Dungeon Crawl Stone Soup version 0.31-a0-348-g810772c3d7 (webtiles) character file. Game seed: 3793498632207887685 143 blacky4 the Magician (level 5, -1/40 HPs) Began as a Djinni Conjurer on July 23, 2023. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:46 (2634 turns). blacky4 the Magician (Djinni Conjurer) Turns: 2634, Time: 00:03:47 Health: -1/40 AC: 2 Str: 6 XL: 5 Next: 50% Gold: 127 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of ice Scrolls e - a scroll of fear f - a scroll of blinking {unknown} g - a scroll of enchant armour h - a scroll of revelation {unknown} i - 2 scrolls of identify k - 2 scrolls of poison {unknown} m - a scroll of immolation {unknown} Potions b - 2 potions of curing c - 2 potions of might {unknown} d - a potion of berserk rage {unknown} l - a potion of mutation {unknown} Skills: * Level 3.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d8 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Freeze Ice 92% 1d9 1% 1 g - Passwall Tmut/Erth 19% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Grinder! Grinder is moderately wounded. Grinder blinks! The searing ray hits Grinder! Grinder is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder but does no damage. Grinder is heavily wounded. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is severely wounded. The searing ray misses Grinder. Grinder hits you! The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder says, "You look like you could use a good racking." Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder barely misses you. The searing ray hits Grinder. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * Grinder hits you. You die... #.#.####.#.# #.# #......... #.#......#.# #.# #......... #.######.#.# ##.#######......... #.#....#.#.# #.........#####.... #.#...<....# #......... #.... #.##.....[.# #......... #.... #....).....# #......... #.... ####.......# ##.5.....# ##### #.......# #@......# #.......# #.......# ######### ........# ###......# ......# ####### You could see Grinder. Vanquished Creatures A hound (D:3) 4 adders A worm (D:2) 2 dart slugs 5 orcs (D:3) 5 bats 2 endoplasms (D:3) 2 giant cockroaches 7 goblins 7 hobgoblins 4 jackals 7 kobolds 5 quokkas 3 ball pythons 5 frilled lizards A rat (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blacky4 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | blacky4 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 170 | D:1 | Reached skill level 1 in Fighting 420 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 420 | D:1 | Learned a level 1 spell: Freeze 1387 | D:2 | Reached XP level 4. HP: 21/33 MP: 0/0 2301 | D:3 | Reached XP level 5. HP: 36/40 MP: 0/0 2301 | D:3 | Learned a level 2 spell: Passwall 2617 | D:3 | Noticed Grinder 2634 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic D:2: layout_loops_corners D:3: layout_basic, portal_sewer_entry_e, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.2 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Transmutations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Poison Magic | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 70 | 58 || 128 Searing Ray | 1 | 7 || 8 Use: Scroll | | 3 || 3 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 4 | 18 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2633 | 2415 | 218 | 0 | 1986 | 3 | 877.7 | Dungeon | 2633 | 2415 | 218 | 0 | 1986 | 3 | 877.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 974 daAuts D:3: 484 daAuts