cariele Level 1 of the Dungeon (10, -12, D:1) a +0 dagger (10, -3, D:1) 2 boomerangs (18, -36, D:1) a +0 spear (21, -31, D:1) a +0 club (46, 0, D:1) 4 stones (59, -33, D:1) a +0 sling Level 2 of the Dungeon [Shop] Zyng's Antique Weapon Emporium a +5 shortbow (720 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) a +0 mace (72 gold) a +1 mace of protection (254 gold) a +0 sling (36 gold) a +0 hand axe (72 gold) a +0 falchion (72 gold) a +3 trident of protection (508 gold) a +0 shortbow (72 gold) [Shop] Vuczuher's Antique Weapon Boutique a +0 sling (33 gold) a +0 short sword (66 gold) a +3 dagger of holy wrath (453 gold) a +0 war axe (77 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1760 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +1 spear of venom (233 gold) a +3 antimagic dagger (506 gold) [Shop] Toki's Assorted Antiques a scroll of poison (64 gold) a scroll of identify (32 gold) a potion of attraction (48 gold) a +0 mace (48 gold) a potion of curing (48 gold) a +0 buckler (72 gold) a ring of poison resistance (320 gold) a potion of invisibility (128 gold) a wand of flame (5) (56 gold) a scroll of blinking (120 gold) a +4 scale mail of fire resistance (496 gold) (7, 13, D:2) a +0 leather armour (11, 19, D:2) a +0 spear (15, -6, D:2) a +0 club (15, 3, D:2) a +0 club (16, 7, D:2) a +0 chain mail (30, 11, D:2) a book of Sloth (35, -10, D:2) a ring of flight (39, -6, D:2) a +0 short sword 5 stones (42, -1, D:2) a +0 giant club (43, -3, D:2) a +0 ring mail (49, 10, D:2) 3 boomerangs Level 3 of the Dungeon [Shop] Awi Coext's Antique Weapon Emporium the +7 short sword "Roecosch" {drain, rElec rF- rC+++ rN++} (2508 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. the +1 morningstar "Raato" {heavy, rPois SInv} (745 gold) rPois: It protects you from poison SInv: It lets you see invisible. the +2 lajatang "Coqas" {holy, rC- Int+6} (1339 gold) Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. a +0 dagger (54 gold) the +4 morningstar of the Fortifying Owl {heavy, Str+2 Dex+3} (1206 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a +1 heavy bardiche (626 gold) a +0 short sword (81 gold) a +2 vampiric scimitar (648 gold) a +2 heavy falchion (469 gold) a +3 mace (540 gold) a +0 trident (94 gold) (0, 0, D:3) a book of Dreams (14, -3, D:3) a +0 club (16, -28, D:3) 2 stones (16, -18, D:3) a +0 mace (20, 16, D:3) a +0 ring mail (27, 14, D:3) 6 stones (32, -18, D:3) a +0 cloak (32, -7, D:3) a +0 leather armour (33, 4, D:3) a +0 club (35, -22, D:3) a +0 long sword (39, -19, D:3) 5 poisoned darts (39, 2, D:3) a +0 leather armour (42, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 helmet