cedor Level 1 of the Dungeon Level 2 of the Dungeon Level 3 of the Dungeon Level 4 of the Dungeon [Shop] Criown's Food Shoppe an apple (8 gold) a meat ration (44 gold) (-40, 3, D:4) a potion of might (-38, 4, D:4) a +0,+1 orcish flail Level 5 of the Dungeon (0, 0, D:5) a throwing net (-20, 37, D:5) a +0,+0 club Level 6 of the Dungeon [Shop] Kagigung's Food Shoppe a bread ration (56 gold) an apple (11 gold) a bread ration (56 gold) a meat ration (56 gold) a choko (5 gold) a bread ration (56 gold) a meat ration (56 gold) an apple (11 gold) a choko (5 gold) (1, 0, D:6) 2 darts Level 7 of the Dungeon (-27, 18, D:7) a dart (-14, 37, D:7) 11 arrows Level 8 of the Dungeon [Shop] Ulanaek's Weapon Shop 16 darts (22 gold) a +0 blowgun (35 gold) a +0 blowgun (35 gold) the cursed -2,-4 sabre of Equilibrium {antimagic, rC+ rN+ Str+1} (211 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+1). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. the +3,+0 crossbow "Ghipt" {venom, rElec rN+ MR} (834 gold) It poisons the ammo it fires. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. 9 exploding darts (37 gold) a +0,+0 dwarven war axe (67 gold) a +1,+4 hand axe of returning (618 gold) a +0,+0 war axe (56 gold) a +0 blowgun (64 gold) a +2,+1 glaive of venom (410 gold) a +0,+0 giant spiked club (26 gold) a +0,+0 trident (58 gold) (-6, 3, D:8) a dart (-9, 27, D:8) a dart (-10, 29, D:8) a +2 orcish ring mail a -1,+1 orcish club a +0 orcish leather armour a +2,+0 orcish flail (-10, 32, D:8) a dart (-11, 34, D:8) a +0,+0 spear Level 9 of the Dungeon [Shop] Zin's Purification Station a potion of restore abilities (90 gold) Level 10 of the Dungeon (0, 0, D:10) a +0 large shield (31, 11, D:10) 18 bolts (-22, 34, D:10) a +0 shield (32, 42, D:10) a +0 troll hide Level 11 of the Dungeon [Shop] Apyopuo's Book Boutique a book of Clouds (810 gold) a book of Geomancy (630 gold) a book of Party Tricks (900 gold) a book of Power (810 gold) a book of Envenomations (1620 gold) a manual of Bows (1987 gold) a book of Maledictions (450 gold) a book of Unlife (1170 gold) a book of Ice (1170 gold) a book of Spatial Translocations (1170 gold) a manual of Charms (1987 gold) a Grand Grimoire (1987 gold) the Catalogue of Dislocation (1378 gold) Spells Type Level *Blink Translocation 2 Control Teleport Charms/Translocation 4 Phase Shift Translocation 5 Dispersal Translocation 6 a book of War Chants (720 gold) (6, 3, D:11) a cursed +0 robe Level 12 of the Dungeon (0, 0, D:12) a scroll of remove curse Level 13 of the Dungeon (0, 0, D:13) 15 darts (22, 1, D:13) a bolt (-10, 20, D:13) 9 honeycombs a potion of agility a scroll of identify a royal jelly an ornate deck of escape {drawn: 2} 2 scrolls of fog an ornate deck of escape {drawn: 1} (-20, 39, D:13) 6 steel darts Level 14 of the Dungeon (0, 0, D:14) a +0 robe (25, 6, D:14) 24 stones Level 15 of the Dungeon (0, 0, D:15) a scroll of teleportation (3, 0, D:15) a large rock (-1, 3, D:15) a +0,+0 hammer (12, 4, D:15) 19 gold pieces (10, 5, D:15) a killer bee corpse (11, 9, D:15) a large rock (12, 13, D:15) a +0,+0 flail (11, 14, D:15) an arrow the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines (0, 0, Orc:2) a bolt Level 3 of the Orcish Mines [Shop] Ibab's Jewellery Boutique an uncursed amulet of inaccuracy (26 gold) an uncursed ring of flight (227 gold) a +2 ring of intelligence (97 gold) a +2 ring of strength (97 gold) an uncursed ring of fire (260 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of regeneration (390 gold) an uncursed ring of ice (260 gold) (0, 0, Orc:3) an arrow Level 4 of the Orcish Mines [Shop] Onucsuzxi's Antique Weapon Shop a +2,+2 vampiric glaive (132 gold) a +5,+2 battleaxe of electrocution (156 gold) a +0,+0 scimitar (108 gold) a +1,+0 elven sabre of flaming (115 gold) a +0,+0 mace (72 gold) a +3 blowgun of evasion (60 gold) a +0,+0 great sword (144 gold) a +0,+0 battleaxe (156 gold) a +0,+0 bardiche (216 gold) a +0,+2 quarterstaff of crushing (96 gold) [Shop] Cipotaom's Antique Weapon Shoppe a +0,+0 quarterstaff (96 gold) a +2,+2 quarterstaff of draining (96 gold) a -1,+1 orcish trident (79 gold) a +2,+1 whip of reaching (60 gold) a +1,+1 hand axe (67 gold) a +1,+2 hand axe of venom (67 gold) a +0,+0 great mace (156 gold) a +1,+0 falchion (72 gold) the cursed -5,-2 crossbow "Qemoick" {elec, +Fly} (218 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It lets you fly. It has a curse placed upon it. a +3,+1 falchion of protection (72 gold) a +1,+1 dagger (48 gold) [Shop] Suwaskoa's Armour Shop a +0 helmet (36 gold) a +2 scale mail of magic resistance (880 