Dungeon Crawl Stone Soup version 0.30-a0-610-gb513c0a51f (webtiles) character file. Game seed: 4793590023516602868 6558 bosakos the Destroyer (level 10, -5/60 HPs) Began as a Deep Elf Conjurer on Jan 8, 2023. Was a Believer of Vehumet. Shot with an arrow by a centaur warrior (13 damage) ... on level 10 of the Dungeon. The game lasted 00:28:42 (11515 turns). bosakos the Destroyer (Deep Elf Conjurer) Turns: 11515, Time: 00:28:42 Health: -5/60 AC: 6 Str: 4 XL: 10 Next: 70% Magic: 8/24 EV: 14 Int: 28 God: Vehumet [**....] Gold: 556 SH: 0 Dex: 13 Spells: 6/25 levels left rFire + . . SeeInvis . y - +1 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . F - +2 robe {Will+} rPois . Reflect . z - +0 helmet rElec . Harm . J - scarf {rC+ rF+} rCorr . Rampage . t - +0 pair of gloves Will ++... (no boots) Stlth ++ s - amulet of regeneration HPRegen 1.10/turn (no ring) MPRegen 0.19/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 556 gold pieces. Inventory: Hand Weapons j - a +2 dagger of draining y - a +1 dagger of venom (weapon) I - a +2 whip of electrocution Missiles E - 3 curare-tipped darts (quivered) Armour t - a +0 pair of gloves (worn) z - a +0 helmet (worn) F - a +2 robe of willpower (worn) J - a scarf of resistance (worn) Jewellery r - the ring of Diorest {rElec rF++ SInv} (You found it on level 9 of the Dungeon) [ring of see invisible] rF: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. s - an amulet of regeneration (around neck) Wands d - a wand of iceblast (8) w - a wand of paralysis (27) K - a wand of digging (4) Scrolls a - a scroll of magic mapping c - 4 scrolls of vulnerability e - 3 scrolls of teleportation h - 3 scrolls of poison k - 2 scrolls of fear m - a scroll of enchant armour {unknown} n - a scroll of fog p - 2 scrolls of immolation {unknown} u - a scroll of brand weapon {unknown} v - a scroll of summoning {unknown} A - a scroll of torment {unknown} H - a scroll of amnesia L - a scroll of noise {unknown} Potions f - 2 potions of attraction {unknown} g - 2 potions of cancellation {unknown} i - 3 potions of heal wounds l - 4 potions of curing o - 4 potions of mutation {unknown} q - 4 potions of lignification x - a potion of ambrosia {unknown} B - 2 potions of might {unknown} C - a potion of haste {unknown} D - a potion of experience {unknown} G - a potion of brilliance {unknown} Skills: - Level 6.0 Fighting - Level 6.0 Dodging - Level 2.4 Stealth - Level 8.0 Spellcasting + Level 11.8 Conjurations - Level 6.0 Hexes - Level 6.0 Translocations + Level 2.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 28% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 1% 4 e - Tukima's Dance Hex 44% N/A 1% 3 f - Fireball Conj/Fire 25% 3d11 7% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Portal Projectile Hex/Tloc 88% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 56% N/A 2% 2 Sandblast Erth 22% 2d7 4% 1 Summon Small Mammal Summ 44% N/A 4% 1 Summon Guardian Golem Hex/Summ 28% N/A 4% 3 Passwall Tmut/Erth 9% N/A 8% 2 Call Canine Familiar Summ 11% N/A 14% 3 Swiftness Air 11% N/A 14% 3 Leda's Liquefaction Hex/Erth 14% N/A 14% 4 Starburst Conj/Fire 25% 6d8 36% 6 Blade Hands Tmut 5% N/A 80% 5 Borgnjor's Vile Clutch Necr/Erth 5% N/A 80% 5 Statue Form Tmut/Erth 7% N/A 100% 6 Disjunction Tloc 22% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (0/5) D:8 Orc: D:9-12 Altars: Ashenzari Dithmenos Hepliaklqana Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits your fulminant prism! Something kicks your fulminant prism. Something hits your fulminant prism! Your fulminant prism detonates feebly. