bluenote Level 1 of the Dungeon (0, 0, D:1) a +0 mace (20, 7, D:1) a +0 club (4, 15, D:1) a +4 whip of electrocution (7, 15, D:1) a cursed +0 club (27, 15, D:1) a +0 whip (19, 31, D:1) a +0 club (34, 33, D:1) a +0 dagger of venom (30, 36, D:1) a +0 club (3, 42, D:1) a +4 dagger (-18, 45, D:1) a +0 club (8, 46, D:1) a +0 club (6, 50, D:1) a +0 short sword (5, 51, D:1) a +0 dagger (17, 54, D:1) a +0 hand axe (29, 54, D:1) 15 arrows (23, 59, D:1) a +0 club (-4, 60, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (-20, 7, D:2) a +0 mace (-12, 7, D:2) 9 gold pieces (3, 9, D:2) a worm corpse (-21, 16, D:2) 17 arrows (-19, 21, D:2) a +0 club (-1, 21, D:2) a +0 dagger (-33, 23, D:2) a +0 club (-9, 25, D:2) a +0 short sword a +0 club (6, 29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (23, 0, D:3) a +0 dagger (4, 5, D:3) a +0 club (29, 11, D:3) a +0 robe (9, 23, D:3) a +0 dagger (30, 29, D:3) a +0 ring mail (13, 31, D:3) a cursed -1 rapier (6, 33, D:3) a +0 whip (-7, 39, D:3) a +0 whip a +0 whip (-6, 39, D:3) a +0 war axe a +0 spear