Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 10146972668775213908 1024 bignoob the Poker (level 8, -1/67 HPs) Began as a Gnoll Chaos Knight on Oct 19, 2021. Was a Plaything of Xom. Slain by a gnoll (9 damage) ... on level 5 of the Dungeon on Oct 20, 2021. The game lasted 00:18:16 (4091 turns). bignoob the Poker (Gnoll Chaos Knight) Turns: 4091, Time: 00:18:17 Health: -1/67 AC: 5 Str: 16 XL: 8 Next: 22% Magic: 5/12 EV: 13 Int: 11 God: Xom [..*...] Gold: 142 SH: 0 Dex: 12 Spells: 4/13 levels left rFire . . . SeeInvis . a - +0 spear (chaos) rCold + . . Faith . (no shield) rNeg . . . Spirit . w - +0 robe rPois . Reflect . l - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . q - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.21/turn g - +4 ring of slaying MPRegen 0.13/turn x - ring of protection from cold @: lit by a corona, attractive, very slightly contaminated, glowing A: fangs 1, strong nose, distributed training, strong 1, wild magic 1, MP-powered wands a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) c - a +0 arbalest k - a +1 dagger of draining m - a +2 antimagic dagger o - a +0 dagger of speed Missiles j - a curare-tipped dart (quivered) Armour b - a +2 leather armour e - a +0 ring mail l - a +0 helmet (worn) n - a +0 scale mail q - a +0 pair of gloves (worn) w - a +0 robe (worn) Jewellery g - a +4 ring of slaying (left hand) x - a ring of protection from cold (right hand) Wands t - a wand of polymorph (15) Scrolls d - a scroll of fear {unknown} p - a scroll of holy word {unknown} r - 3 scrolls of identify s - a scroll of enchant weapon {unknown} Potions f - a potion of attraction i - 3 potions of mutation u - a potion of flight {unknown} v - a potion of invisibility Skills: + Level 7.3 Fighting + Level 3.1 Short Blades + Level 3.1 Long Blades + Level 3.1 Axes + Level 3.1 Maces & Flails + Level 7.3 Polearms + Level 3.1 Staves + Level 3.1 Slings + Level 3.1 Bows + Level 3.1 Crossbows + Level 3.1 Throwing + Level 5.5 Armour + Level 4.0 Dodging + Level 3.1 Stealth + Level 3.1 Shields + Level 3.1 Unarmed Combat + Level 3.1 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Transmutations + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Poison Magic + Level 3.4 Invocations + Level 3.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blade Hands Tmut 4% N/A 97% 5 b - Searing Ray Conj 18% 3d3 21% 2 c - Passwall Tmut/Erth 7% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 36% 1d4 14% 1 Sandblast Erth 18% 2d7 14% 1 Static Discharge Conj/Air 9% N/A 21% 2 Portal Projectile Hex/Tloc 18% N/A 36% 3 Fulminant Prism Conj/Hex 4% 3d6 75% 4 Petrify Tmut/Erth 9% N/A 75% 4 Excruciating Wounds Necr 4% N/A 97% 5 Lee's Rapid Deconstruct Erth 4% 3d6* 97% 5 Lightning Bolt Conj/Air 4% 1d16 97% 5 Metabolic Englaciation Hex/Ice 4% N/A 97% 5 Statue Form Tmut/Erth 6% N/A 100% 6 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Your muscles are strong. (Str +2) Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History Aiming: Searing Ray (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a +0 robe (79% to hit) The searing ray hits the gnoll shaman. The gnoll shaman is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll shaman. The gnoll shaman is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll shaman closely misses you. The searing ray hits the gnoll shaman! The gnoll shaman is severely wounded. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll shaman closely misses you. The searing ray hits the gnoll shaman. The gnoll shaman is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. You finish channeling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll shaman mumbles some strange prayers to its god against you. You are outlined in light. It was a potion of attraction. You feel attractive to monsters. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. The gnoll is pulled toward you! x2 It was a potion of curing. You feel better. The gnoll barely misses you. The gnoll hits you with a +0 spear! You die... ############ ##########@g........# #.......##gg........# #######.......##.gg.......# ..............##..........# .....##.......##..........# .###>##.......######.....#.... .###.##.......######.....#.... ......+....)..'..........'.... ####.##)......#####......