29% N/A 4% 3 Sigil of Binding Hex 29% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 32% N/A 8% 2 Dazzling Flash Conj/Hex 32% N/A 14% 3 Vampiric Draining Necr 15% 2d7 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 halberd of venom (chance to affect: 67%) You miscast Tukima's Dance. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Casting: Tukima's Dance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 halberd of venom (chance to affect: 67%) The gnoll struggles to resist. The gnoll hits you from afar with a +2 halberd of venom! You are poisoned. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. You feel very sick. The gnoll attacks as it pursues you! The gnoll completely misses you. Casting: Tukima's Dance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 halberd of venom (chance to affect: 67%) The gnoll struggles to resist. You feel sick. The gnoll hits you from afar with a +2 halberd of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll shouts! Unknown command. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +2 halberd of venom! You die... #.# #.# #.# #<# #.. #.# #w# #.# #.# #.# #.# #.###########.# #.............# #####..[.....@# #.#######.# #.# #g# #.# #g# #.# gg. #.# ##g## #.# g.. #.# ... ... You could see a gnoll bouda (unable to see you), 5 gnolls and a dart slug (unable to see you). Vanquished Creatures A scorpion (D:4) A gnoll bouda (D:4) 2 orc priests (D:3) 3 gnolls (D:4) 6 adders A worm (D:4) A dart slug (D:1) 5 orcs 2 bats 4 endoplasms 4 giant cockroaches 14 goblins 10 hobgoblins 7 kobolds 2 quokkas 9 ball pythons A frilled lizard (D:3) 4 rats 77 creatures vanquished. Vanquished Creatures (collateral kills) Ijyb (D:3) Robin (D:3) 2 gnolls (D:4) A goblin (D:3) 5 creatures vanquished. Vanquished Creatures (others) 3 dancing weapons 3 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Learned a level 1 spell: Slow 103 | D:1 | Reached skill level 5 in Hexes 142 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 612 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 612 | D:2 | Reached XP level 3. HP: 12/24 MP: 6/6 812 | D:2 | Reached skill level 6 in Hexes 1340 | D:2 | Identified a scroll of acquirement 1343 | D:2 | Acquired the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 1343 | D:2 | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 1350 | D:2 | Learned a level 3 spell: Tukima's Dance 1511 | D:3 | Reached XP level 4. HP: 28/30 MP: 8/8 1517 | D:3 | Noticed Ijyb 1626 | D:3 | Killed Ijyb 1627 | D:3 | Reached skill level 1 in Earth Magic 1770 | D:3 | Reached skill level 1 in Necromancy 1934 | D:3 | Noticed Robin 1952 | D:3 | Reached XP level 5. HP: 32/35 MP: 9/9 1960 | D:3 | Killed Robin 2274 | D:3 | Identified the +6 dagger of the Threshing Salmon {freeze, | Str+2 SInv} 2520 | D:4 | Reached XP level 6. HP: 28/41 MP: 5/11 3070 | D:5 | Entered Level 5 of the Dungeon 3095 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_basic D:3: layout_loops_ring, uniq_ijyb, uniq_robin D:4: layout_cave_pools D:5: layout_loops_ring, water_maze_lemuel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 5 6 | 6.3 Earth Magic | 1 2 | 2.7 Spellcasting | 3 4 | 4.2 Necromancy | 1 2 | 2.8 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 86 | 113 || 199 Bite | 8 | 11 || 19 Punch | 3 | 2 || 5 Staff | 30 | 28 || 58 Cast: Slow | 3 | || 3 Tukima's Dance | | 15 || 15 Use: Scroll | 5 | 4 || 9 Potion | | 1 || 1 Stab: Sleeping | 10 | 5 || 15 Distracted | | 1 || 1 Armour: Robe | 56 | 17 || 73 Leather armour | | 50 || 50 Dodge: Dodged | 70 | 67 || 137 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3097 | 3007 | 90 | 79 | 2155 | 5 | 619.4 | Dungeon | 3097 | 3007 | 90 | 79 | 2155 | 5 | 619.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 983 daAuts D:2: 924 daAuts D:4: 590 daAuts D:1: 572 daAuts D:5: 24 daAuts