cedor the Dungeon (62, 0, D) a large rock (9, 1, D) a +3 shield (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. Cheibriados disapproves of the use of such an item. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +3,+16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) the cursed +5 ring mail of Oxkappelu {Dex+3 Int+3} It affects your intelligence (+3). It affects your dexterity (+3). It has a curse placed upon it. (36, 1, D) an uncursed staff of cold (37, 1, D) a +3 leather armour of fire resistance (39, 1, D) a +0,+0 hand axe (40, 1, D) an uncursed ring of poison resistance (41, 1, D) a +3,+2 vampiric trident {!w} (42, 1, D) the ring of the Many Blessings {rC+ Dex+4 Dam+2} [ring of protection from cold] It affects your dexterity (+4). It affects your damage-dealing abilities (+2). (49, 1, D) the +3 leather armour of the Journeyman {rElec rC+ rN+ MR+ Stlth} It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (50, 1, D) a plain deck of defence (52, 1, D) an uncursed ring of poison resistance (53, 1, D) a +4 rod of inaccuracy (13/13) {!a} (54, 1, D) a +2 pair of boots of stealth (55, 1, D) an uncursed staff of summoning (61, 1, D) a +2,+2 whip of draining (62, 1, D) a +4,+0 hand axe of freezing (63, 1, D) a +4,+2 sabre of flaming (68, 1, D) a -1,+0 orcish hand axe (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (36, 2, D) a +4,+0 scythe of dragon slaying (37, 2, D) a +2 robe of resistance (38, 2, D) a +1,+0 crossbow of flame (39, 2, D) a +1 crystal plate armour (40, 2, D) a +2,+0 sabre of draining (41, 2, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (42, 2, D) a cursed -3 ring of strength (49, 2, D) a +6,+5 falchion of holy wrath (50, 2, D) a +1,+3 anti-magic great sword (51, 2, D) a +2,+4 great mace of crushing (52, 2, D) a stone of tremors (53, 2, D) an uncursed ring of positive energy (62, 2, D) 3 potions of berserk rage 8 potions of speed (73, 2, D) a +4,+1 dwarven war axe of electrocution (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace (67, 3, D) a +2,+2 glaive of venom (68, 3, D) a -1,+0 orcish club (73, 3, D) a +3,+4 orcish dagger a +0 orcish robe (74, 3, D) a +0,+1 orcish club a +0 orcish leather armour (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (37, 4, D) a +2,+2 short sword of draining (68, 4, D) a +0,+1 orcish hand axe a +0 orcish leather armour (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (12, 5, D) a +1,+1 club (38, 5, D) a black mamba corpse (60, 5, D) (unseen) (6, 6, D) a +0 animal skin (10, 6, D) an uncursed staff of energy a crystal ball of energy (38, 6, D) a ball python corpse (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (37, 8, D) a +0,+0 trident an uncursed ring of fire (38, 8, D) a +0,+0 halberd (40, 8, D) a +2,+2 executioner's axe of chopping a +0,+0 short sword a naga corpse (62, 8, D) a large rock (39, 9, D) an adder corpse a black mamba corpse (61, 9, D) an uncursed ring of flight (63, 9, D) the +5,+8 quarterstaff of Integrity {pain, Hunger rElec rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It speeds your metabolism. (70, 9, D) an uncursed staff of air (72, 9, D) a +5,+6 elven bow of flame (71, 12, D) a +4,+4 morningstar of protection (50, 13, D) a -1,+0 orcish dagger (51, 13, D) a +1 chain mail of poison resistance (52, 13, D) a +0 orcish plate armour (54, 13, D) an uncursed staff of power (51, 14, D) a +3,+3 bow of flame (53, 14, D) a +2,+0 orcish whip (38, 15, D) a scroll of brand weapon (39, 15, D) the cursed -3 troll leather armour of Urisiud {+Inv rF++} It greatly protects you from fire. It lets you turn invisible. It has a curse placed upon it. (40, 15, D) a +1 pair of boots of running (35, 16, D) an uncursed ring of positive energy (36, 16, D) a book of Cantrips (37, 16, D) a manual of Armour (38, 16, D) a +0,+0 flail (39, 16, D) an uncursed staff of summoning (41, 16, D) a +2 plate armour of fire resistance (43, 16, D) an uncursed staff of power (63, 17, D) a +0 scale mail of cold resistance (64, 17, D) a +2,+2 quarterstaff of speed (71, 17, D) the +7,+5 mace "Hell-Harrower" {speed, rF+ MR++} Attacks with this weapon take half as long, but cause slightly less damage. It protects you from fire. