billydstr Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 0, D:1) a +0 short sword (unseen) (-25, 6, D:1) a +2 centaur barding (-2, 16, D:1) a +0 whip (-37, 23, D:1) 24 arrows (15, 26, D:1) 13 arrows of frost Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (-4, 7, D:2) a +0 ring mail (55, 7, D:2) a +0 dagger (-2, 9, D:2) a +0 dagger (31, 9, D:2) a potion of might (8, 15, D:2) a +0 ring mail (28, 15, D:2) a +0 short sword (8, 16, D:2) a +0 club (30, 16, D:2) a +0 short sword (13, 17, D:2) a cursed +0 mace (29, 17, D:2) 3 stones (49, 30, D:2) a +0 club a +0 hunting sling 21 stones (19, 43, D:2) a +0 leather armour (22, 43, D:2) a +0 plate armour (9, 44, D:2) a +0 club (unseen) (39, 44, D:2) 14 arrows (-3, 45, D:2) a +0 robe (45, 45, D:2) 19 stones (46, 45, D:2) a +0 robe (17, 56, D:2) a +0 long sword (39, 56, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (26, 2, D:3) a +0 dagger 4 stones (6, 6, D:3) a +0 ring mail (42, 8, D:3) a +0 leather armour (4, 12, D:3) a +0 mace (10, 13, D:3) a +0 whip 2 stones (3, 15, D:3) a stone (11, 20, D:3) a +0 club (-2, 23, D:3) a +0 dagger (9, 25, D:3) a +0 spear (7, 28, D:3) a +0 whip (7, 30, D:3) a +0 dagger (32, 30, D:3) 18 arrows (6, 31, D:3) a +0 flail (7, 31, D:3) 16 stones (8, 31, D:3) a +0 club (unseen) Level 4 of the Dungeon [Shop] Tweofrek's Weapon Shoppe a +0 falchion (30 gold) a +0 spear of freezing (74 gold) the cursed -2 battleaxe "Strittuicw" {vamp, rPois rN+ Str+5 Dex-3} (261 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+5). It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +1 whip of flaming (115 gold) 12 sling bullets of frost (144 gold) a +0 mace (30 gold) the +8 hand crossbow of Gagepn {penet, +Inv rElec MR+ Dex+2} (743 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. 16 stones (16 gold) a +0 trident of protection (62 gold) a +2 shortbow of velocity (165 gold) (0, 0, D:4) 14 arrows (9, 5, D:4) a +2 whip of freezing a +0 robe (19, 7, D:4) a +0 spear (12, 16, D:4) a +0 club (15, 17, D:4) 15 stones (38, 21, D:4) a potion of mutation (-5, 22, D:4) a +0 giant spiked club a stone (5, 22, D:4) 18 stones (-17, 23, D:4) 31 arrows (38, 24, D:4) a +0 club (unseen) (-17, 25, D:4) a +0 robe a +0 scythe (11, 25, D:4) a cursed -1 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 0, D:5) 25 stones (4, 2, D:5) a +0 hand axe (still there?) a +0 club (still there?) (1, 4, D:5) 14 sling bullets (23, 6, D:5) a cursed +0 scythe (11, 10, D:5) 13 stones (42, 11, D:5) a +0 mace (45, 31, D:5) a +0 robe (46, 32, D:5) a +0 dagger (10, 35, D:5) a +0 whip (16, 43, D:5) 24 stones (34, 43, D:5) a +0 short sword (24, 46, D:5) 4 stones (15, 54, D:5) a +0 spear (21, 54, D:5) 9 exploding sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (30, 5, D:6) a +0 dagger of venom (20, 6, D:6) a +0 rapier (unseen) (7, 11, D:6) an adder corpse (-24, 18, D:6) a +0 scale mail (19, 18, D:6) a +0 helmet (-19, 19, D:6) a +0 dagger (-1, 23, D:6) a +0 scale mail (-6, 24, D:6) a +0 leather armour (-19, 26, D:6) a +0 whip (-23, 28, D:6) 3 stones (-21, 28, D:6) 2 stones (-20, 28, D:6) a +0 dagger a +0 robe a +0 dagger a +0 dire flail a +0 chain mail (-18, 28, D:6) a +0 club (unseen) (-17, 28, D:6) a +0 dagger (29, 28, D:6) a +0 leather armour (26, 32, D:6) an arrow (27, 32, D:6) an arrow (24, 33, D:6) an arrow (25, 34, D:6) an arrow (26, 35, D:6) an arrow (26, 36, D:6) an arrow (-30, 41, D:6) a +0 falchion