Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 13984299071036119806 (custom seed) 26 bimbombam the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Dec 16, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:03:35 (1057 turns). bimbombam the Conjurer (Draconian Conjurer) Turns: 1057, Time: 00:03:36 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 89% Magic: 5/5 EV: 12 Int: 18 God: Gold: 115 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . j - +2 dagger (protect) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons f - the +5 dagger of Doom {venom, Int+5 Dex+3} (You found it on level 1 of the Dungeon) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). j - a +2 dagger of protection (weapon) Missiles h - 6 curare-tipped darts Armour d - a +0 pair of gloves e - the +2 pair of boots of Stoicism {+Inv rCorr Str-2 Dex+3} (You acquired it on level 1 of the Dungeon) Str: It affects your strength (-2). Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. k - a scarf of resistance Scrolls c - a scroll of butterflies g - a scroll of identify Potions a - a potion of magic b - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Slow Hex 4% N/A 19% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Confusing Touch Hex 1% N/A 47% 3 Inner Flame Hex/Fire 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Sticky Flame Conj/Fire 10% 2d3 54% 4 Animate Dead Necr 1% N/A 87% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History It is a scroll of enchant weapon. Your +1 dagger of protection glows red for a moment. As you read the scroll labelled COFIALL GURO, it crumbles to dust. It is a scroll of identify. c - a scroll of butterflies You now have 88 gold pieces (gained 17). You now have 97 gold pieces (gained 9). A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! The helpless kobold fails to defend itself. You hit the kobold. Your weapon exudes an aura of protection. You kill the kobold! No target in view! You see here a +0 whip. Found a robe. Found a dagger. There is an open door here. You are caught in the web! There is a web here. You disentangle yourself. There is a stone staircase leading down here. Found a robe. Found 6 curare-tipped darts. You see here the +5 dagger of Doom {venom, Int+5 Dex+3}. f - the +5 dagger of Doom {venom, Int+5 Dex+3} You now have 115 gold pieces (gained 18). g - a scroll of identify You see here 6 curare-tipped darts. This is a scroll of acquirement! Something appears at your feet! e - the +2 pair of boots of Stoicism {+Inv rCorr Str-2 Dex+3} You see here 6 curare-tipped darts. h - 6 curare-tipped darts Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Assign waypoint to what number? (0-9) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# ###..P#~#P.. #........########...P.P... ####...............#.)....... #.......##########.#....<.... #................#........... #.......########.#.....P.P... #.......#......#.#....P#~#P.. #.......#.####.#.#.#..##~##.# #.......#.#.@#.#.#.#..~~~~~.# #.......#.#....#.#....##~##.# #.......#.######.#..#.P#~#P.# #.......#........#..#..P.P..# #.......##########.##.......# #..................########## #################### There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 5 endoplasms (D:1) A goblin (D:1) 4 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bimbombam the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 327 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 456 | D:1 | Found a faded altar of an unknown god. 1045 | D:1 | Identified the +5 dagger of Doom {venom, Int+5 Dex+3} 1052 | D:1 | Identified a scroll of acquirement 1052 | D:1 | Acquired the +2 pair of boots of Stoicism {+Inv rCorr Str-2 | Dex+3} 1057 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, ebering_ecumenical_altar_webs, minmay_splitting_lines, minivault_5, minmay_close_crescents Action || total ---------------------------++------- Melee: Unarmed || 43 Tailslap || 4 Dagger || 1 Cast: Magic Dart || 40 Use: Scroll || 5 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 51