blacky4 Level 1 of the Dungeon [Shop] Fasch's Armour Shoppe a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +1 barding of fire resistance (350 gold) a +0 scale mail (40 gold) a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) the +0 plate armour of Xutaj {Str+5 Int+2} (447 gold) Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). a +0 plate armour (230 gold) (0, 0, D:1) a +0 dagger (1, -2, D:1) a +0 dagger (9, -6, D:1) a +0 club (10, -6, D:1) a +0 whip 4 stones (23, 12, D:1) a +0 short sword (26, -22, D:1) a +0 hand axe (30, -28, D:1) a +0 robe (34, -23, D:1) 3 stones (34, 5, D:1) 2 stones (35, -15, D:1) a +0 dagger (49, 4, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger (3, 27, D:2) a +2 scythe of flaming a +0 robe (13, 12, D:2) a +0 club (14, 16, D:2) a +0 sling a +0 dagger (15, 2, D:2) a +0 dagger (17, -10, D:2) a +0 spear (20, -5, D:2) a +0 leather armour (26, 24, D:2) a +0 long sword (28, -1, D:2) a +0 whip (30, 19, D:2) a +0 whip 5 stones (30, 20, D:2) a +0 dagger (31, -8, D:2) a +0 club (32, 21, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Areaf's Antique Weapon Boutique a +0 heavy flail (249 gold) a +0 heavy flail (249 gold) a +0 club (30 gold) a +0 morningstar (120 gold) a +0 trident (105 gold) a +0 flail (105 gold) a +0 rapier (120 gold) [Shop] Mocul's Distillery a potion of ambrosia (80 gold) 2 potions of might (80 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of ambrosia (80 gold) a potion of might (40 gold) 2 potions of cancellation (160 gold) [Shop] Akum's Magic Scroll Boutique a scroll of teleportation (30 gold) a scroll of noise (10 gold) a scroll of fog (40 gold) 3 scrolls of butterflies (120 gold) a scroll of silence (95 gold) a scroll of identify (20 gold) a scroll of vulnerability (40 gold) [Shop] Jyp Ycwi's Weapon Shoppe 6 stones (7 gold) a +0 dagger (24 gold) the +0 dagger of Invincibility {heavy, rElec MP+9 Dex-5 Stlth-} (295 gold) Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. a +4 vampiric long sword (390 gold) a +0 club (12 gold) a +0 sling (18 gold) a +0 rapier (48 gold) a +0 quarterstaff (48 gold) (0, 0, D:3) a +0 short sword (4, -13, D:3) 2 large rocks (7, -4, D:3) a +0 shortbow (39, -5, D:3) a +0 flail a +0 ring mail a +0 mace a +0 leather armour (40, -5, D:3) a +0 club a +0 short sword a +0 leather armour (41, -6, D:3) a +0 short sword (43, -1, D:3) a +0 whip (44, -1, D:3) a +2 dagger of pain (49, -1, D:3) a +0 hand axe a +0 dagger a +0 leather armour Level 4 of the Dungeon (4, 8, D:4) a scroll of identify (12, -2, D:4) a +3 halberd a +0 robe (14, -8, D:4) a +0 falchion of protection a +0 robe (17, -1, D:4) a +0 hand axe a +0 robe (33, 11, D:4) a +0 whip (still there?) 6 poisoned darts (still there?) (37, 12, D:4) 3 poisoned darts