burchardtist Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -12, D:1) 5 stones (7, -20, D:1) a +0 dagger (10, -23, D:1) 4 stones (14, -9, D:1) a +0 club (14, -8, D:1) 5 stones (33, -16, D:1) a +0 dagger (36, 1, D:1) a +0 club (39, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 42, D:2) a +0 ring mail (1, 35, D:2) a +0 club (5, 42, D:2) a +0 short sword (7, 4, D:2) a +0 flail (7, 41, D:2) a +0 ring mail (8, 22, D:2) a +0 club (17, 24, D:2) a +0 whip (18, 12, D:2) a +0 whip (38, 29, D:2) a +0 dagger 3 stones (43, -1, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (0, 3, D:3) a +0 hand axe (1, -3, D:3) a +0 scale mail (3, -57, D:3) 8 stones (5, 3, D:3) a +0 leather armour (10, -60, D:3) a +0 dagger of holy wrath (12, -34, D:3) a +0 whip a +0 chain mail (12, -33, D:3) a +0 dagger (13, -32, D:3) a +0 hand axe a +0 leather armour (13, -15, D:3) a +0 short sword (13, -14, D:3) a +0 short sword a +0 chain mail (13, -13, D:3) a +0 club (27, -34, D:3) a +0 flail (29, -44, D:3) a +0 club (33, -46, D:3) a +0 hand axe (33, -41, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 glaive (3, 27, D:4) a +0 dagger of speed (unseen) (4, 30, D:4) a +0 club (11, -9, D:4) a +0 club a +0 flail (11, 7, D:4) a +0 ring mail (12, -7, D:4) a +0 spear (14, -8, D:4) 4 stones (14, 23, D:4) a +0 leather armour (26, -10, D:4) a +0 chain mail (26, 19, D:4) a +0 ring mail (26, 27, D:4) a +0 club (29, -15, D:4) a +0 ring mail (35, 6, D:4) a +0 scale mail (36, -8, D:4) a +0 leather armour (38, -8, D:4) a +0 short sword (44, -17, D:4) 6 stones (50, -5, D:4) a +0 mace a +0 club Level 5 of the Dungeon (0, 0, D:5) a stone (15, -2, D:5) a +0 ring mail (20, 6, D:5) a +0 ring mail a +0 mace (23, 7, D:5) a +0 club (24, -1, D:5) a +0 rapier (26, -1, D:5) a +0 flail a +0 leather armour (32, 14, D:5) a +0 club (35, 18, D:5) a +1 whip of electrocution (39, -10, D:5) a +0 robe a +2 whip of flaming (39, 6, D:5) 6 atropa-tipped darts (40, -11, D:5) a +0 hand axe a +0 leather armour a +1 whip of distortion (40, -10, D:5) a +0 ring mail a +0 short sword a +0 dagger (44, 11, D:5) a +0 robe (45, -19, D:5) 13 gold pieces Level 6 of the Dungeon (0, 0, D:6) 7 stones a +0 spear a +0 buckler a +0 scale mail a +0 spear (1, -1, D:6) a +0 flail (3, 0, D:6) a +0 flail (7, 30, D:6) a +0 ring mail (10, 28, D:6) a +0 whip (12, -10, D:6) 5 stones (25, 3, D:6) a +0 dagger (26, -3, D:6) a +0 dagger (29, 8, D:6) a +0 dagger (37, -1, D:6) a +0 spear (38, 3, D:6) a +0 falchion (39, 4, D:6) a +0 dagger of speed a +0 robe a +0 hand axe a +0 ring mail a +0 club Level 7 of the Dungeon (0, 0, D:7) 8 stones (5, -16, D:7) a +0 club (11, -34, D:7) a scroll of poison (16, -34, D:7) a +0 trident a +0 plate armour (16, -32, D:7) a +0 hand axe a +0 club a +1 leather armour of willpower (20, -20, D:7) 6 poisoned darts (20, -5, D:7) a +0 flail (24, -1, D:7) a +0 short sword (24, 0, D:7) a +0 whip (24, 3, D:7) a +0 dagger (25, -1, D:7) a +0 dagger a +1 dagger of distortion a +0 club a +0 whip 18 poisoned darts (35, -23, D:7) a +4 war axe (37, -23, D:7) a +0 whip (45, -15, D:7) a +0 robe a +0 falchion (45, -14, D:7) a +0 robe a +5 scimitar (45, -13, D:7) a +0 robe a +0 mace a +0 robe a +0 battleaxe (45, -12, D:7) a +0 robe a +1 battleaxe of draining (46, -28, D:7) a +0 spear (46, -26, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Zilyoteb's Elemental Accessories a lightning rod (4/4) (300 gold) a tin of tremorstones (2/2) (400 gold) a staff of cold (250 gold) Sif Muna's Secrets of Calefaction (120 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 (4, -26, D:8) a +0 robe a +0 dagger (5, -26, D:8) a +0 club (5, -14, D:8) the +6 scale mail "Wyteud" {rF+} rF: It protects you from fire. (6, -26, D:8) a +0 club (7, -37, D:8) a +0 dagger a +0 robe a +0 club (8, -37, D:8) a +0 flail (13, -57, D:8) a +0 pair of boots (13, -30, D:8) a +0 ring mail (16, -19, D:8) a +0 dagger a +0 robe (16, -18, D:8) a +0 club a +0 leather armour (17, -20, D:8) a +0 dagger (17, -19, D:8) a +0 hand axe a +0 leather armour (17, -18, D:8) a +0 falchion a +0 ring mail (18, -38, D:8) a +0 club 6 poisoned darts a +0 club a +0 dagger 5 stones a +0 short sword a +0 dagger (19, -38, D:8) a +0 dagger (19, -37, D:8) a +0 short sword (20, -25, D:8) a +0 chain mail (34, -35, D:8) 5 curare-tipped darts (35, -15, D:8) a +0 sling (49, -20, D:8) a +0 giant spiked club (62, -32, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 3 stones (7, 23, D:9) a +0 short sword a +0 leather armour (7, 24, D:9) a +0 dagger a +0 robe a +0 flail a +0 leather armour (7, 29, D:9) a +0 helmet (16, 3, D:9) a +0 mace (19, 30, D:9) a +0 leather armour (19, 36, D:9) a +0 ring mail (22, 7, D:9) 3 poisoned darts (43, 0, D:9) a +0 dagger a +0 robe (44, 0, D:9) a +0 dagger a +0 robe (45, 0, D:9) a +0 club (46, 0, D:9) a +0 flail (47, 13, D:9) a +0 dagger a +0 robe (47, 14, D:9) a +0 club a +0 ring mail (48, 13, D:9) a +0 club a +0 leather armour (49, 13, D:9) a +0 halberd a +0 arbalest a +0 chain mail (50, 14, D:9) a +0 flail a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) the +5 trident of Peqeatt {flame, rF+ rN+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rN: It protects you from negative energy. (0, 4, D:10) the +5 flail of Diocs {vamp, rC+ Dex-5 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (-5). rC: It protects you from cold. Stlth: It makes you more stealthy. (1, -14, D:10) a +0 ring mail (22, -23, D:10) 4 stones (27, -5, D:10) a +0 flail (30, 11, D:10) a +0 chain mail a +0 dire flail (31, 10, D:10) a +0 club a +0 ring mail a +0 war axe (32, -17, D:10) a stone (32, 2, D:10) a +0 scale mail (33, -28, D:10) a +0 short sword (33, -17, D:10) a stone (34, -15, D:10) 10 gold pieces (35, -18, D:10) 7 large rocks (36, -16, D:10) a stone (36, -14, D:10) 8 gold pieces (37, -18, D:10) a stone (37, -14, D:10) a stone (42, -5, D:10) a +0 whip (50, -13, D:10) 6 stones (60, 8, D:10) a +0 ring mail (67, 0, D:10) a +4 spectral quarterstaff Level 11 of the Dungeon (0, 0, D:11) 17 gold pieces (1, 0, D:11) 5 stones (4, -4, D:11) a +0 dagger a +0 robe (5, -2, D:11) a +0 club (6, -2, D:11) a +0 flail a +0 chain mail a +0 hand axe (12, -3, D:11) a +0 short sword (still there?) a silver boomerang (still there?) a +0 sling (still there?) a +0 dagger (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (13, 11, Lair:1) 5 poisoned darts (14, -5, Lair:1) a wand of acid (6) (22, -27, Lair:1) the +3 broad axe of the Two Names {flame, rF++ Int-5 SInv Stlth-} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). rF: It greatly protects you from fire. SInv: It lets you see invisible. Stlth: It makes you less stealthy. (23, -17, Lair:1) 4 stones (34, -14, Lair:1) a +2 pair of gloves (34, 4, Lair:1) a +0 ring mail (57, -31, Lair:1) a stone a Gauntlet (0, 0, Gauntlet) the amulet "Puylih" {Faith Dex-4 Slay+5 SInv} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. (1, 1, Gauntlet) a +6 hand axe of electrocution (2, 2, Gauntlet) an elephant corpse (3, 25, Gauntlet) the +1 pair of gloves of Edok {rCorr} rCorr: It protects you from acid and corrosion. (unseen) (4, 0, Gauntlet) a scroll of noise (4, 25, Gauntlet) 26 gold pieces (9, 0, Gauntlet) the ring of Buschuit {AC+4 Int-2 Dex+7} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+7). (unseen) (10, 0, Gauntlet) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. (unseen) (11, 24, Gauntlet) a scroll of butterflies (13, 24, Gauntlet) a book of the Hunter (15, 0, Gauntlet) 4 atropa-tipped darts (20, 0, Gauntlet) the ring "Orucufyh" {rF+ rN+ rCorr MP-9 Slay+2} [ring of positive energy] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (unseen) (21, 0, Gauntlet) a potion of curing (21, 27, Gauntlet) a wolf corpse a wolf corpse a wolf corpse (22, 27, Gauntlet) a wolf corpse (23, 0, Gauntlet) the Handbook of the Mercurial Winter Spells Type Level a - Freeze Ice 1 b - Ice Form Ice/Transmutation 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 (unseen)