Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a659fe (webtiles) character file. Game seed: 4889976020454155152 32 blade888 the Conjurer (level 3, 0/25 HPs) Began as a Demonspawn Conjurer on May 29, 2023. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:01 (597 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 597, Time: 00:01:01 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 10% Magic: 2/6 EV: 12 Int: 21 God: Gold: 40 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4) A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls c - a scroll of acquirement {unknown} f - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations * Level 1.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You block the kobold's attack. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You open the door. You feel sick. The bat barely misses you. x2 The kobold closely misses you. The kobold hits you but does no damage. You feel sick. The bat misses you. The kobold hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! There is an open door here. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (moderately wounded, 66% to hit) The searing ray hits the bat. You kill the bat! The searing ray misses the kobold. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. The bat barely misses you. Unknown command. The searing ray hits the bat. You kill the bat! The searing ray hits the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. The searing ray hits the kobold. You kill the kobold! You die... #.....)†.[..... ...#.....######)## .................... ###..#.............. #....#.#+#.#........ #[#.##.# ..#........ . #.##.# ###........ . #.##.# #........ ... #@##>#####........ .....#)##.............. .......)....)........... ..........#........##### ..........##............ ......#+################ ...... . ...... # ...... # There were no monsters in sight! Vanquished Creatures 4 dart slugs (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 2 bats (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 183 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 198 | D:1 | Reached skill level 1 in Hexes 412 | D:1 | Learned a level 2 spell: Searing Ray 502 | D:1 | Reached XP level 3. HP: 20/25 MP: 2/6 596 | D:1 | HP: 1/25 [poisoned by a kobold] 597 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.4 Fighting | | 0.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 58 Punch || 1 Cast: Magic Dart || 13 Searing Ray || 2 Stab: Sleeping || 1 Armour: Robe || 29 Dodge: Dodged || 48 Block: Other || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 596 | 596 | 0 | 0 | 443 | 1 | 596.0 | Dungeon | 596 | 596 | 0 | 0 | 443 | 1 | 596.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 596 daAuts