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. Something hits you! There is an open door here. The centaur warrior shoots an arrow. Reactivating autopickup. The centaur warrior shoots an arrow. The arrow hits you. You close the door. You start resting. A centaur warrior opens the door. It is wielding a +0 shortbow and quivering atropa-tipped darts. The centaur warrior unwields a +0 shortbow. The centaur warrior hits you! The centaur warrior kicks you. The centaur warrior hits you! The centaur warrior barely misses you. There is an open door here. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, quivering atropa-tipped darts (moderately wounded, 87% to hit) The searing ray hits the centaur warrior. The centaur warrior is moderately wounded. (Press . to maintain the ray.) The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior is knocked back by the mystic blast. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! You die... #.##### (c....c#########+### .........#.........# .......#)#.........# .......#.@.........+ .......###.).......# .....>. #.........# #.##### ##'######## # #...#### ###....# .#########.#### ..............# ≈.≈≈≈≈≈.≈≈≈≈≈...# You could see a centaur warrior. Vanquished Creatures A two-headed ogre (D:10) 2 death yaks Pikel (D:6) Joseph (D:7) 2 trolls (D:9) A hornet (D:7) 3 yaks (D:8) A steam dragon (D:7) An ice beast (D:5) 4 black bears A sky beast (D:8) 2 ogres (D:5) 3 centaurs 2 lemures (D:6) A phantom (D:6) 4 bullfrogs 2 kobold brigands 2 necrophages 3 wights (D:7) 3 killer bees (D:8) 5 howler monkeys 2 electric eels A jelly (D:4) 3 hounds 5 orc priests Ijyb (D:4) An iguana (D:4) 5 orc wizards A hell rat (D:8) Robin (D:2) 3 gnolls (D:4) 3 river rats (D:8) 7 adders A shadow imp (D:7) A white imp (D:6) An adder skeleton (D:2) A dart slug (D:1) 24 orcs 5 endoplasms 4 giant cockroaches 25 goblins 7 hobgoblins 3 jackals (D:1) 16 kobolds 5 quokkas 10 ball pythons 2 ball python zombies (D:2) 10 bats 4 frilled lizards A jackal skeleton (D:2) 6 rats 204 creatures vanquished. Vanquished Creatures (others) An unseen horror (D:10) 31 fulminant prisms A withered plant (D:2) 33 creatures vanquished. Grand Total: 237 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bosakos the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 301 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 812 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/10 964 | D:1 | Reached skill level 5 in Conjurations 967 | D:1 | Learned a level 2 spell: Searing Ray 2084 | D:2 | Noticed Robin 2098 | D:2 | Killed Robin 2099 | D:2 | Reached XP level 4. HP: 14/24 MP: 2/12 2530 | D:3 | Learned a level 4 spell: Fulminant Prism 2761 | D:3 | Reached skill level 5 in Spellcasting 2780 | D:3 | Reached skill level 1 in Hexes 2915 | D:3 | Found a hide-covered altar of Uskayaw. 3685 | D:4 | Noticed Ijyb 3696 | D:4 | Killed Ijyb 3697 | D:4 | Reached XP level 5. HP: 10/28 MP: 1/14 3931 | D:4 | Reached skill level 6 in Conjurations 4481 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/15 5049 | D:5 | Entered Level 5 of the Dungeon 5374 | D:5 | Reached skill level 7 in Conjurations 5514 | D:5 | Reached skill level 5 in Hexes 5514 | D:5 | Reached XP level 7. HP: 36/36 MP: 5/16 5806 | D:5 | Found a shimmering blue altar of Sif Muna. 5806 | D:5 | Found a glowing golden altar of the Shining One. 5809 | D:5 | Found an ornate altar of the Wu Jian Council. 5810 | D:5 | Found a shadowy altar of Dithmenos. 