#.... You could see a gnoll shaman and 4 gnolls. Vanquished Creatures Grinder (D:4) A wyvern (D:4) A black bear (D:4) A tengu (D:5) A phantom (D:4) A scorpion (D:3) 2 jellies 3 iguanas (D:5) Ijyb (D:4) An orc wizard (D:3) A hound zombie (D:5) 4 gnolls 8 adders An ufetubus (D:5) An adder skeleton (D:4) 3 dart slugs (D:1) 7 orcs 8 endoplasms 5 giant cockroaches 11 goblins 8 hobgoblins 3 quokkas 5 ball pythons 6 bats (D:1) 7 frilled lizards 4 kobolds 6 rats 101 creatures vanquished. Vanquished Creatures (collateral kills) A hound skeleton (D:4) 1 creature vanquished. Vanquished Creatures (others) A hound skeleton (D:4) 1 creature vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Gnoll Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 109 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 140 | D:1 | XOM: silly message 291 | D:1 | Reached XP level 3. HP: 35/35 MP: 3/3 573 | D:2 | Reached skill level 1 in Invocations 650 | D:2 | Reached skill level 1 in Short Blades 650 | D:2 | Reached skill level 1 in Long Blades 650 | D:2 | Reached skill level 1 in Axes 650 | D:2 | Reached skill level 1 in Maces & Flails 650 | D:2 | Reached skill level 1 in Staves 650 | D:2 | Reached skill level 1 in Slings 650 | D:2 | Reached skill level 1 in Bows 650 | D:2 | Reached skill level 1 in Crossbows 650 | D:2 | Reached skill level 1 in Throwing 650 | D:2 | Reached skill level 1 in Stealth 650 | D:2 | Reached skill level 1 in Shields 650 | D:2 | Reached skill level 1 in Unarmed Combat 650 | D:2 | Reached skill level 1 in Spellcasting 650 | D:2 | Reached skill level 1 in Evocations 869 | D:2 | Reached XP level 4. HP: 41/41 MP: 5/5 903 | D:2 | Found an opulent altar of Gozag. 1012 | D:2 | Found a faded altar of an unknown god. 1300 | D:3 | Noticed a scorpion 1305 | D:3 | Killed a scorpion 1306 | D:3 | Reached skill level 1 in Conjurations 1306 | D:3 | Reached skill level 1 in Hexes 1306 | D:3 | Reached skill level 1 in Summonings 1306 | D:3 | Reached skill level 1 in Necromancy 1306 | D:3 | Reached skill level 1 in Translocations 1306 | D:3 | Reached skill level 1 in Transmutations 1306 | D:3 | Reached skill level 1 in Fire Magic 1306 | D:3 | Reached skill level 1 in Ice Magic 1306 | D:3 | Reached skill level 1 in Air Magic 1306 | D:3 | Reached skill level 1 in Earth Magic 1306 | D:3 | Reached skill level 1 in Poison Magic 1306 | D:3 | Reached XP level 5. HP: 47/47 MP: 5/7 1373 | D:3 | Learned a level 5 spell: Blade Hands 1390 | D:3 | XOM: summons 1 hostile shadow creature 1594 | D:3 | XOM: 9-stop teleportation journey 2033 | D:4 | Noticed a wyvern 2033 | D:4 | XOM: summons friendly quasit 2035 | D:4 | XOM: enchant monster (bad) 2053 | D:4 | Killed a wyvern 2054 | D:4 | Reached skill level 5 in Armour 2054 | D:4 | Reached XP level 6. HP: 12/53 MP: 7/9 2444 | D:4 | Noticed Grinder 2454 | D:4 | XOM: summons 6 friendly demons 2470 | D:4 | Killed Grinder 2471 | D:4 | Reached XP level 7. HP: 30/60 MP: 10/10 2766 | D:4 | Noticed Ijyb 2778 | D:4 | Killed Ijyb 2894 | D:4 | XOM: 5-stop teleportation journey 2938 | D:4 | XOM: 2-stop teleportation journey 3157 | D:4 | XOM: cast spell 'Summon Hydra' 3317 | D:5 | Entered Level 5 of the Dungeon 3434 | D:3 | XOM: give mutations 3434 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [Xom's grace] 3434 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [Xom's | grace] 3434 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [Xom's grace] 3447 | D:3 | Learned a level 2 spell: Searing Ray 3450 | D:3 | Learned a level 2 spell: Passwall 3642 | D:5 | Reached XP level 8. HP: 60/67 MP: 12/12 3683 | D:5 | XOM: divination: detect creatures 4037 | D:5 | XOM: 3-stop teleportation journey 4089 | D:5 | HP: 3/67 [gnoll (5)] 4090 | D:5 | HP: 1/67 [gnoll (2)] 4091 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_hornbeckon, minmay_pentomino_x2 D:3: layout_basic, chequers_serial_rivers_marsh D:4: layout_loops_cross, skrybe_limestone_x, kennysheep_generic_room_12, uniq_grinder, uniq_ijyb D:5: layout_basic, hangedman_decor_clover_reticule Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Invocations | 1 2 3 | 3.4 Short Blades | 1 2 3 | 3.1 Long Blades | 1 2 3 | 3.1 Axes | 1 2 3 | 3.1 Maces & Flails | 1 2 3 | 3.1 Staves | 1 2 3 | 3.1 Slings | 1 2 3 | 3.1 Bows | 1 2 3 | 3.1 Crossbows | 1 2 3 | 3.1 Throwing | 1 2 3 | 3.1 Stealth | 1 2 3 | 3.1 Shields | 1 2 3 | 3.1 Unarmed Combat | 1 2 3 | 3.1 Spellcasting | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.1 Conjurations | 1 2 | 2.5 Hexes | 1 2 | 2.5 Summonings | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Translocations | 1 2 | 2.5 Transmutations | 1 2 | 2.5 Fire Magic | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Poison Magic | 1 2 | 2.5 Dodging | 3 4 | 4.0 Armour | 5 | 5.5 Fighting | 7 | 7.3 Polearms | 7 | 7.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 87 | 107 | 117 || 311 Bite | 4 | 5 | 7 || 16 Punch | | 1 | 3 || 4 Unarmed | | | 1 || 1 Throw: Dart | | 2 | || 2 Cast: Searing Ray | | | 1 || 1 Use: Scroll | | 2 | || 2 Potion | | | 3 || 3 Stab: Sleeping | | | 4 || 4 Armor: Leather armour | 15 | | || 15 Ring mail | 5 | 7 | || 12 Scale mail | | 8 | 9 || 17 Robe | | | 14 || 14 Dodge: Dodged | 35 | 26 | 39 || 100