gold) a +3 dwarven ring mail (400 gold) the +2 leather armour of the Tarantula {Dex+3 Int-3} (267 gold) It affects your intelligence (-3). It affects your dexterity (+3). the +1 ring mail of the Planets {Str-3 Dam+3} (134 gold) It affects your strength (-3). It affects your damage-dealing abilities (+3). the +2 ring mail of Honour {rPois Str+2} (537 gold) It affects your strength (+2). It protects you from poison. a +0 ring mail (54 gold) a +2 scale mail (319 gold) a +0 centaur barding (186 gold) the +5 scale mail "Ziloa" {rElec SInv Stlth++} (1254 gold) It insulates you from electricity. It enhances your eyesight. It makes you much more stealthy. a +0 animal skin (9 gold) a +0 scale mail (105 gold) a +2 leather armour (183 gold) [Shop] Brokext's Book Shoppe a manual of Slings (1435 gold) a book of Unlife (845 gold) a Necronomicon (1435 gold) a book of the Tempests (910 gold) a book of Power (585 gold) a book of Wizardry (390 gold) a book of Hinderance (260 gold) a book of Maledictions (325 gold) a book of Wizardry (390 gold) a book of Summonings (1345 gold) a book of Ice (845 gold) a book of Callings (390 gold) (0, 0, Orc:4) a +1,+1 orcish hand axe a +1,+0 orcish dagger (38, 16, Orc:4) a +0,+1 orcish hammer Level 1 of the Lair of Beasts (22, 1, Lair:1) a bolt (13, 21, Lair:1) a +0,+0 spear a +0,+0 spear (-18, 27, Lair:1) a +0 leather armour (29, 27, Lair:1) a bolt (11, 30, Lair:1) 2 darts (13, 30, Lair:1) an arrow (29, 31, Lair:1) an arrow (8, 34, Lair:1) a bolt (8, 37, Lair:1) a +0,+0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 bolts (-39, 6, Lair:2) a +0 robe (-52, 22, Lair:2) 15 darts (-58, 24, Lair:2) a +0,+0 spear (-6, 33, Lair:2) a +0 elven robe (-13, 36, Lair:2) a book of Spatial Translocations a book of Enchantments a +0 wizard hat an ornate deck of escape {drawn: 1} an ornate deck of escape {drawn: 2} a book of Frost a book of Clouds a scroll of holy word an ornate deck of escape {drawn: 1} 4 potions of brilliance a scroll of silence the cursed amulet of Froqoghote {Clar rF- Stlth--} [amulet of clarity] It makes you vulnerable to fire. It makes you much less stealthy. It has a curse placed upon it. a legendary deck of dungeons {drawn: 7} a book of Transfigurations a book of Minor Magic a book of Maledictions 2 potions of flight 3 scrolls of teleportation an uncursed ring of protection from cold an ornate deck of summonings {drawn: 1} a wand of teleportation (3) 5 scrolls of identify 4 potions of speed 2 potions of restore abilities {!P} 3 scrolls of recharging 2 scrolls of enchant weapon II the Catalogue of Flamy Arcane Weapons Spells Type Level Throw Flame Conjuration/Fire 2 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Bolt of Magma Conjuration/Fire/Earth 5 6 bread rations 3 scrolls of enchant weapon I 15 scrolls of remove curse an uncursed ring of protection from fire (-42, 39, Lair:2) a +0,+0 spear (-25, 57, Lair:2) a +0 elven robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 arrows (-18, 4, Lair:3) a +0,+0 club (-39, 16, Lair:3) an arrow Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of fireball (0) (10, 30, Lair:4) 15 stones (38, 36, Lair:4) 11 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 28 arrows (15, 19, Lair:5) 24 arrows (11, 33, Lair:5) a +0 orcish robe Level 6 of the Lair of Beasts (23, 15, Lair:6) a +0 animal skin (-10, 32, Lair:6) 9 arrows Level 7 of the Lair of Beasts Level 8 of the Lair of Beasts (0, 0, Lair:8) a scroll of curse weapon {!r} (-6, 18, Lair:8) 11 stones (-12, 33, Lair:8) 20 stones Level 1 of the Shoals (-8, 2, Shoals:1) 19 sling bullets (4, 5, Shoals:1) a scroll of identify (24, 14, Shoals:1) a throwing net (24, 19, Shoals:1) a bolt (24, 20, Shoals:1) a throwing net [frayed] (-6, 36, Shoals:1) 13 arrows Level 2 of the Shoals (35, 4, Shoals:2) a +0,+0 spear (18, 13, Shoals:2) 19 stones a +0,+0 spear (19, 19, Shoals:2) a +0,+0 vampiric spear (36, 32, Shoals:2) a scroll of random uselessness (50, 38, Shoals:2) a cursed ring of see invisible (17, 39, Shoals:2) a +0,+0 spear a +0,+0 spear Level 3 of the Shoals (1, 0, Shoals:3) 16 stones Level 4 of the Shoals (0, 0, Shoals:4) a lamp of fire (-18, 8, Shoals:4) 25 stones (-20, 11, Shoals:4) 19 gold pieces (-7, 11, Shoals:4) 19 arrows (11, 18, Shoals:4) a large rock (-4, 25, Shoals:4) a bolt Level 5 of the Shoals (0, 0, Shoals:5) a javelin of penetration (17, 13, Shoals:5) a wand of teleportation (1) (14, 28, Shoals:5) an uncursed ring of protection from fire (24, 30, Shoals:5) an ornate deck of dungeons {drawn: 1} an ornate deck of dungeons {drawn: 1} (27, 37, Shoals:5) 16 bolts of flame