5985 | D:5 | Reached skill level 8 in Conjurations 6788 | D:6 | Reached skill level 9 in Conjurations 6788 | D:6 | Reached skill level 1 in Fighting 6968 | D:6 | Reached XP level 8. HP: 44/44 MP: 9/17 7365 | D:6 | Noticed Pikel 7372 | D:6 | Killed Pikel 7373 | D:6 | Reached skill level 5 in Fighting 7381 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7558 | D:6 | Found a staircase to the Ecumenical Temple. 7567 | Temple | Entered the Ecumenical Temple 7572 | Temple | Became a worshipper of Vehumet 7742 | D:7 | Noticed Joseph 7984 | D:7 | Reached skill level 1 in Translocations 8226 | D:7 | Reached XP level 9. HP: 40/54 MP: 12/18 8511 | D:7 | Killed Joseph 8606 | D:7 | Reached * piety under Vehumet 8606 | D:7 | Offered knowledge of Shock by Vehumet. 8607 | D:7 | Reached skill level 10 in Conjurations 8912 | D:8 | Reached skill level 5 in Translocations 9538 | D:8 | Noticed a death yak 9556 | D:8 | Reached skill level 5 in Dodging 9836 | D:8 | Found a staircase to the Lair. 9845 | D:8 | Got the Quarto of Relocated Silt 9901 | D:8 | Noticed a death yak 9902 | D:8 | Noticed a death yak 9925 | D:7 | Killed a death yak 9926 | D:7 | Reached XP level 10. HP: 53/60 MP: 2/22 10147 | D:8 | Learned a level 3 spell: Tukima's Dance 10219 | D:8 | Killed a death yak 10444 | D:9 | Identified the ring of Diorest {rElec rF++ SInv} 10635 | D:9 | Reached skill level 11 in Conjurations 10933 | D:9 | Reached ** piety under Vehumet 10934 | D:9 | Offered knowledge of Foxfire by Vehumet. 11128 | D:9 | Found a shimmering altar of Xom. 11131 | D:9 | Found a stormy altar of Qazlal. 11330 | D:9 | Learned a level 5 spell: Fireball 11346 | D:10 | Entered Level 10 of the Dungeon 11425 | D:10 | Noticed a two-headed ogre 11432 | D:10 | Killed a two-headed ogre 11432 | D:10 | Noticed a centaur warrior 11515 | D:10 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_cross_1, co_window_corner_b, co_window_corner_b, co_window_corner_b, co_window_of_opportunity_b, co_window_corner_b, co_window_4corner_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, minmay_octomino_c4 D:2: layout_loops_corners, serial_undead, serial_undead_f, serial_undead_f, serial_undead_f, serial_undead_f, minmay_close_crescents, uniq_robin D:3: layout_basic, eat_drink_and_be_merry_uskayaw, kennysheep_another_room D:4: layout_cave_pods, uniq_ijyb D:5: layout_basic, mainiacjoe_overflow_alcove_3, minmay_ogre_servants D:6: layout_loops_cross, minmay_temple_entry_nine_rooms, kennysheep_generic_room_13, uniq_pikel D:7: layout_basic, uniq_joseph D:8: layout_cave_pools, dpeg_lair_monsters, minmay_hedge_maze D:9: layout_long_grid, nicolae_overflow_squiral, kennysheep_generic_room_10 D:10: layout_roguey, zombieorc1_lemuel, abandoned_shop, hangedman_glass_teeth, kennysheep_boxes Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 7 8 | 8.0 Conjurations | 5 6 7 9 10 11 | 11.8 Hexes | 2 3 5 6 | 6.0 Fighting | 1 5 6 | 6.0 Translocations | 2 6 | 6.0 Dodging | 6 | 6.0 Fire Magic | 2 | 2.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | | | 4 | || 4 Throw: Dart | | | | 2 || 2 Cast: Magic Dart | 95 | 103 | 150 | 23 || 371 Searing Ray | | 8 | 33 | 16 || 57 Fulminant Prism | | 2 | 22 | 7 || 31 Iskenderun's Myst | | | 2 | 10 || 12 Evoke: Wand | | | 3 | 1 || 4 Use: Scroll | | 5 | 4 | || 9 Potion | | | 2 | || 2 Armor: Robe | 1 | 5 | 22 | 6 || 34 Dodge: Dodged | 4 | 6 | 56 | 36 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11522 | 10739 | 783 | 978 | 8373 | 11 | 1047.5 | Dungeon | 11511 | 10732 | 779 | 978 | 8373 | 10 | 1151.1 | Temple | 10 | 6 | 4 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1545 daAuts D:5: 1490 daAuts D:2: 1480 daAuts D:4: 1379 daAuts D:8: 1294 daAuts D:1: 1180 daAuts D:3: 1010 daAuts D:7: 995 daAuts D:9: 967 daAuts D:10: 168 daAuts Temple: 10 daAuts