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (73, 18, D) the +5,+2 dagger "Smafy" {drain, Int+1} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+1). (51, 20, D) a +2,+1 hand axe of venom a cursed +0 orcish scale mail an uncursed ring of positive energy (52, 20, D) a +0,+1 orcish short sword of venom a bottled efreet (53, 20, D) an uncursed ring of protection from fire a +0 blowgun of evasion the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +6 ring of strength a +0 orcish robe an orc corpse (skeletalised by now) (51, 21, D) a -1,+0 orcish mace a +0 orcish robe an orc corpse (skeletalised by now) a +2,+1 orcish dagger of draining an uncursed staff of earth an orc corpse (skeletalised by now) (52, 21, D) a +0,+0 giant spiked club (unseen) (53, 21, D) a +0,+0 orcish war axe a +0 orcish plate armour an uncursed ring of invisibility an orc corpse (skeletalised by now) (50, 22, D) a +0,+0 club a +3 blowgun (51, 22, D) a +0,+1 orcish great sword the +6 scale mail of the Dozen Seas {rElec rF++ rN+} It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. an orc corpse (skeletalised by now) (62, 22, D) an uncursed staff of cold (63, 23, D) a +4,+1 broad axe of freezing (64, 24, D) a +5,+3 double sword of draining (49, 25, D) an uncursed staff of wizardry (51, 25, D) a +0,+2 quarterstaff of speed (52, 25, D) the ring of Jisuth {Wiz Str+1} [ring of wizardry] It affects your strength (+1). (54, 25, D) a +1,+4 dagger of venom (50, 26, D) a +2 plate armour of cold resistance (54, 26, D) the +5 chain mail of Greed {+Inv SInv} It enhances your eyesight. It lets you turn invisible. (61, 27, D) a +3 scale mail of cold resistance (62, 27, D) an uncursed staff of death (63, 27, D) the +9,+9 Staff of Wucad Mu (72, 27, D) a +0,+0 mace (73, 27, D) a -1,+1 orcish dagger (62, 28, D) a +1 elven ring mail of fire resistance (71, 28, D) a +0,+0 dagger (73, 28, D) a +0,+0 orcish mace (63, 29, D) a +6 ring of intelligence a +6 ring of intelligence (52, 31, D) a necrophage corpse (skeletalised by now) (71, 32, D) a +1,+2 mace of holy wrath (72, 32, D) a +5,+6 dwarven battleaxe of flaming the +8,+3 battleaxe "Lifebane" {holy, +Fly} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you fly. (73, 32, D) a +0 cloak a +0 cloak a +0 cloak a +0 cloak a +2 cloak a +5,+1 quarterstaff of draining (64, 33, D) a +3,+1 elven bow of flame (71, 33, D) a +1,+0 dwarven battleaxe the cursed +1,-2 crossbow "Odweuh" {penet, Str+3 Dex+1} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It affects your dexterity (+1). It has a curse placed upon it. (63, 36, D) a +6 ring of dexterity (49, 37, D) a +5,+3 broad axe of chopping (50, 37, D) an uncursed staff of cold (51, 37, D) a +5,+1 dwarven war axe of electrocution (53, 37, D) the Almanac of Supportive Dark Magic Spells Type Level Summon Butterflies Summoning 1 Regeneration Charms/Necromancy 3 Summon Ice Beast Ice/Summoning 4 Control Undead Necromancy 4 Death Channel Necromancy 6 a Young Poisoner's Handbook a book of Debilitation a book of Summonings a book of the Warp Ydwuvemm's Almanac of Poisoning Spells Type Level Cure Poison Poison 2 Mephitic Cloud Conjuration/Poison/Air 3 Olgreb's Toxic Radiance Poison 4 Summon Scorpions Summoning/Poison 4 Alistair's Intoxication Transmutation/Poison 4 the Grimoire of Transmigration Spells Type Level Sticks to Snakes Transmutation 2 Ignite Poison Fire/Transmutation 5 Statue Form Transmutation/Earth 6 Dragon Form Transmutation 7 a book of Debilitation (54, 37, D) the +5,+4 crossbow of Schup {venom, +Blink} It poisons the ammo it fires. It lets you blink. (59, 37, D) a +0,+0 club (61, 37, D) an uncursed staff of air (63, 37, D) an uncursed staff of power (69, 37, D) an uncursed staff of power (70, 37, D) a +2 dwarven scale mail of magic resistance (72, 37, D) the +2 robe of Nacsy {+Rage SInv Stlth+} It enhances your eyesight. It lets you go berserk. It makes you much more stealthy. Cheibriados disapproves of the use of such an item. (73, 37, D) a +2 cloak of darkness (49, 38, D) a +3 ring of strength (50, 38, D) the ring of Ciennaoq {Hunger +Blink SInv} [ring of see invisible] It lets you blink. It speeds your metabolism. (52, 38, D) the +4,+2 sabre of Upheaval {venom, Hunger+ Str+2 Dex+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It enhances your eyesight. It greatly speeds your metabolism. (53, 38, D) an uncursed staff of wizardry (59, 38, D) a +0,+0 orcish great sword (60, 38, D) an uncursed staff of fire (61, 38, D) an uncursed staff of wizardry (62, 38, D) a +0 ring mail of fire resistance (63, 38, D) the +9,+10 bow of the Head {flame, MR++} It turns projectiles fired from it into bolts of flame. It affects your resistance to hostile enchantments. (70, 38, D) an uncursed staff of poison (71, 38, D) a +1,+1 vampiric great sword {!w} (72, 38, D) a +0 buckler a +0,+0 dagger (73, 38, D) a +2,+0 sabre (71, 42, D) a +2,+1 spear of flaming (60, 43, D) an uncursed staff of wizardry (61, 43, D) the +10,+12 trident of Innocence {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a +0 orcish plate armour (62, 43, D) a +0,+1 orcish club (71, 43, D) a +0,+0 dagger a +0 robe (72, 43, D) a +2,+0 whip of electrocution a +2 robe (60, 44, D) a +0,+0 orcish trident a +0,+1 orcish hand axe (61, 44, D) a -1,+1 orcish flail (62, 44, D) a -1,+1 orcish club a +2 orcish leather armour (69, 44, D) a cursed -1,+0 dagger a +0 robe (72, 44, D) the +5,+4 broad axe "Khul" {freeze, rC+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. a +0 robe